GeForce 930A vs Radeon HD 5770

Find out if it is worth upgrading your current GPU setup by comparing GeForce 930A and Radeon HD 5770. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce 930A and Radeon HD 5770. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.

Main Specs

  GeForce 930A Radeon HD 5770
Power consumption (TDP) 33 Watt 108 Watt
Interface PCIe 3.0 x8 PCIe 2.0 x16
Supplementary power connectors None 1x 6-pin
Memory type DDR3 GDDR5
Maximum RAM amount 2 GB 1 GB
Display Connectors No outputs 2x DVI, 1x HDMI, 1x DisplayPort
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  • Radeon HD 5770 has 227% more power consumption, than GeForce 930A.
  • GeForce 930A is connected by PCIe 3.0 x8, and Radeon HD 5770 uses PCIe 2.0 x16 interface.
  • GeForce 930A has 1 GB more memory, than Radeon HD 5770.
  • Both cards are used in Desktops.
  • GeForce 930A is build with Maxwell architecture, and Radeon HD 5770 - with Terascale 2.
  • Core clock speed of GeForce 930A is 78 MHz higher, than Radeon HD 5770.
  • GeForce 930A is manufactured by 28 nm process technology, and Radeon HD 5770 - by 40 nm process technology.
  • Memory clock speed of Radeon HD 5770 is 2798 MHz higher, than GeForce 930A.

Game benchmarks

high / 1080p 3−4 8−9
ultra / 1080p 1−2 5−6
QHD / 1440p 0−1 0−1
low / 720p 14−16 18−20
medium / 1080p 5−6 10−11
The average gaming FPS of Radeon HD 5770 in Assassin's Creed Odyssey is 66% more, than GeForce 930A.

Full Specs

  GeForce 930A Radeon HD 5770
Architecture Maxwell Terascale 2
Code name GM108 Juniper
Type Desktop Desktop
Release date 13 March 2015 13 October 2009
Pipelines 384 800
Core clock speed 928 MHz 850 MHz
Boost Clock 941 MHz
Transistor count 1,040 million
Manufacturing process technology 28 nm 40 nm
Texture fill rate 22.58 34.00
Floating-point performance 722.7 gflops 1,360.0 gflops
Length 208 mm
Memory bus width 64 Bit 128 Bit
Memory clock speed 2002 MHz 4800 MHz
Memory bandwidth 16.02 GB/s 76.8 GB/s
DirectX 12 (11_0) 11.2 (11_0)
Shader Model 5.1 5.0
OpenGL 4.6 4.4
OpenCL 1.2 1.2
Vulkan 1.1.126 N/A
CUDA 5.0
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