GeForce 930A vs Radeon R7 260

When choosing between GeForce 930A and Radeon R7 260, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce 930A and Radeon R7 260.

Main Specs

  GeForce 930A Radeon R7 260
Power consumption (TDP) 33 Watt 115 Watt
Interface PCIe 3.0 x8 PCIe 3.0 x16
Supplementary power connectors None 1 x 6-pin
Memory type DDR3 GDDR5
Maximum RAM amount 2 GB 2 GB
Display Connectors No outputs 1x DVI, 1x HDMI, 1x DisplayPort
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  • Radeon R7 260 has 248% more power consumption, than GeForce 930A.
  • GeForce 930A is connected by PCIe 3.0 x8, and Radeon R7 260 uses PCIe 3.0 x16 interface.
  • GeForce 930A and Radeon R7 260 have maximum RAM of 2 GB.
  • Both cards are used in Desktops.
  • GeForce 930A is build with Maxwell architecture, and Radeon R7 260 - with GCN 2.0.
  • GeForce 930A and Radeon R7 260 are manufactured by 28 nm process technology.
  • Memory clock speed of GeForce 930A is 377 MHz higher, than Radeon R7 260.

Game benchmarks

high / 1080p 3−4 14−16
ultra / 1080p 1−2 8−9
QHD / 1440p 0−1 3−4
low / 720p 14−16 30−35
medium / 1080p 5−6 18−20
The average gaming FPS of Radeon R7 260 in Assassin's Creed Odyssey is 200% more, than GeForce 930A.

Full Specs

  GeForce 930A Radeon R7 260
Architecture Maxwell GCN 2.0
Code name GM108 Bonaire
Type Desktop Desktop
Release date 13 March 2015 17 December 2013
Pipelines 384 768
Core clock speed 928 MHz
Boost Clock 941 MHz 1100 MHz
Transistor count 2,080 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 22.58 48.00
Floating-point performance 722.7 gflops 1,536 gflops
Length 170 mm
Memory bus width 64 Bit 128 Bit
Memory clock speed 2002 MHz 1625 MHz
Memory bandwidth 16.02 GB/s 104 GB/s
DirectX 12 (11_0)
Shader Model 5.1 6.3
OpenGL 4.6 4.6
OpenCL 1.2 2.0
Vulkan 1.1.126
CUDA 5.0
FreeSync +
Bus support PCIe 3.0
HDMI +
Bitcoin / BTC (SHA256) 240 Mh/s
Eyefinity +
Design reference
DisplayPort support +
DDMA audio +
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