GeForce 930A vs Quadro P600

Find out if it is worth upgrading your current GPU setup by comparing GeForce 930A and Quadro P600. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce 930A and Quadro P600. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.

Main Specs

  GeForce 930A Quadro P600
Power consumption (TDP) 33 Watt 40 Watt
Interface PCIe 3.0 x8 PCIe 3.0 x16
Supplementary power connectors None None
Memory type DDR3 GDDR5
Maximum RAM amount 2 GB 2 GB
Display Connectors No outputs 4x mini-DisplayPort
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  • Quadro P600 has 21% more power consumption, than GeForce 930A.
  • GeForce 930A is connected by PCIe 3.0 x8, and Quadro P600 uses PCIe 3.0 x16 interface.
  • GeForce 930A and Quadro P600 have maximum RAM of 2 GB.
  • Both cards are used in Desktops.
  • GeForce 930A is build with Maxwell architecture, and Quadro P600 - with Pascal.
  • Core clock speed of Quadro P600 is 502 MHz higher, than GeForce 930A.
  • GeForce 930A is manufactured by 28 nm process technology, and Quadro P600 - by 14 nm process technology.
  • Memory clock speed of Quadro P600 is 3010 MHz higher, than GeForce 930A.

Game benchmarks

high / 1080p 3−4 16−18
ultra / 1080p 1−2 10−11
QHD / 1440p 0−1 4−5
low / 720p 14−16 35−40
medium / 1080p 5−6 21−24
The average gaming FPS of Quadro P600 in Assassin's Creed Odyssey is 250% more, than GeForce 930A.

Full Specs

  GeForce 930A Quadro P600
Architecture Maxwell Pascal
Code name GM108 GP107
Type Desktop Workstation
Release date 13 March 2015 14 November 2017
Pipelines 384 384
Core clock speed 928 MHz 1430 MHz
Boost Clock 941 MHz 1620 MHz
Transistor count 3,300 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 22.58 37.37
Floating-point performance 722.7 gflops 1,117 gflops
Length 145 mm
Memory bus width 64 Bit 64 Bit
Memory clock speed 2002 MHz 5012 MHz
Memory bandwidth 16.02 GB/s 64.13 GB/s
Shared memory -
DirectX 12 (11_0) 12 (12_1)
Shader Model 5.1 6.4
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.2.131
CUDA 5.0 6.1
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