GeForce 940A vs GRID K260Q

When choosing between GeForce 940A and GRID K260Q, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce 940A and GRID K260Q.
GeForce 940A
GRID K260Q

Main Specs

  GeForce 940A GRID K260Q
Power consumption (TDP) 33 Watt 225 Watt
Interface PCIe 3.0 x8 PCIe 3.0 x16
Memory type DDR3 GDDR5
Maximum RAM amount 1 GB 2 GB
Display Connectors No outputs No outputs
 
  • GRID K260Q has 581% more power consumption, than GeForce 940A.
  • GeForce 940A is connected by PCIe 3.0 x8, and GRID K260Q uses PCIe 3.0 x16 interface.
  • GRID K260Q has 1 GB more memory, than GeForce 940A.
  • Both cards are used in Desktops.
  • GeForce 940A is build with Maxwell architecture, and GRID K260Q - with Kepler.
  • Core clock speed of GeForce 940A is 284 MHz higher, than GRID K260Q.
  • GeForce 940A and GRID K260Q are manufactured by 28 nm process technology.
  • Memory clock speed of GRID K260Q is 2998 MHz higher, than GeForce 940A.

Game benchmarks

high / 1080p 4−5 14−16
ultra / 1080p 2−3 9−10
QHD / 1440p 0−1 3−4
low / 720p 14−16 30−35
medium / 1080p 5−6 18−20
The average gaming FPS of GRID K260Q in Assassin's Creed Odyssey is 216% more, than GeForce 940A.

Full Specs

  GeForce 940A GRID K260Q
Architecture Maxwell Kepler
Code name GM108 GK104
Type Desktop Workstation
Release date 13 March 2015 28 June 2013
Pipelines 384 1536
Core clock speed 1029 MHz 745 MHz
Boost Clock 1124 MHz
Transistor count 3,540 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 17.98 95.36
Floating-point performance 863.2 gflops 2,289 gflops
Memory bus width 64 Bit 256 Bit
Memory clock speed 2002 MHz 5000 MHz
Memory bandwidth 16.02 GB/s 160.0 GB/s
DirectX 12 (11_0) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.1.126
CUDA 5.0 3.0