FirePro V5800 vs GeForce 930MX
In this comparison between FirePro V5800 and GeForce 930MX you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people FirePro V5800 will be the best choice, for others GeForce 930MX will be their preference. Study the comparison tables below and make your choice.
FirePro V5800
GeForce 930MX is a Laptop Graphics Card
Note: GeForce 930MX is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce 930MX here:
Main Specs
FirePro V5800 | GeForce 930MX | |
Power consumption (TDP) | 74 Watt | 17 Watt |
Interface | PCIe 2.0 x16 | PCIe 3.0 x8 |
Supplementary power connectors | None | None |
Memory type | GDDR5 | DDR3, GDDR5 |
Maximum RAM amount | 1 GB | 2 GB |
Display Connectors | 1x DVI, 2x DisplayPort | No outputs |
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- FirePro V5800 has 335% more power consumption, than GeForce 930MX.
- FirePro V5800 is connected by PCIe 2.0 x16, and GeForce 930MX uses PCIe 3.0 x8 interface.
- GeForce 930MX has 1 GB more memory, than FirePro V5800.
- FirePro V5800 is used in Desktops, and GeForce 930MX - in Laptops.
- FirePro V5800 is build with TeraScale 2 architecture, and GeForce 930MX - with Maxwell.
- Core clock speed of GeForce 930MX is 262 MHz higher, than FirePro V5800.
- FirePro V5800 is manufactured by 40 nm process technology, and GeForce 930MX - by 28 nm process technology.
- Memory clock speed of FirePro V5800 is 2000 MHz higher, than GeForce 930MX.
Game benchmarks
high / 1080p | 6−7 | 4−5 |
ultra / 1080p | 4−5 | 2−3 |
QHD / 1440p | 0−1 | 2−3 |
low / 720p | 16−18 | 14−16 |
medium / 1080p | 7−8 | 7−8 |
The average gaming FPS of FirePro V5800 in Assassin's Creed Odyssey is 14% more, than GeForce 930MX. | ||
high / 1080p | 10−12 | 10−11 |
ultra / 1080p | 9−10 | 8−9 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 21−24 | 21−24 |
medium / 1080p | 10−12 | 10−12 |
FirePro V5800 and GeForce 930MX have the same average FPS in Battlefield 5. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | 45−50 | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of FirePro V5800 in Call of Duty: Warzone is 4% more, than GeForce 930MX. | ||
low / 768p | 130−140 | 130−140 |
medium / 768p | 100−110 | 100−110 |
ultra / 1080p | 50−55 | 50−55 |
QHD / 1440p | 27−30 | 27−30 |
4K / 2160p | 27−30 | 12−14 |
high / 768p | 75−80 | 75−80 |
The average gaming FPS of FirePro V5800 in Counter-Strike: Global Offensive is 4% more, than GeForce 930MX. | ||
low / 768p | 55−60 | 50−55 |
ultra / 1080p | 18−20 | 18−20 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of FirePro V5800 in Cyberpunk 2077 is 5% more, than GeForce 930MX. | ||
low / 768p | 75−80 | 80−85 |
medium / 768p | 55−60 | 55−60 |
ultra / 1080p | 30−35 | 30−35 |
The average gaming FPS of GeForce 930MX in Dota 2 is 3% more, than FirePro V5800. | ||
high / 1080p | 7−8 | 7−8 |
ultra / 1080p | 7−8 | 5−6 |
4K / 2160p | 3−4 | 5−6 |
low / 720p | 18−20 | 16−18 |
medium / 1080p | 8−9 | 8−9 |
The average gaming FPS of FirePro V5800 in Far Cry 5 is 12% more, than GeForce 930MX. | ||
high / 1080p | 14−16 | 7−8 |
ultra / 1080p | 10−11 | 0−1 |
QHD / 1440p | − | 0−1 |
low / 720p | 55−60 | 55−60 |
medium / 1080p | 21−24 | 18−20 |
The average gaming FPS of FirePro V5800 in Fortnite is 10% more, than GeForce 930MX. | ||
high / 1080p | 10−12 | 10−11 |
ultra / 1080p | 10−11 | − |
QHD / 1440p | 1−2 | − |
4K / 2160p | − | 8−9 |
low / 720p | 24−27 | 21−24 |
medium / 1080p | 12−14 | 12−14 |
The average gaming FPS of FirePro V5800 in Forza Horizon 4 is 6% more, than GeForce 930MX. | ||
low / 768p | 50−55 | 50−55 |
medium / 768p | 40−45 | − |
high / 1080p | 10−12 | 10−12 |
ultra / 1080p | 6−7 | 5−6 |
QHD / 1440p | 0−1 | − |
medium / 720p | − | 45−50 |
FirePro V5800 and GeForce 930MX have the same average FPS in Grand Theft Auto V. | ||
high / 1080p | 4−5 | 3−4 |
ultra / 1080p | 3−4 | 1−2 |
4K / 2160p | 0−1 | − |
low / 720p | 10−12 | 10−11 |
medium / 1080p | 6−7 | 5−6 |
The average gaming FPS of FirePro V5800 in Metro Exodus is 20% more, than GeForce 930MX. | ||
low / 768p | 90−95 | 90−95 |
high / 1080p | 85−90 | − |
ultra / 1080p | 80−85 | 80−85 |
medium / 1080p | 90−95 | − |
FirePro V5800 and GeForce 930MX have the same average FPS in Minecraft. | ||
high / 1080p | 16−18 | 6−7 |
ultra / 1080p | 14−16 | 2−3 |
4K / 2160p | − | 0−1 |
low / 720p | 30−35 | 27−30 |
medium / 1080p | 16−18 | 10−11 |
The average gaming FPS of FirePro V5800 in PLAYERUNKNOWN'S BATTLEGROUNDS is 66% more, than GeForce 930MX. | ||
ultra / 1080p | 7−8 | − |
QHD / 1440p | 0−1 | − |
low / 720p | 10−12 | 10−11 |
medium / 1080p | 10−11 | 9−10 |
FirePro V5800 and GeForce 930MX have the same average FPS in Red Dead Redemption 2. | ||
low / 768p | 21−24 | 20−22 |
medium / 768p | 16−18 | 12−14 |
high / 1080p | 9−10 | 6−7 |
ultra / 1080p | 6−7 | 4−5 |
4K / 2160p | − | 3−4 |
The average gaming FPS of FirePro V5800 in The Witcher 3: Wild Hunt is 18% more, than GeForce 930MX. | ||
low / 768p | 85−90 | 75−80 |
medium / 768p | 40−45 | 40−45 |
ultra / 1080p | 18−20 | 18−20 |
high / 768p | 35−40 | 30−35 |
The average gaming FPS of FirePro V5800 in World of Tanks is 9% more, than GeForce 930MX. |
Full Specs
FirePro V5800 | GeForce 930MX | |
Architecture | TeraScale 2 | Maxwell |
Code name | Juniper | N16S-GMR |
Type | Workstation | Laptop |
Release date | 26 April 2010 | 10 March 2016 |
Pipelines | 800 | 384 |
Core clock speed | 690 MHz | 952 MHz |
Boost Clock | 1020 MHz | |
Transistor count | 1,040 million | |
Manufacturing process technology | 40 nm | 28 nm |
Texture fill rate | 27.60 | 24.48 |
Floating-point performance | 1,104.0 gflops | 783.4 gflops |
Length | 229 mm | |
Memory bus width | 128 Bit | 64 Bit |
Memory clock speed | 4000 MHz | 2000 MHz |
Memory bandwidth | 64 GB/s | 14.4 GB/s |
Shared memory | - | |
DirectX | 11.2 (11_0) | 12 (11_0) |
Shader Model | 5.0 | 5.1 |
OpenGL | 4.4 | 4.5 |
OpenCL | 1.2 | 1.2 |
Vulkan | N/A | 1.1.126 |
CUDA | + | |
Bus support | PCI Express 3.0 | |
Optimus | + | |
GPU Boost | 2.0 | |
GameWorks | + | |
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