GeForce 930A vs Quadro 2000

When choosing between GeForce 930A and Quadro 2000, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce 930A and Quadro 2000.

Main Specs

  GeForce 930A Quadro 2000
Power consumption (TDP) 33 Watt 62 Watt
Interface PCIe 3.0 x8 PCIe 2.0 x16
Supplementary power connectors None None
Memory type DDR3 GDDR5
Maximum RAM amount 2 GB 1 GB
Display Connectors No outputs 1x DVI, 2x DisplayPort
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  • Quadro 2000 has 87% more power consumption, than GeForce 930A.
  • GeForce 930A is connected by PCIe 3.0 x8, and Quadro 2000 uses PCIe 2.0 x16 interface.
  • GeForce 930A has 1 GB more memory, than Quadro 2000.
  • Both cards are used in Desktops.
  • GeForce 930A is build with Maxwell architecture, and Quadro 2000 - with Fermi.
  • Core clock speed of GeForce 930A is 303 MHz higher, than Quadro 2000.
  • GeForce 930A is manufactured by 28 nm process technology, and Quadro 2000 - by 40 nm process technology.
  • Memory clock speed of Quadro 2000 is 598 MHz higher, than GeForce 930A.

Game benchmarks

high / 1080p 3−4 1−2
ultra / 1080p 1−2 0−1
QHD / 1440p 0−1 0−1
low / 720p 14−16 10−12
medium / 1080p 5−6 2−3
The average gaming FPS of GeForce 930A in Assassin's Creed Odyssey is 60% more, than Quadro 2000.

Full Specs

  GeForce 930A Quadro 2000
Architecture Maxwell Fermi
Code name GM108 GF106
Type Desktop Workstation
Release date 13 March 2015 24 December 2010
Pipelines 384 192
Core clock speed 928 MHz 625 MHz
Boost Clock 941 MHz
Transistor count 1,170 million
Manufacturing process technology 28 nm 40 nm
Texture fill rate 22.58 20.00
Floating-point performance 722.7 gflops 480.0 gflops
Length 178 mm
Memory bus width 64 Bit 128 Bit
Memory clock speed 2002 MHz 2600 MHz
Memory bandwidth 16.02 GB/s 41.6 GB/s
DirectX 12 (11_0) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.1
Vulkan 1.1.126 N/A
CUDA 5.0 2.1
Bitcoin / BTC (SHA256) 31 Mh/s
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