GeForce 930M vs Radeon Sky 500
Find out if it is worth upgrading your current GPU setup by comparing GeForce 930M and Radeon Sky 500. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce 930M and Radeon Sky 500. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
Radeon Sky 500
GeForce 930M is a Laptop Graphics Card
Note: GeForce 930M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce 930M here:
Main Specs
GeForce 930M | Radeon Sky 500 | |
Power consumption (TDP) | 33 Watt | 150 Watt |
Interface | PCIe 3.0 x8 | PCIe 3.0 x16 |
Supplementary power connectors | None | 1x 6-pin |
Memory type | DDR3 | GDDR5 |
Maximum RAM amount | 2 GB | 4 GB |
Display Connectors | No outputs | 1x DisplayPort |
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- Radeon Sky 500 has 354% more power consumption, than GeForce 930M.
- GeForce 930M is connected by PCIe 3.0 x8, and Radeon Sky 500 uses PCIe 3.0 x16 interface.
- Radeon Sky 500 has 2 GB more memory, than GeForce 930M.
- GeForce 930M is used in Laptops, and Radeon Sky 500 - in Desktops.
- GeForce 930M is build with Maxwell architecture, and Radeon Sky 500 - with GCN 1.0.
- Core clock speed of Radeon Sky 500 is 22 MHz higher, than GeForce 930M.
- GeForce 930M and Radeon Sky 500 are manufactured by 28 nm process technology.
- Memory clock speed of Radeon Sky 500 is 3000 MHz higher, than GeForce 930M.
Game benchmarks
high / 1080p | 2−3 | 35−40 |
ultra / 1080p | 1−2 | 21−24 |
QHD / 1440p | 0−1 | 16−18 |
4K / 2160p | − | 10−11 |
low / 720p | 12−14 | 60−65 |
medium / 1080p | 4−5 | 40−45 |
The average gaming FPS of Radeon Sky 500 in Assassin's Creed Odyssey is 720% more, than GeForce 930M. | ||
high / 1080p | − | 55−60 |
ultra / 1080p | 5−6 | 45−50 |
QHD / 1440p | 0−1 | 35−40 |
4K / 2160p | − | 18−20 |
low / 720p | 16−18 | 100−110 |
medium / 1080p | 6−7 | 60−65 |
The average gaming FPS of Radeon Sky 500 in Battlefield 5 is 688% more, than GeForce 930M. | ||
low / 768p | 50−55 | 50−55 |
high / 1080p | 40−45 | − |
QHD / 1440p | 0−1 | 0−1 |
GeForce 930M and Radeon Sky 500 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 120−130 | 250−260 |
medium / 768p | 95−100 | 220−230 |
ultra / 1080p | 40−45 | 180−190 |
QHD / 1440p | 21−24 | 110−120 |
4K / 2160p | 16−18 | 70−75 |
high / 768p | 65−70 | 210−220 |
The average gaming FPS of Radeon Sky 500 in Counter-Strike: Global Offensive is 185% more, than GeForce 930M. | ||
low / 768p | 65−70 | 60−65 |
ultra / 1080p | 20−22 | − |
medium / 1080p | 45−50 | 55−60 |
The average gaming FPS of Radeon Sky 500 in Cyberpunk 2077 is 5% more, than GeForce 930M. | ||
low / 768p | 80−85 | 120−130 |
medium / 768p | 45−50 | 110−120 |
ultra / 1080p | 21−24 | 100−110 |
The average gaming FPS of Radeon Sky 500 in Dota 2 is 130% more, than GeForce 930M. | ||
high / 1080p | 2−3 | 45−50 |
ultra / 1080p | 2−3 | 40−45 |
QHD / 1440p | − | 27−30 |
4K / 2160p | 2−3 | 14−16 |
low / 720p | 10−12 | 80−85 |
medium / 1080p | 4−5 | 45−50 |
The average gaming FPS of Radeon Sky 500 in Far Cry 5 is 1075% more, than GeForce 930M. | ||
high / 1080p | 10−11 | 60−65 |
ultra / 1080p | 5−6 | 45−50 |
QHD / 1440p | 4−5 | 27−30 |
4K / 2160p | − | 27−30 |
low / 720p | 50−55 | 180−190 |
medium / 1080p | 10−12 | 110−120 |
The average gaming FPS of Radeon Sky 500 in Fortnite is 443% more, than GeForce 930M. | ||
high / 1080p | 5−6 | 60−65 |
ultra / 1080p | − | 45−50 |
QHD / 1440p | 3−4 | 30−35 |
4K / 2160p | 2−3 | 24−27 |
low / 720p | 18−20 | 100−110 |
medium / 1080p | 8−9 | 65−70 |
The average gaming FPS of Radeon Sky 500 in Forza Horizon 4 is 728% more, than GeForce 930M. | ||
low / 768p | 45−50 | 140−150 |
medium / 768p | − | 120−130 |
high / 1080p | 4−5 | 70−75 |
ultra / 1080p | 2−3 | 30−35 |
QHD / 1440p | 0−1 | 21−24 |
medium / 720p | 35−40 | − |
The average gaming FPS of Radeon Sky 500 in Grand Theft Auto V is 361% more, than GeForce 930M. | ||
high / 1080p | 2−3 | 24−27 |
ultra / 1080p | 0−1 | 20−22 |
QHD / 1440p | − | 16−18 |
4K / 2160p | 0−1 | 8−9 |
low / 720p | 4−5 | 65−70 |
medium / 1080p | 3−4 | 30−35 |
The average gaming FPS of Radeon Sky 500 in Metro Exodus is 1266% more, than GeForce 930M. | ||
low / 768p | 90−95 | 130−140 |
high / 1080p | 80−85 | − |
ultra / 1080p | 70−75 | − |
medium / 1080p | 85−90 | 120−130 |
The average gaming FPS of Radeon Sky 500 in Minecraft is 44% more, than GeForce 930M. | ||
ultra / 1080p | 12−14 | 14−16 |
low / 720p | 27−30 | 100−110 |
medium / 1080p | 14−16 | 18−20 |
The average gaming FPS of Radeon Sky 500 in PLAYERUNKNOWN'S BATTLEGROUNDS is 155% more, than GeForce 930M. | ||
high / 1080p | − | 24−27 |
ultra / 1080p | − | 16−18 |
QHD / 1440p | − | 10−11 |
4K / 2160p | − | 7−8 |
low / 720p | 6−7 | 65−70 |
medium / 1080p | − | 35−40 |
The average gaming FPS of Radeon Sky 500 in Red Dead Redemption 2 is 1016% more, than GeForce 930M. | ||
low / 768p | 10−11 | 130−140 |
medium / 768p | 8−9 | 85−90 |
high / 1080p | 4−5 | 45−50 |
ultra / 1080p | 4−5 | 24−27 |
4K / 2160p | 1−2 | 16−18 |
The average gaming FPS of Radeon Sky 500 in The Witcher 3: Wild Hunt is 1140% more, than GeForce 930M. | ||
low / 768p | 70−75 | 90−95 |
medium / 768p | 35−40 | 60−65 |
ultra / 1080p | 14−16 | 50−55 |
high / 768p | 30−35 | 60−65 |
The average gaming FPS of Radeon Sky 500 in World of Tanks is 71% more, than GeForce 930M. |
Full Specs
GeForce 930M | Radeon Sky 500 | |
Architecture | Maxwell | GCN 1.0 |
Code name | N16S-GM-B/S, N16S-LP | Pitcairn |
Type | Laptop | Desktop |
Release date | 12 March 2015 | 27 March 2013 |
Pipelines | 384 | 1280 |
Core clock speed | 928 MHz | 950 MHz |
Boost Clock | 941 MHz | |
Transistor count | 2,800 million | |
Manufacturing process technology | 28 nm | 28 nm |
Texture fill rate | 22.58 | 76.00 |
Floating-point performance | 722.7 gflops | 2,432 gflops |
Length | 242 mm | |
Memory bus width | 64 Bit | 256 Bit |
Memory clock speed | 1800 MHz | 4800 MHz |
Memory bandwidth | 14.4 GB/s | 154 GB/s |
Shared memory | - | |
DirectX | 12 (11_0) | 12 (11_1) |
Shader Model | 5.1 | 5.1 |
OpenGL | 4.5 | 4.6 |
OpenCL | 1.2 | 1.2 |
Vulkan | 1.1.126 | 1.2.131 |
CUDA | + | |
Bus support | PCI Express 3.0 | PCIe 3.0 |
Bitcoin / BTC (SHA256) | 84 Mh/s | |
Optimus | + | |
Form factor | full height / full length | |
DisplayPort count | 1 | |
Dual-link DVI support | + | |
GPU Boost | 2.0 | |
GameWorks | + | |
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