GeForce 930A vs GeForce MX110
When choosing between GeForce 930A and GeForce MX110, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce 930A and GeForce MX110.
GeForce 930A
GeForce MX110 is a Laptop Graphics Card
Note: GeForce MX110 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce MX110 here:
Main Specs
GeForce 930A | GeForce MX110 | |
Power consumption (TDP) | 33 Watt | 30 Watt |
Interface | PCIe 3.0 x8 | PCIe 3.0 x16 |
Supplementary power connectors | None | None |
Memory type | DDR3 | GDDR5/DDR3 |
Maximum RAM amount | 2 GB | 2 GB |
Display Connectors | No outputs | No outputs |
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- GeForce 930A has 10% more power consumption, than GeForce MX110.
- GeForce 930A is connected by PCIe 3.0 x8, and GeForce MX110 uses PCIe 3.0 x16 interface.
- GeForce 930A and GeForce MX110 have maximum RAM of 2 GB.
- GeForce 930A is used in Desktops, and GeForce MX110 - in Laptops.
- GeForce 930A and GeForce MX110 are build with Maxwell architecture.
- Core clock speed of GeForce MX110 is 37 MHz higher, than GeForce 930A.
- GeForce 930A and GeForce MX110 are manufactured by 28 nm process technology.
- Memory clock speed of GeForce 930A is 202 MHz higher, than GeForce MX110.
Game benchmarks
high / 1080p | 3−4 | 6−7 |
ultra / 1080p | 1−2 | 4−5 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 14−16 | 16−18 |
medium / 1080p | 5−6 | 8−9 |
The average gaming FPS of GeForce MX110 in Assassin's Creed Odyssey is 50% more, than GeForce 930A. | ||
high / 1080p | 8−9 | 12−14 |
ultra / 1080p | 6−7 | 10−11 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 20−22 | 24−27 |
medium / 1080p | 8−9 | 12−14 |
The average gaming FPS of GeForce MX110 in Battlefield 5 is 36% more, than GeForce 930A. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | 40−45 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of GeForce MX110 in Call of Duty: Warzone is 4% more, than GeForce 930A. | ||
low / 768p | 120−130 | 130−140 |
medium / 768p | 95−100 | 110−120 |
ultra / 1080p | 45−50 | 50−55 |
QHD / 1440p | 24−27 | 27−30 |
4K / 2160p | − | 27−30 |
high / 768p | 70−75 | 80−85 |
The average gaming FPS of GeForce MX110 in Counter-Strike: Global Offensive is 12% more, than GeForce 930A. | ||
low / 768p | 70−75 | 55−60 |
ultra / 1080p | 20−22 | 18−20 |
medium / 1080p | 40−45 | 45−50 |
The average gaming FPS of GeForce 930A in Cyberpunk 2077 is 9% more, than GeForce MX110. | ||
low / 768p | 75−80 | 80−85 |
medium / 768p | 55−60 | 55−60 |
ultra / 1080p | 27−30 | 30−35 |
The average gaming FPS of GeForce MX110 in Dota 2 is 5% more, than GeForce 930A. | ||
high / 1080p | 4−5 | 8−9 |
ultra / 1080p | 3−4 | 7−8 |
4K / 2160p | 1−2 | 3−4 |
low / 720p | 14−16 | 18−20 |
medium / 1080p | 5−6 | 8−9 |
The average gaming FPS of GeForce MX110 in Far Cry 5 is 50% more, than GeForce 930A. | ||
high / 1080p | 12−14 | 14−16 |
ultra / 1080p | 7−8 | 10−11 |
QHD / 1440p | 4−5 | − |
low / 720p | 55−60 | 60−65 |
medium / 1080p | 16−18 | 21−24 |
The average gaming FPS of GeForce MX110 in Fortnite is 17% more, than GeForce 930A. | ||
high / 1080p | 7−8 | 12−14 |
ultra / 1080p | 6−7 | 10−12 |
QHD / 1440p | 0−1 | 1−2 |
low / 720p | 21−24 | 24−27 |
medium / 1080p | 9−10 | 14−16 |
The average gaming FPS of GeForce MX110 in Forza Horizon 4 is 45% more, than GeForce 930A. | ||
low / 768p | 45−50 | 50−55 |
medium / 768p | − | 45−50 |
high / 1080p | 9−10 | 12−14 |
ultra / 1080p | 4−5 | 6−7 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 40−45 | − |
The average gaming FPS of GeForce MX110 in Grand Theft Auto V is 20% more, than GeForce 930A. | ||
high / 1080p | 2−3 | 4−5 |
ultra / 1080p | 0−1 | 3−4 |
4K / 2160p | 0−1 | 0−1 |
low / 720p | 8−9 | 12−14 |
medium / 1080p | 4−5 | 6−7 |
The average gaming FPS of GeForce MX110 in Metro Exodus is 60% more, than GeForce 930A. | ||
low / 768p | 85−90 | 95−100 |
high / 1080p | 65−70 | 85−90 |
ultra / 1080p | − | 80−85 |
medium / 1080p | − | 90−95 |
The average gaming FPS of GeForce MX110 in Minecraft is 19% more, than GeForce 930A. | ||
high / 1080p | − | 16−18 |
ultra / 1080p | 12−14 | 14−16 |
low / 720p | 27−30 | 30−35 |
medium / 1080p | 14−16 | 18−20 |
The average gaming FPS of GeForce MX110 in PLAYERUNKNOWN'S BATTLEGROUNDS is 22% more, than GeForce 930A. | ||
high / 1080p | 6−7 | − |
ultra / 1080p | 4−5 | 7−8 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 7−8 | 12−14 |
medium / 1080p | − | 10−12 |
The average gaming FPS of GeForce MX110 in Red Dead Redemption 2 is 66% more, than GeForce 930A. | ||
low / 768p | 18−20 | 24−27 |
medium / 768p | 12−14 | 16−18 |
high / 1080p | 6−7 | 9−10 |
ultra / 1080p | 4−5 | 6−7 |
4K / 2160p | 1−2 | 6−7 |
The average gaming FPS of GeForce MX110 in The Witcher 3: Wild Hunt is 62% more, than GeForce 930A. | ||
low / 768p | 70−75 | 85−90 |
medium / 768p | 35−40 | 45−50 |
ultra / 1080p | 16−18 | 18−20 |
high / 768p | 30−35 | 35−40 |
The average gaming FPS of GeForce MX110 in World of Tanks is 20% more, than GeForce 930A. |
Full Specs
GeForce 930A | GeForce MX110 | |
Architecture | Maxwell | Maxwell |
Code name | GM108 | N16V-GMR1 |
Type | Desktop | Laptop |
Release date | 13 March 2015 | 1 January 2018 |
Pipelines | 384 | 256 |
Core clock speed | 928 MHz | 965 MHz |
Boost Clock | 941 MHz | 993 MHz |
Manufacturing process technology | 28 nm | 28 nm |
Texture fill rate | 22.58 | 23.83 |
Floating-point performance | 722.7 gflops | 762.6 gflops |
Memory bus width | 64 Bit | 64 Bit |
Memory clock speed | 2002 MHz | 1800 MHz |
Memory bandwidth | 16.02 GB/s | 40.1 GB/s |
Shared memory | - | |
DirectX | 12 (11_0) | 12 (11_0) |
Shader Model | 5.1 | 5.1 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 1.2 |
Vulkan | 1.1.126 | 1.1.126 |
CUDA | 5.0 | + |
Optimus | + | |
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