GeForce 930A vs Iris Plus Graphics 650
When choosing between GeForce 930A and Iris Plus Graphics 650, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce 930A and Iris Plus Graphics 650.
GeForce 930A
Iris Plus Graphics 650 is a Laptop Graphics Card
Note: Iris Plus Graphics 650 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Iris Plus Graphics 650 here:
Main Specs
GeForce 930A | Iris Plus Graphics 650 | |
Power consumption (TDP) | 33 Watt | 15 Watt |
Interface | PCIe 3.0 x8 | PCIe 3.0 x1 |
Supplementary power connectors | None | |
Memory type | DDR3 | DDR3L/LPDDR3/DDR4 |
Maximum RAM amount | 2 GB | 32 GB |
Display Connectors | No outputs | No outputs |
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- GeForce 930A has 120% more power consumption, than Iris Plus Graphics 650.
- GeForce 930A is connected by PCIe 3.0 x8, and Iris Plus Graphics 650 uses PCIe 3.0 x1 interface.
- Iris Plus Graphics 650 has 30 GB more memory, than GeForce 930A.
- GeForce 930A is used in Desktops, and Iris Plus Graphics 650 - in Laptops.
- GeForce 930A is build with Maxwell architecture, and Iris Plus Graphics 650 - with Gen. 9.5 Kaby Lake.
- Core clock speed of GeForce 930A is 628 MHz higher, than Iris Plus Graphics 650.
- GeForce 930A is manufactured by 28 nm process technology, and Iris Plus Graphics 650 - by 14 nm process technology.
Game benchmarks
high / 1080p | 3−4 | 8−9 |
ultra / 1080p | 1−2 | 5−6 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 14−16 | 18−20 |
medium / 1080p | 5−6 | 10−11 |
The average gaming FPS of Iris Plus Graphics 650 in Assassin's Creed Odyssey is 66% more, than GeForce 930A. | ||
high / 1080p | 8−9 | 14−16 |
ultra / 1080p | 6−7 | 12−14 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 20−22 | 30−33 |
medium / 1080p | 8−9 | 14−16 |
The average gaming FPS of Iris Plus Graphics 650 in Battlefield 5 is 63% more, than GeForce 930A. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | 40−45 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Iris Plus Graphics 650 in Call of Duty: Warzone is 4% more, than GeForce 930A. | ||
low / 768p | 120−130 | 150−160 |
medium / 768p | 95−100 | 120−130 |
ultra / 1080p | 45−50 | 60−65 |
QHD / 1440p | 24−27 | 35−40 |
4K / 2160p | − | 27−30 |
high / 768p | 70−75 | 90−95 |
The average gaming FPS of Iris Plus Graphics 650 in Counter-Strike: Global Offensive is 28% more, than GeForce 930A. | ||
low / 768p | 70−75 | 55−60 |
ultra / 1080p | 20−22 | 21−24 |
medium / 1080p | 40−45 | 45−50 |
The average gaming FPS of GeForce 930A in Cyberpunk 2077 is 7% more, than Iris Plus Graphics 650. | ||
low / 768p | 75−80 | 85−90 |
medium / 768p | 55−60 | 65−70 |
ultra / 1080p | 27−30 | 40−45 |
The average gaming FPS of Iris Plus Graphics 650 in Dota 2 is 20% more, than GeForce 930A. | ||
high / 1080p | 4−5 | 10−11 |
ultra / 1080p | 3−4 | 9−10 |
4K / 2160p | 1−2 | 4−5 |
low / 720p | 14−16 | 21−24 |
medium / 1080p | 5−6 | 10−11 |
The average gaming FPS of Iris Plus Graphics 650 in Far Cry 5 is 83% more, than GeForce 930A. | ||
high / 1080p | 12−14 | 16−18 |
ultra / 1080p | 7−8 | 12−14 |
QHD / 1440p | 4−5 | − |
low / 720p | 55−60 | 65−70 |
medium / 1080p | 16−18 | 27−30 |
The average gaming FPS of Iris Plus Graphics 650 in Fortnite is 34% more, than GeForce 930A. | ||
high / 1080p | 7−8 | 14−16 |
ultra / 1080p | 6−7 | 12−14 |
QHD / 1440p | 0−1 | 2−3 |
low / 720p | 21−24 | 30−35 |
medium / 1080p | 9−10 | 16−18 |
The average gaming FPS of Iris Plus Graphics 650 in Forza Horizon 4 is 72% more, than GeForce 930A. | ||
low / 768p | 45−50 | 60−65 |
medium / 768p | − | 50−55 |
high / 1080p | 9−10 | 16−18 |
ultra / 1080p | 4−5 | 7−8 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 40−45 | − |
The average gaming FPS of Iris Plus Graphics 650 in Grand Theft Auto V is 45% more, than GeForce 930A. | ||
high / 1080p | 2−3 | 5−6 |
ultra / 1080p | 0−1 | 4−5 |
4K / 2160p | 0−1 | 1−2 |
low / 720p | 8−9 | 14−16 |
medium / 1080p | 4−5 | 7−8 |
The average gaming FPS of Iris Plus Graphics 650 in Metro Exodus is 80% more, than GeForce 930A. | ||
low / 768p | 85−90 | 95−100 |
high / 1080p | 65−70 | 90−95 |
ultra / 1080p | − | 85−90 |
medium / 1080p | − | 95−100 |
The average gaming FPS of Iris Plus Graphics 650 in Minecraft is 23% more, than GeForce 930A. | ||
high / 1080p | − | 18−20 |
ultra / 1080p | 12−14 | 14−16 |
low / 720p | 27−30 | 35−40 |
medium / 1080p | 14−16 | 18−20 |
The average gaming FPS of Iris Plus Graphics 650 in PLAYERUNKNOWN'S BATTLEGROUNDS is 27% more, than GeForce 930A. | ||
high / 1080p | 6−7 | − |
ultra / 1080p | 4−5 | 8−9 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 7−8 | 14−16 |
medium / 1080p | − | 12−14 |
The average gaming FPS of Iris Plus Graphics 650 in Red Dead Redemption 2 is 83% more, than GeForce 930A. | ||
low / 768p | 18−20 | 30−35 |
medium / 768p | 12−14 | 20−22 |
high / 1080p | 6−7 | 10−12 |
ultra / 1080p | 4−5 | 7−8 |
4K / 2160p | 1−2 | 6−7 |
The average gaming FPS of Iris Plus Graphics 650 in The Witcher 3: Wild Hunt is 87% more, than GeForce 930A. | ||
low / 768p | 70−75 | 90−95 |
medium / 768p | 35−40 | 45−50 |
ultra / 1080p | 16−18 | 21−24 |
high / 768p | 30−35 | 40−45 |
The average gaming FPS of Iris Plus Graphics 650 in World of Tanks is 30% more, than GeForce 930A. |
Full Specs
GeForce 930A | Iris Plus Graphics 650 | |
Architecture | Maxwell | Gen. 9.5 Kaby Lake |
Code name | GM108 | Kaby Lake GT3e |
Type | Desktop | Laptop |
Release date | 13 March 2015 | 3 January 2017 |
Pipelines | 384 | 48 |
Core clock speed | 928 MHz | 300 MHz |
Boost Clock | 941 MHz | 1100 MHz |
Transistor count | 189 million | |
Manufacturing process technology | 28 nm | 14 nm |
Texture fill rate | 22.58 | 55.20 |
Floating-point performance | 722.7 gflops | 883 gflops |
Memory bus width | 64 Bit | 64/128 Bit |
Memory clock speed | 2002 MHz | |
Memory bandwidth | 16.02 GB/s | |
Shared memory | + | |
DirectX | 12 (11_0) | 12 (12_1) |
Shader Model | 5.1 | 6.4 |
OpenGL | 4.6 | 4.6 |
OpenCL | 1.2 | 2.1 |
Vulkan | 1.1.126 | 1.1.103 |
CUDA | 5.0 | |
Quick Sync | + | |
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