GeForce 930A vs GeForce GTX 260M SLI
When choosing between GeForce 930A and GeForce GTX 260M SLI, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce 930A and GeForce GTX 260M SLI.
GeForce 930A
GeForce GTX 260M SLI is a Laptop Graphics Card
Note: GeForce GTX 260M SLI is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 260M SLI here:
Main Specs
GeForce 930A | GeForce GTX 260M SLI | |
Power consumption (TDP) | 33 Watt | 150 Watt |
Interface | PCIe 3.0 x8 | |
Supplementary power connectors | None | |
Memory type | DDR3 | GDDR3 |
Maximum RAM amount | 2 GB | 2 GB |
Display Connectors | No outputs | |
Check Price |
- GeForce GTX 260M SLI has 354% more power consumption, than GeForce 930A.
- GeForce 930A and GeForce GTX 260M SLI have maximum RAM of 2 GB.
- GeForce 930A is used in Desktops, and GeForce GTX 260M SLI - in Laptops.
- GeForce 930A is build with Maxwell architecture, and GeForce GTX 260M SLI - with G9x.
- Core clock speed of GeForce 930A is 378 MHz higher, than GeForce GTX 260M SLI.
- GeForce 930A is manufactured by 28 nm process technology, and GeForce GTX 260M SLI - by 55 nm process technology.
- Memory clock speed of GeForce 930A is 1052 MHz higher, than GeForce GTX 260M SLI.
Game benchmarks
high / 1080p | 3−4 | 8−9 |
ultra / 1080p | 1−2 | 5−6 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 14−16 | 20−22 |
medium / 1080p | 5−6 | 10−12 |
The average gaming FPS of GeForce GTX 260M SLI in Assassin's Creed Odyssey is 83% more, than GeForce 930A. | ||
high / 1080p | 8−9 | 14−16 |
ultra / 1080p | 6−7 | 12−14 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 20−22 | 30−35 |
medium / 1080p | 8−9 | 16−18 |
The average gaming FPS of GeForce GTX 260M SLI in Battlefield 5 is 72% more, than GeForce 930A. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | 40−45 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of GeForce GTX 260M SLI in Call of Duty: Warzone is 4% more, than GeForce 930A. | ||
low / 768p | 120−130 | 150−160 |
medium / 768p | 95−100 | 130−140 |
ultra / 1080p | 45−50 | 65−70 |
QHD / 1440p | 24−27 | 35−40 |
4K / 2160p | − | 27−30 |
high / 768p | 70−75 | 95−100 |
The average gaming FPS of GeForce GTX 260M SLI in Counter-Strike: Global Offensive is 34% more, than GeForce 930A. | ||
low / 768p | 70−75 | 55−60 |
ultra / 1080p | 20−22 | 24−27 |
medium / 1080p | 40−45 | 45−50 |
The average gaming FPS of GeForce 930A in Cyberpunk 2077 is 4% more, than GeForce GTX 260M SLI. | ||
low / 768p | 75−80 | 85−90 |
medium / 768p | 55−60 | 65−70 |
ultra / 1080p | 27−30 | 40−45 |
The average gaming FPS of GeForce GTX 260M SLI in Dota 2 is 20% more, than GeForce 930A. | ||
high / 1080p | 4−5 | 10−11 |
ultra / 1080p | 3−4 | 9−10 |
4K / 2160p | 1−2 | 4−5 |
low / 720p | 14−16 | 24−27 |
medium / 1080p | 5−6 | 10−12 |
The average gaming FPS of GeForce GTX 260M SLI in Far Cry 5 is 100% more, than GeForce 930A. | ||
high / 1080p | 12−14 | 16−18 |
ultra / 1080p | 7−8 | 12−14 |
QHD / 1440p | 4−5 | − |
low / 720p | 55−60 | 70−75 |
medium / 1080p | 16−18 | 30−33 |
The average gaming FPS of GeForce GTX 260M SLI in Fortnite is 43% more, than GeForce 930A. | ||
high / 1080p | 7−8 | 14−16 |
ultra / 1080p | 6−7 | 12−14 |
QHD / 1440p | 0−1 | 3−4 |
low / 720p | 21−24 | 30−35 |
medium / 1080p | 9−10 | 16−18 |
The average gaming FPS of GeForce GTX 260M SLI in Forza Horizon 4 is 72% more, than GeForce 930A. | ||
low / 768p | 45−50 | 60−65 |
medium / 768p | − | 50−55 |
high / 1080p | 9−10 | 16−18 |
ultra / 1080p | 4−5 | 8−9 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 40−45 | − |
The average gaming FPS of GeForce GTX 260M SLI in Grand Theft Auto V is 45% more, than GeForce 930A. | ||
high / 1080p | 2−3 | 6−7 |
ultra / 1080p | 0−1 | 4−5 |
4K / 2160p | 0−1 | 1−2 |
low / 720p | 8−9 | 16−18 |
medium / 1080p | 4−5 | 8−9 |
The average gaming FPS of GeForce GTX 260M SLI in Metro Exodus is 100% more, than GeForce 930A. | ||
low / 768p | 85−90 | 95−100 |
high / 1080p | 65−70 | 95−100 |
ultra / 1080p | − | 85−90 |
medium / 1080p | − | 95−100 |
The average gaming FPS of GeForce GTX 260M SLI in Minecraft is 25% more, than GeForce 930A. | ||
high / 1080p | − | 18−20 |
ultra / 1080p | 12−14 | 14−16 |
low / 720p | 27−30 | 35−40 |
medium / 1080p | 14−16 | 18−20 |
The average gaming FPS of GeForce GTX 260M SLI in PLAYERUNKNOWN'S BATTLEGROUNDS is 27% more, than GeForce 930A. | ||
high / 1080p | 6−7 | 12−14 |
ultra / 1080p | 4−5 | 8−9 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 7−8 | 16−18 |
medium / 1080p | − | 12−14 |
The average gaming FPS of GeForce GTX 260M SLI in Red Dead Redemption 2 is 100% more, than GeForce 930A. | ||
low / 768p | 18−20 | 30−35 |
medium / 768p | 12−14 | 21−24 |
high / 1080p | 6−7 | 10−12 |
ultra / 1080p | 4−5 | 7−8 |
4K / 2160p | 1−2 | 6−7 |
The average gaming FPS of GeForce GTX 260M SLI in The Witcher 3: Wild Hunt is 100% more, than GeForce 930A. | ||
low / 768p | 70−75 | 90−95 |
medium / 768p | 35−40 | 50−55 |
ultra / 1080p | 16−18 | 24−27 |
high / 768p | 30−35 | 40−45 |
The average gaming FPS of GeForce GTX 260M SLI in World of Tanks is 35% more, than GeForce 930A. |
Full Specs
GeForce 930A | GeForce GTX 260M SLI | |
Architecture | Maxwell | G9x |
Code name | GM108 | NB9E-GTX |
Type | Desktop | Laptop |
Release date | 13 March 2015 | 2 March 2009 |
Pipelines | 384 | 224 |
Core clock speed | 928 MHz | 550 MHz |
Boost Clock | 941 MHz | |
Transistor count | 1508 Million | |
Manufacturing process technology | 28 nm | 55 nm |
Texture fill rate | 22.58 | |
Floating-point performance | 722.7 gflops | |
Memory bus width | 64 Bit | 256 Bit |
Memory clock speed | 2002 MHz | 950 MHz |
Memory bandwidth | 16.02 GB/s | |
Shared memory | - | |
DirectX | 12 (11_0) | DirectX 10, Shader 4.0 |
Shader Model | 5.1 | |
OpenGL | 4.6 | |
OpenCL | 1.2 | |
Vulkan | 1.1.126 | |
CUDA | 5.0 | + |
Laptop size | large | |
Check Price |