GeForce 930A vs Radeon R7 M465X

In this comparison between GeForce 930A and Radeon R7 M465X you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce 930A will be the best choice, for others Radeon R7 M465X will be their preference. Study the comparison tables below and make your choice.
GeForce 930A
Radeon R7 M465X

Main Specs

  GeForce 930A Radeon R7 M465X
Power consumption (TDP) 33 Watt
Interface PCIe 3.0 x8 PCIe 3.0 x16
Supplementary power connectors None
Memory type DDR3 GDDR5
Maximum RAM amount 2 GB 2 GB
Display Connectors No outputs No outputs
 
  • GeForce 930A is connected by PCIe 3.0 x8, and Radeon R7 M465X uses PCIe 3.0 x16 interface.
  • GeForce 930A and Radeon R7 M465X have maximum RAM of 2 GB.
  • Both cards are used in Desktops.
  • GeForce 930A is build with Maxwell architecture, and Radeon R7 M465X - with GCN 1.0.
  • Core clock speed of GeForce 930A is 28 MHz higher, than Radeon R7 M465X.
  • GeForce 930A and Radeon R7 M465X are manufactured by 28 nm process technology.
  • Memory clock speed of Radeon R7 M465X is 2498 MHz higher, than GeForce 930A.

Game benchmarks

high / 1080p 3−4 8−9
ultra / 1080p 1−2 4−5
QHD / 1440p 0−1 0−1
low / 720p 14−16 18−20
medium / 1080p 5−6 10−11
The average gaming FPS of Radeon R7 M465X in Assassin's Creed Odyssey is 66% more, than GeForce 930A.

Full Specs

  GeForce 930A Radeon R7 M465X
Architecture Maxwell GCN 1.0
Code name GM108 Tropo
Type Desktop Desktop
Release date 13 March 2015 15 May 2016
Pipelines 384 512
Core clock speed 928 MHz 900 MHz
Boost Clock 941 MHz 925 MHz
Transistor count 1,500 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 22.58 29.60
Floating-point performance 722.7 gflops 947.2 gflops
Memory bus width 64 Bit 128 Bit
Memory clock speed 2002 MHz 4500 MHz
Memory bandwidth 16.02 GB/s 72 GB/s
DirectX 12 (11_0) 12 (11_1)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.2.131
CUDA 5.0