FireStream 9270 vs GeForce 930A

Find out if it is worth upgrading your current GPU setup by comparing FireStream 9270 and GeForce 930A. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between FireStream 9270 and GeForce 930A. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
FireStream 9270
GeForce 930A

Main Specs

  FireStream 9270 GeForce 930A
Power consumption (TDP) 160 Watt 33 Watt
Interface PCIe 2.0 x16 PCIe 3.0 x8
Supplementary power connectors 2x 6-pin None
Memory type GDDR5 DDR3
Maximum RAM amount 2 GB 2 GB
Display Connectors 1x DVI No outputs
 
  • FireStream 9270 has 384% more power consumption, than GeForce 930A.
  • FireStream 9270 is connected by PCIe 2.0 x16, and GeForce 930A uses PCIe 3.0 x8 interface.
  • FireStream 9270 and GeForce 930A have maximum RAM of 2 GB.
  • Both cards are used in Desktops.
  • FireStream 9270 is build with TeraScale architecture, and GeForce 930A - with Maxwell.
  • Core clock speed of GeForce 930A is 178 MHz higher, than FireStream 9270.
  • FireStream 9270 is manufactured by 55 nm process technology, and GeForce 930A - by 28 nm process technology.
  • Memory clock speed of FireStream 9270 is 1598 MHz higher, than GeForce 930A.

Game benchmarks

high / 1080p 5−6 3−4
ultra / 1080p 2−3 1−2
QHD / 1440p 2−3 0−1
low / 720p 14−16 14−16
medium / 1080p 7−8 5−6
The average gaming FPS of FireStream 9270 in Assassin's Creed Odyssey is 16% more, than GeForce 930A.

Full Specs

  FireStream 9270 GeForce 930A
Architecture TeraScale Maxwell
Code name RV770 GM108
Type Desktop Desktop
Release date 13 November 2008 13 March 2015
Pipelines 800 384
Core clock speed 750 MHz 928 MHz
Boost Clock 941 MHz
Transistor count 956 million
Manufacturing process technology 55 nm 28 nm
Texture fill rate 30.00 22.58
Floating-point performance 1,200.0 gflops 722.7 gflops
Memory bus width 256 Bit 64 Bit
Memory clock speed 3600 MHz 2002 MHz
Memory bandwidth 115.2 GB/s 16.02 GB/s
DirectX 10.1 (10_1) 12 (11_0)
Shader Model 4.1 5.1
OpenGL 3.3 4.6
OpenCL 1.1 1.2
Vulkan N/A 1.1.126
CUDA 5.0