GeForce 930A vs Quadro CX

When choosing between GeForce 930A and Quadro CX, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce 930A and Quadro CX.
GeForce 930A
Quadro CX

Main Specs

  GeForce 930A Quadro CX
Power consumption (TDP) 33 Watt 150 Watt
Interface PCIe 3.0 x8 PCIe 2.0 x16
Supplementary power connectors None 1x 6-pin
Memory type DDR3 GDDR3
Maximum RAM amount 2 GB 1536 MB
Display Connectors No outputs 1x DVI, 2x DisplayPort, 1x S-Video
 
  • Quadro CX has 354% more power consumption, than GeForce 930A.
  • GeForce 930A is connected by PCIe 3.0 x8, and Quadro CX uses PCIe 2.0 x16 interface.
  • Quadro CX has 1534 GB more memory, than GeForce 930A.
  • Both cards are used in Desktops.
  • GeForce 930A is build with Maxwell architecture, and Quadro CX - with Tesla 2.0.
  • Core clock speed of GeForce 930A is 326 MHz higher, than Quadro CX.
  • GeForce 930A is manufactured by 28 nm process technology, and Quadro CX - by 55 nm process technology.
  • Memory clock speed of GeForce 930A is 402 MHz higher, than Quadro CX.

Game benchmarks

high / 1080p 3−4 1−2
ultra / 1080p 1−2 0−1
QHD / 1440p 0−1 0−1
low / 720p 14−16 10−12
medium / 1080p 5−6 2−3
The average gaming FPS of GeForce 930A in Assassin's Creed Odyssey is 60% more, than Quadro CX.

Full Specs

  GeForce 930A Quadro CX
Architecture Maxwell Tesla 2.0
Code name GM108 GT200B
Type Desktop Workstation
Release date 13 March 2015 11 November 2008
Pipelines 384 192
Core clock speed 928 MHz 602 MHz
Boost Clock 941 MHz
Transistor count 1,400 million
Manufacturing process technology 28 nm 55 nm
Texture fill rate 22.58 38.53
Floating-point performance 722.7 gflops 462.3 gflops
Length 267 mm
Memory bus width 64 Bit 384 Bit
Memory clock speed 2002 MHz 1600 MHz
Memory bandwidth 16.02 GB/s 76.8 GB/s
DirectX 12 (11_0) 11.1 (10_0)
Shader Model 5.1 4.0
OpenGL 4.6 3.3
OpenCL 1.2 1.1
Vulkan 1.1.126 N/A
CUDA 5.0 1.3