FireStream 9250 vs GeForce 930M
When choosing between FireStream 9250 and GeForce 930M, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between FireStream 9250 and GeForce 930M.
FireStream 9250
GeForce 930M is a Laptop Graphics Card
Note: GeForce 930M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce 930M here:
Main Specs
FireStream 9250 | GeForce 930M | |
Power consumption (TDP) | 150 Watt | 33 Watt |
Interface | PCIe 2.0 x16 | PCIe 3.0 x8 |
Supplementary power connectors | 1x 6-pin | None |
Memory type | GDDR3 | DDR3 |
Maximum RAM amount | 1 GB | 2 GB |
Display Connectors | 1x DVI | No outputs |
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- FireStream 9250 has 354% more power consumption, than GeForce 930M.
- FireStream 9250 is connected by PCIe 2.0 x16, and GeForce 930M uses PCIe 3.0 x8 interface.
- GeForce 930M has 1 GB more memory, than FireStream 9250.
- FireStream 9250 is used in Desktops, and GeForce 930M - in Laptops.
- FireStream 9250 is build with TeraScale architecture, and GeForce 930M - with Maxwell.
- Core clock speed of GeForce 930M is 303 MHz higher, than FireStream 9250.
- FireStream 9250 is manufactured by 55 nm process technology, and GeForce 930M - by 28 nm process technology.
- Memory clock speed of FireStream 9250 is 186 MHz higher, than GeForce 930M.
Game benchmarks
high / 1080p | 2−3 | 2−3 |
ultra / 1080p | 1−2 | 1−2 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 12−14 | 12−14 |
medium / 1080p | 5−6 | 4−5 |
FireStream 9250 and GeForce 930M have the same average FPS in Assassin's Creed Odyssey. | ||
high / 1080p | 7−8 | − |
ultra / 1080p | 5−6 | 5−6 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 18−20 | 16−18 |
medium / 1080p | 7−8 | 6−7 |
The average gaming FPS of FireStream 9250 in Battlefield 5 is 11% more, than GeForce 930M. | ||
low / 768p | 50−55 | 50−55 |
high / 1080p | 35−40 | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of GeForce 930M in Call of Duty: Warzone is 4% more, than FireStream 9250. | ||
low / 768p | 120−130 | 120−130 |
medium / 768p | 95−100 | 95−100 |
ultra / 1080p | 45−50 | 40−45 |
QHD / 1440p | 35−40 | 21−24 |
4K / 2160p | 18−20 | 16−18 |
high / 768p | 70−75 | 65−70 |
The average gaming FPS of FireStream 9250 in Counter-Strike: Global Offensive is 6% more, than GeForce 930M. | ||
low / 768p | 80−85 | 65−70 |
ultra / 1080p | 18−20 | 20−22 |
medium / 1080p | 50−55 | 45−50 |
The average gaming FPS of FireStream 9250 in Cyberpunk 2077 is 13% more, than GeForce 930M. | ||
low / 768p | 75−80 | 80−85 |
medium / 768p | 50−55 | 45−50 |
ultra / 1080p | 27−30 | 21−24 |
The average gaming FPS of FireStream 9250 in Dota 2 is 4% more, than GeForce 930M. | ||
high / 1080p | 3−4 | 2−3 |
ultra / 1080p | 3−4 | 2−3 |
4K / 2160p | 1−2 | 2−3 |
low / 720p | 12−14 | 10−12 |
medium / 1080p | 4−5 | 4−5 |
The average gaming FPS of FireStream 9250 in Far Cry 5 is 25% more, than GeForce 930M. | ||
high / 1080p | 10−12 | 10−11 |
ultra / 1080p | 6−7 | 5−6 |
QHD / 1440p | 3−4 | 4−5 |
low / 720p | 50−55 | 50−55 |
medium / 1080p | 14−16 | 10−12 |
The average gaming FPS of FireStream 9250 in Fortnite is 6% more, than GeForce 930M. | ||
high / 1080p | 8−9 | 5−6 |
ultra / 1080p | 6−7 | − |
QHD / 1440p | 0−1 | 3−4 |
4K / 2160p | − | 2−3 |
low / 720p | 20−22 | 18−20 |
medium / 1080p | 10−11 | 8−9 |
The average gaming FPS of FireStream 9250 in Forza Horizon 4 is 18% more, than GeForce 930M. | ||
low / 768p | 50−55 | 45−50 |
high / 1080p | 8−9 | 4−5 |
ultra / 1080p | 3−4 | 2−3 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 40−45 | 35−40 |
The average gaming FPS of FireStream 9250 in Grand Theft Auto V is 13% more, than GeForce 930M. | ||
high / 1080p | 2−3 | 2−3 |
ultra / 1080p | 0−1 | 0−1 |
4K / 2160p | 0−1 | 0−1 |
low / 720p | 7−8 | 4−5 |
medium / 1080p | 4−5 | 3−4 |
The average gaming FPS of FireStream 9250 in Metro Exodus is 33% more, than GeForce 930M. | ||
low / 768p | 85−90 | 90−95 |
high / 1080p | 85−90 | 80−85 |
ultra / 1080p | 85−90 | 70−75 |
4K / 2160p | 75−80 | − |
medium / 1080p | − | 85−90 |
The average gaming FPS of FireStream 9250 in Minecraft is 6% more, than GeForce 930M. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 12−14 | 12−14 |
low / 720p | 27−30 | 27−30 |
medium / 1080p | 14−16 | 14−16 |
FireStream 9250 and GeForce 930M have the same average FPS in PLAYERUNKNOWN'S BATTLEGROUNDS. | ||
high / 1080p | 6−7 | − |
ultra / 1080p | 4−5 | − |
QHD / 1440p | 0−1 | − |
4K / 2160p | 0−1 | − |
low / 720p | 7−8 | 6−7 |
medium / 1080p | 7−8 | − |
The average gaming FPS of FireStream 9250 in Red Dead Redemption 2 is 16% more, than GeForce 930M. | ||
low / 768p | 16−18 | 10−11 |
medium / 768p | 12−14 | 8−9 |
high / 1080p | 6−7 | 4−5 |
ultra / 1080p | 4−5 | 4−5 |
4K / 2160p | 2−3 | 1−2 |
The average gaming FPS of FireStream 9250 in The Witcher 3: Wild Hunt is 60% more, than GeForce 930M. | ||
low / 768p | 80−85 | 70−75 |
medium / 768p | 40−45 | 35−40 |
ultra / 1080p | 16−18 | 14−16 |
high / 768p | 30−35 | 30−35 |
The average gaming FPS of FireStream 9250 in World of Tanks is 10% more, than GeForce 930M. |
Full Specs
FireStream 9250 | GeForce 930M | |
Architecture | TeraScale | Maxwell |
Code name | RV770 | N16S-GM-B/S, N16S-LP |
Type | Desktop | Laptop |
Release date | 16 June 2008 | 12 March 2015 |
Pipelines | 800 | 384 |
Core clock speed | 625 MHz | 928 MHz |
Boost Clock | 941 MHz | |
Transistor count | 956 million | |
Manufacturing process technology | 55 nm | 28 nm |
Texture fill rate | 25.00 | 22.58 |
Floating-point performance | 1,000.0 gflops | 722.7 gflops |
Memory bus width | 256 Bit | 64 Bit |
Memory clock speed | 1986 MHz | 1800 MHz |
Memory bandwidth | 63.55 GB/s | 14.4 GB/s |
Shared memory | - | |
DirectX | 10.1 (10_1) | 12 (11_0) |
Shader Model | 4.1 | 5.1 |
OpenGL | 3.3 | 4.5 |
OpenCL | 1.1 | 1.2 |
Vulkan | N/A | 1.1.126 |
CUDA | + | |
Bus support | PCI Express 3.0 | |
Bitcoin / BTC (SHA256) | 84 Mh/s | |
Optimus | + | |
GPU Boost | 2.0 | |
GameWorks | + | |
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