GeForce 930A vs Radeon 540

In this comparison between GeForce 930A and Radeon 540 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce 930A will be the best choice, for others Radeon 540 will be their preference. Study the comparison tables below and make your choice.
GeForce 930A
Radeon 540

Main Specs

  GeForce 930A Radeon 540
Power consumption (TDP) 33 Watt 50 Watt
Interface PCIe 3.0 x8 PCIe 3.0 x8
Supplementary power connectors None None
Memory type DDR3 GDDR5
Maximum RAM amount 2 GB 2 GB
Display Connectors No outputs 1x DVI, 1x HDMI, 1x DisplayPort
 
  • Radeon 540 has 51% more power consumption, than GeForce 930A.
  • Both video cards are using PCIe 3.0 x8 interface connection to a motherboard.
  • GeForce 930A and Radeon 540 have maximum RAM of 2 GB.
  • Both cards are used in Desktops.
  • GeForce 930A is build with Maxwell architecture, and Radeon 540 - with GCN 4.0.
  • Core clock speed of Radeon 540 is 172 MHz higher, than GeForce 930A.
  • GeForce 930A is manufactured by 28 nm process technology, and Radeon 540 - by 14 nm process technology.
  • Memory clock speed of Radeon 540 is 4998 MHz higher, than GeForce 930A.

Game benchmarks

high / 1080p 3−4 6−7
ultra / 1080p 1−2 3−4
QHD / 1440p 0−1 0−1
low / 720p 14−16 14−16
medium / 1080p 5−6 7−8
The average gaming FPS of Radeon 540 in Assassin's Creed Odyssey is 33% more, than GeForce 930A.

Full Specs

  GeForce 930A Radeon 540
Architecture Maxwell GCN 4.0
Code name GM108 Lexa
Type Desktop Desktop
Release date 13 March 2015 26 March 2019
Pipelines 384 512
Core clock speed 928 MHz 1100 MHz
Boost Clock 941 MHz 1124 MHz
Transistor count 2,200 million
Manufacturing process technology 28 nm 14 nm
Texture fill rate 22.58 35.97
Floating-point performance 722.7 gflops
Length 145 mm
Memory bus width 64 Bit 64 Bit
Memory clock speed 2002 MHz 7000 MHz
Memory bandwidth 16.02 GB/s 56 GB/s
DirectX 12 (11_0) 12 (12_0)
Shader Model 5.1 6.4
OpenGL 4.6 4.6
OpenCL 1.2 2.0
Vulkan 1.1.126 1.2.131
CUDA 5.0