GeForce 930A vs Mobility Radeon HD 4850
If you are going to buy a new graphics card and are choosing between GeForce 930A and Mobility Radeon HD 4850, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce 930A stacks up against Mobility Radeon HD 4850, check out specs charts below.
GeForce 930A
Mobility Radeon HD 4850 is a Laptop Graphics Card
Note: Mobility Radeon HD 4850 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Mobility Radeon HD 4850 here:
Main Specs
GeForce 930A | Mobility Radeon HD 4850 | |
Power consumption (TDP) | 33 Watt | |
Interface | PCIe 3.0 x8 | PCIe 2.0 x16 |
Supplementary power connectors | None | |
Memory type | DDR3 | GDDR3 |
Maximum RAM amount | 2 GB | 1 GB |
Display Connectors | No outputs | No outputs |
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- GeForce 930A is connected by PCIe 3.0 x8, and Mobility Radeon HD 4850 uses PCIe 2.0 x16 interface.
- GeForce 930A has 1 GB more memory, than Mobility Radeon HD 4850.
- GeForce 930A is used in Desktops, and Mobility Radeon HD 4850 - in Laptops.
- GeForce 930A is build with Maxwell architecture, and Mobility Radeon HD 4850 - with Terascale 1.
- Core clock speed of GeForce 930A is 428 MHz higher, than Mobility Radeon HD 4850.
- GeForce 930A is manufactured by 28 nm process technology, and Mobility Radeon HD 4850 - by 55 nm process technology.
- Memory clock speed of GeForce 930A is 1152 MHz higher, than Mobility Radeon HD 4850.
Game benchmarks
high / 1080p | 3−4 | 3−4 |
ultra / 1080p | 1−2 | 1−2 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 14−16 | 14−16 |
medium / 1080p | 5−6 | 5−6 |
GeForce 930A and Mobility Radeon HD 4850 have the same average FPS in Assassin's Creed Odyssey. | ||
high / 1080p | 8−9 | 8−9 |
ultra / 1080p | 6−7 | 6−7 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 20−22 | 18−20 |
medium / 1080p | 8−9 | 8−9 |
The average gaming FPS of GeForce 930A in Battlefield 5 is 10% more, than Mobility Radeon HD 4850. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | 40−45 | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Mobility Radeon HD 4850 in Call of Duty: Warzone is 4% more, than GeForce 930A. | ||
low / 768p | 120−130 | 130−140 |
medium / 768p | 95−100 | 100−110 |
ultra / 1080p | 45−50 | 45−50 |
QHD / 1440p | 24−27 | 24−27 |
4K / 2160p | − | 18−20 |
high / 768p | 70−75 | 75−80 |
The average gaming FPS of Mobility Radeon HD 4850 in Counter-Strike: Global Offensive is 6% more, than GeForce 930A. | ||
low / 768p | 70−75 | 65−70 |
ultra / 1080p | 20−22 | 21−24 |
medium / 1080p | 40−45 | 45−50 |
GeForce 930A and Mobility Radeon HD 4850 have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 75−80 | 75−80 |
medium / 768p | 55−60 | 50−55 |
ultra / 1080p | 27−30 | 24−27 |
The average gaming FPS of GeForce 930A in Dota 2 is 5% more, than Mobility Radeon HD 4850. | ||
high / 1080p | 4−5 | 4−5 |
ultra / 1080p | 3−4 | 4−5 |
4K / 2160p | 1−2 | 2−3 |
low / 720p | 14−16 | 14−16 |
medium / 1080p | 5−6 | 5−6 |
GeForce 930A and Mobility Radeon HD 4850 have the same average FPS in Far Cry 5. | ||
high / 1080p | 12−14 | 12−14 |
ultra / 1080p | 7−8 | 7−8 |
QHD / 1440p | 4−5 | 4−5 |
low / 720p | 55−60 | 55−60 |
medium / 1080p | 16−18 | 14−16 |
GeForce 930A and Mobility Radeon HD 4850 have the same average FPS in Fortnite. | ||
high / 1080p | 7−8 | 7−8 |
ultra / 1080p | 6−7 | − |
QHD / 1440p | 0−1 | 4−5 |
4K / 2160p | − | 3−4 |
low / 720p | 21−24 | 21−24 |
medium / 1080p | 9−10 | 10−11 |
GeForce 930A and Mobility Radeon HD 4850 have the same average FPS in Forza Horizon 4. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | 9−10 | 7−8 |
ultra / 1080p | 4−5 | 3−4 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 40−45 | 40−45 |
GeForce 930A and Mobility Radeon HD 4850 have the same average FPS in Grand Theft Auto V. | ||
high / 1080p | 2−3 | 2−3 |
ultra / 1080p | 0−1 | 1−2 |
4K / 2160p | 0−1 | 0−1 |
low / 720p | 8−9 | 7−8 |
medium / 1080p | 4−5 | 4−5 |
The average gaming FPS of GeForce 930A in Metro Exodus is 25% more, than Mobility Radeon HD 4850. | ||
low / 768p | 85−90 | 90−95 |
high / 1080p | 65−70 | 85−90 |
ultra / 1080p | − | 85−90 |
4K / 2160p | − | 75−80 |
The average gaming FPS of Mobility Radeon HD 4850 in Minecraft is 16% more, than GeForce 930A. | ||
ultra / 1080p | 12−14 | 12−14 |
low / 720p | 27−30 | 30−35 |
medium / 1080p | 14−16 | 14−16 |
The average gaming FPS of Mobility Radeon HD 4850 in PLAYERUNKNOWN'S BATTLEGROUNDS is 11% more, than GeForce 930A. | ||
high / 1080p | 6−7 | − |
ultra / 1080p | 4−5 | 7−8 |
QHD / 1440p | 0−1 | − |
low / 720p | 7−8 | 8−9 |
medium / 1080p | − | 8−9 |
The average gaming FPS of Mobility Radeon HD 4850 in Red Dead Redemption 2 is 33% more, than GeForce 930A. | ||
low / 768p | 18−20 | 14−16 |
medium / 768p | 12−14 | 10−11 |
high / 1080p | 6−7 | 5−6 |
ultra / 1080p | 4−5 | 4−5 |
4K / 2160p | 1−2 | 2−3 |
The average gaming FPS of GeForce 930A in The Witcher 3: Wild Hunt is 14% more, than Mobility Radeon HD 4850. | ||
low / 768p | 70−75 | 80−85 |
medium / 768p | 35−40 | 40−45 |
ultra / 1080p | 16−18 | 16−18 |
high / 768p | 30−35 | 30−35 |
The average gaming FPS of Mobility Radeon HD 4850 in World of Tanks is 10% more, than GeForce 930A. |
Full Specs
GeForce 930A | Mobility Radeon HD 4850 | |
Architecture | Maxwell | Terascale 1 |
Code name | GM108 | M98 |
Type | Desktop | Laptop |
Release date | 13 March 2015 | 9 January 2009 |
Pipelines | 384 | 800 |
Core clock speed | 928 MHz | 500 MHz |
Boost Clock | 941 MHz | |
Transistor count | 956 million | |
Manufacturing process technology | 28 nm | 55 nm |
Texture fill rate | 22.58 | 20.00 |
Floating-point performance | 722.7 gflops | 800.0 gflops |
Memory bus width | 64 Bit | 256 Bit |
Memory clock speed | 2002 MHz | 850 MHz |
Memory bandwidth | 16.02 GB/s | 54.4 GB/s |
Shared memory | - | |
DirectX | 12 (11_0) | 10.1 (10_1) |
Shader Model | 5.1 | 4.1 |
OpenGL | 4.6 | 3.3 |
OpenCL | 1.2 | 1.1 |
Vulkan | 1.1.126 | N/A |
CUDA | 5.0 | |
Laptop size | large | |
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