GeForce 940A vs GeForce GTX 485M SLI
Find out if it is worth upgrading your current GPU setup by comparing GeForce 940A and GeForce GTX 485M SLI. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce 940A and GeForce GTX 485M SLI. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
GeForce 940A
GeForce GTX 485M SLI is a Laptop Graphics Card
Note: GeForce GTX 485M SLI is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 485M SLI here:
Main Specs
GeForce 940A | GeForce GTX 485M SLI | |
Power consumption (TDP) | 33 Watt | 100 Watt |
Interface | PCIe 3.0 x8 | |
Memory type | DDR3 | GDDR5 |
Maximum RAM amount | 1 GB | 2x2 GB |
Display Connectors | No outputs | |
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- GeForce GTX 485M SLI has 203% more power consumption, than GeForce 940A.
- GeForce GTX 485M SLI has 1 GB more memory, than GeForce 940A.
- GeForce 940A is used in Desktops, and GeForce GTX 485M SLI - in Laptops.
- GeForce 940A is build with Maxwell architecture, and GeForce GTX 485M SLI - with Fermi.
- Core clock speed of GeForce 940A is 454 MHz higher, than GeForce GTX 485M SLI.
- GeForce 940A is manufactured by 28 nm process technology, and GeForce GTX 485M SLI - by 40 nm process technology.
- Memory clock speed of GeForce 940A is 502 MHz higher, than GeForce GTX 485M SLI.
Game benchmarks
high / 1080p | 4−5 | 35−40 |
ultra / 1080p | 2−3 | 21−24 |
QHD / 1440p | 0−1 | 16−18 |
4K / 2160p | − | 10−11 |
low / 720p | 14−16 | 60−65 |
medium / 1080p | 5−6 | 40−45 |
The average gaming FPS of GeForce GTX 485M SLI in Assassin's Creed Odyssey is 583% more, than GeForce 940A. | ||
high / 1080p | − | 55−60 |
ultra / 1080p | 7−8 | 45−50 |
QHD / 1440p | 0−1 | 35−40 |
4K / 2160p | − | 18−20 |
low / 720p | 18−20 | 100−110 |
medium / 1080p | 8−9 | 60−65 |
The average gaming FPS of GeForce GTX 485M SLI in Battlefield 5 is 545% more, than GeForce 940A. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | 30−35 | − |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of GeForce GTX 485M SLI in Call of Duty: Warzone is 10% more, than GeForce 940A. | ||
low / 768p | 120−130 | 250−260 |
medium / 768p | 90−95 | 220−230 |
ultra / 1080p | 40−45 | 180−190 |
QHD / 1440p | 24−27 | 110−120 |
4K / 2160p | 18−20 | 70−75 |
high / 768p | 65−70 | 210−220 |
The average gaming FPS of GeForce GTX 485M SLI in Counter-Strike: Global Offensive is 185% more, than GeForce 940A. | ||
low / 768p | 80−85 | 60−65 |
ultra / 1080p | 14−16 | − |
medium / 1080p | 40−45 | 55−60 |
The average gaming FPS of GeForce 940A in Cyberpunk 2077 is 3% more, than GeForce GTX 485M SLI. | ||
low / 768p | 75−80 | 120−130 |
medium / 768p | 50−55 | 110−120 |
ultra / 1080p | 27−30 | 100−110 |
The average gaming FPS of GeForce GTX 485M SLI in Dota 2 is 121% more, than GeForce 940A. | ||
high / 1080p | 5−6 | 45−50 |
ultra / 1080p | − | 40−45 |
QHD / 1440p | − | 27−30 |
4K / 2160p | 2−3 | 14−16 |
low / 720p | 14−16 | 80−85 |
medium / 1080p | 6−7 | 45−50 |
The average gaming FPS of GeForce GTX 485M SLI in Far Cry 5 is 585% more, than GeForce 940A. | ||
high / 1080p | 12−14 | 60−65 |
ultra / 1080p | 7−8 | 45−50 |
QHD / 1440p | − | 27−30 |
4K / 2160p | − | 27−30 |
low / 720p | 50−55 | 180−190 |
medium / 1080p | 14−16 | 110−120 |
The average gaming FPS of GeForce GTX 485M SLI in Fortnite is 363% more, than GeForce 940A. | ||
high / 1080p | 7−8 | 60−65 |
ultra / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 30−35 |
4K / 2160p | − | 24−27 |
low / 720p | 20−22 | 100−110 |
medium / 1080p | 9−10 | 65−70 |
The average gaming FPS of GeForce GTX 485M SLI in Forza Horizon 4 is 550% more, than GeForce 940A. | ||
low / 768p | 45−50 | 140−150 |
medium / 768p | − | 120−130 |
high / 1080p | 7−8 | 70−75 |
ultra / 1080p | 3−4 | 30−35 |
QHD / 1440p | 0−1 | 21−24 |
medium / 720p | 35−40 | − |
The average gaming FPS of GeForce GTX 485M SLI in Grand Theft Auto V is 336% more, than GeForce 940A. | ||
high / 1080p | 3−4 | 24−27 |
ultra / 1080p | 1−2 | 20−22 |
QHD / 1440p | − | 16−18 |
4K / 2160p | 0−1 | 8−9 |
low / 720p | 8−9 | 65−70 |
medium / 1080p | 4−5 | 30−35 |
The average gaming FPS of GeForce GTX 485M SLI in Metro Exodus is 800% more, than GeForce 940A. | ||
low / 768p | 85−90 | 130−140 |
high / 1080p | 85−90 | − |
ultra / 1080p | 80−85 | − |
medium / 1080p | 85−90 | 120−130 |
The average gaming FPS of GeForce GTX 485M SLI in Minecraft is 49% more, than GeForce 940A. | ||
ultra / 1080p | 12−14 | 14−16 |
low / 720p | 27−30 | 100−110 |
medium / 1080p | 14−16 | 18−20 |
The average gaming FPS of GeForce GTX 485M SLI in PLAYERUNKNOWN'S BATTLEGROUNDS is 155% more, than GeForce 940A. | ||
high / 1080p | − | 24−27 |
ultra / 1080p | 7−8 | 16−18 |
QHD / 1440p | 0−1 | 10−11 |
4K / 2160p | − | 7−8 |
low / 720p | 8−9 | 65−70 |
medium / 1080p | − | 35−40 |
The average gaming FPS of GeForce GTX 485M SLI in Red Dead Redemption 2 is 425% more, than GeForce 940A. | ||
low / 768p | 16−18 | 130−140 |
medium / 768p | 10−12 | 85−90 |
high / 1080p | 5−6 | 45−50 |
ultra / 1080p | 4−5 | 24−27 |
4K / 2160p | 0−1 | 16−18 |
The average gaming FPS of GeForce GTX 485M SLI in The Witcher 3: Wild Hunt is 711% more, than GeForce 940A. | ||
low / 768p | 70−75 | 90−95 |
medium / 768p | 35−40 | 60−65 |
ultra / 1080p | 16−18 | 50−55 |
high / 768p | 30−35 | 60−65 |
The average gaming FPS of GeForce GTX 485M SLI in World of Tanks is 71% more, than GeForce 940A. |
Full Specs
GeForce 940A | GeForce GTX 485M SLI | |
Architecture | Maxwell | Fermi |
Code name | GM108 | N11E-GTX-A1 |
Type | Desktop | Laptop |
Release date | 13 March 2015 | 6 January 2011 |
Pipelines | 384 | 768 |
Core clock speed | 1029 MHz | 575 MHz |
Boost Clock | 1124 MHz | |
Manufacturing process technology | 28 nm | 40 nm |
Texture fill rate | 17.98 | |
Floating-point performance | 863.2 gflops | |
Memory bus width | 64 Bit | 256 Bit |
Memory clock speed | 2002 MHz | 1500 MHz |
Memory bandwidth | 16.02 GB/s | |
Shared memory | - | |
DirectX | 12 (11_0) | DirectX 11, Shader 5.0 |
Shader Model | 5.1 | |
OpenGL | 4.6 | |
OpenCL | 1.2 | |
Vulkan | 1.1.126 | |
CUDA | 5.0 | |
Laptop size | large | |
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