GeForce 930A vs GeForce GTX 480M SLI
Find out if it is worth upgrading your current GPU setup by comparing GeForce 930A and GeForce GTX 480M SLI. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce 930A and GeForce GTX 480M SLI. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
GeForce 930A
GeForce GTX 480M SLI is a Laptop Graphics Card
Note: GeForce GTX 480M SLI is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 480M SLI here:
Main Specs
GeForce 930A | GeForce GTX 480M SLI | |
Power consumption (TDP) | 33 Watt | 100 Watt |
Interface | PCIe 3.0 x8 | |
Supplementary power connectors | None | |
Memory type | DDR3 | GDDR5 |
Maximum RAM amount | 2 GB | 4 GB |
Display Connectors | No outputs | |
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- GeForce GTX 480M SLI has 203% more power consumption, than GeForce 930A.
- GeForce GTX 480M SLI has 2 GB more memory, than GeForce 930A.
- GeForce 930A is used in Desktops, and GeForce GTX 480M SLI - in Laptops.
- GeForce 930A is build with Maxwell architecture, and GeForce GTX 480M SLI - with Fermi.
- Core clock speed of GeForce 930A is 503 MHz higher, than GeForce GTX 480M SLI.
- GeForce 930A is manufactured by 28 nm process technology, and GeForce GTX 480M SLI - by 40 nm process technology.
- Memory clock speed of GeForce 930A is 802 MHz higher, than GeForce GTX 480M SLI.
Game benchmarks
high / 1080p | 3−4 | 16−18 |
ultra / 1080p | 1−2 | 9−10 |
QHD / 1440p | 0−1 | 4−5 |
4K / 2160p | − | 4−5 |
low / 720p | 14−16 | 30−35 |
medium / 1080p | 5−6 | 20−22 |
The average gaming FPS of GeForce GTX 480M SLI in Assassin's Creed Odyssey is 233% more, than GeForce 930A. | ||
high / 1080p | 8−9 | 24−27 |
ultra / 1080p | 6−7 | 21−24 |
QHD / 1440p | 0−1 | 9−10 |
4K / 2160p | − | 6−7 |
low / 720p | 20−22 | 55−60 |
medium / 1080p | 8−9 | 27−30 |
The average gaming FPS of GeForce GTX 480M SLI in Battlefield 5 is 200% more, than GeForce 930A. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | 40−45 | − |
QHD / 1440p | 0−1 | 0−1 |
GeForce 930A and GeForce GTX 480M SLI have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 120−130 | 210−220 |
medium / 768p | 95−100 | 180−190 |
ultra / 1080p | 45−50 | 100−110 |
QHD / 1440p | 24−27 | 55−60 |
4K / 2160p | − | 30−35 |
high / 768p | 70−75 | 140−150 |
The average gaming FPS of GeForce GTX 480M SLI in Counter-Strike: Global Offensive is 93% more, than GeForce 930A. | ||
low / 768p | 70−75 | 55−60 |
ultra / 1080p | 20−22 | 40−45 |
medium / 1080p | 40−45 | 45−50 |
The average gaming FPS of GeForce GTX 480M SLI in Cyberpunk 2077 is 8% more, than GeForce 930A. | ||
low / 768p | 75−80 | 110−120 |
medium / 768p | 55−60 | 95−100 |
ultra / 1080p | 27−30 | 65−70 |
The average gaming FPS of GeForce GTX 480M SLI in Dota 2 is 72% more, than GeForce 930A. | ||
high / 1080p | 4−5 | 18−20 |
ultra / 1080p | 3−4 | 16−18 |
QHD / 1440p | − | 16−18 |
4K / 2160p | 1−2 | 6−7 |
low / 720p | 14−16 | 40−45 |
medium / 1080p | 5−6 | 21−24 |
The average gaming FPS of GeForce GTX 480M SLI in Far Cry 5 is 250% more, than GeForce 930A. | ||
high / 1080p | 12−14 | 24−27 |
ultra / 1080p | 7−8 | 20−22 |
QHD / 1440p | 4−5 | 16−18 |
low / 720p | 55−60 | 100−110 |
medium / 1080p | 16−18 | 55−60 |
The average gaming FPS of GeForce GTX 480M SLI in Fortnite is 136% more, than GeForce 930A. | ||
high / 1080p | 7−8 | 27−30 |
ultra / 1080p | 6−7 | 21−24 |
QHD / 1440p | 0−1 | 10−11 |
4K / 2160p | − | 10−11 |
low / 720p | 21−24 | 55−60 |
medium / 1080p | 9−10 | 30−35 |
The average gaming FPS of GeForce GTX 480M SLI in Forza Horizon 4 is 218% more, than GeForce 930A. | ||
low / 768p | 45−50 | 90−95 |
medium / 768p | − | 80−85 |
high / 1080p | 9−10 | 30−35 |
ultra / 1080p | 4−5 | 12−14 |
QHD / 1440p | 0−1 | 4−5 |
medium / 720p | 40−45 | − |
The average gaming FPS of GeForce GTX 480M SLI in Grand Theft Auto V is 130% more, than GeForce 930A. | ||
high / 1080p | 2−3 | 10−11 |
ultra / 1080p | 0−1 | 8−9 |
4K / 2160p | 0−1 | 3−4 |
low / 720p | 8−9 | 30−35 |
medium / 1080p | 4−5 | 14−16 |
The average gaming FPS of GeForce GTX 480M SLI in Metro Exodus is 280% more, than GeForce 930A. | ||
low / 768p | 85−90 | 110−120 |
high / 1080p | 65−70 | − |
medium / 1080p | − | 100−110 |
The average gaming FPS of GeForce GTX 480M SLI in Minecraft is 32% more, than GeForce 930A. | ||
high / 1080p | − | 21−24 |
ultra / 1080p | 12−14 | 18−20 |
low / 720p | 27−30 | 60−65 |
medium / 1080p | 14−16 | 24−27 |
The average gaming FPS of GeForce GTX 480M SLI in PLAYERUNKNOWN'S BATTLEGROUNDS is 94% more, than GeForce 930A. | ||
high / 1080p | 6−7 | 14−16 |
ultra / 1080p | 4−5 | 10−11 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 7−8 | 30−35 |
medium / 1080p | − | 16−18 |
The average gaming FPS of GeForce GTX 480M SLI in Red Dead Redemption 2 is 216% more, than GeForce 930A. | ||
low / 768p | 18−20 | 55−60 |
medium / 768p | 12−14 | 35−40 |
high / 1080p | 6−7 | 20−22 |
ultra / 1080p | 4−5 | 10−12 |
4K / 2160p | 1−2 | 8−9 |
The average gaming FPS of GeForce GTX 480M SLI in The Witcher 3: Wild Hunt is 237% more, than GeForce 930A. | ||
low / 768p | 70−75 | 100−110 |
medium / 768p | 35−40 | 60−65 |
ultra / 1080p | 16−18 | 35−40 |
high / 768p | 30−35 | 55−60 |
The average gaming FPS of GeForce GTX 480M SLI in World of Tanks is 66% more, than GeForce 930A. |
Full Specs
GeForce 930A | GeForce GTX 480M SLI | |
Architecture | Maxwell | Fermi |
Code name | GM108 | N11E-GTX-A3 |
Type | Desktop | Laptop |
Release date | 13 March 2015 | 25 May 2010 |
Pipelines | 384 | 704 |
Core clock speed | 928 MHz | 425 MHz |
Boost Clock | 941 MHz | |
Transistor count | 6000 Million | |
Manufacturing process technology | 28 nm | 40 nm |
Texture fill rate | 22.58 | |
Floating-point performance | 722.7 gflops | |
Memory bus width | 64 Bit | 256 Bit |
Memory clock speed | 2002 MHz | 1200 MHz |
Memory bandwidth | 16.02 GB/s | |
Shared memory | - | |
DirectX | 12 (11_0) | DirectX 11, Shader 5.0 |
Shader Model | 5.1 | |
OpenGL | 4.6 | |
OpenCL | 1.2 | |
Vulkan | 1.1.126 | |
CUDA | 5.0 | |
Laptop size | large | |
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