GeForce 940A vs P104 100

In this comparison between GeForce 940A and P104 100 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce 940A will be the best choice, for others P104 100 will be their preference. Study the comparison tables below and make your choice.
GeForce 940A
P104 100

Main Specs

  GeForce 940A P104 100
Power consumption (TDP) 33 Watt
Interface PCIe 3.0 x8 PCIe 3.0 x16
Supplementary power connectors 1x 8-pin
Memory type DDR3 GDDR5X
Maximum RAM amount 1 GB 4 GB
Display Connectors No outputs No outputs
 
  • GeForce 940A is connected by PCIe 3.0 x8, and P104 100 uses PCIe 3.0 x16 interface.
  • P104 100 has 3 GB more memory, than GeForce 940A.
  • Both cards are used in Desktops.
  • GeForce 940A is build with Maxwell architecture, and P104 100 - with Pascal.
  • Core clock speed of P104 100 is 578 MHz higher, than GeForce 940A.
  • GeForce 940A is manufactured by 28 nm process technology, and P104 100 - by 16 nm process technology.
  • Memory clock speed of P104 100 is 8006 MHz higher, than GeForce 940A.

Game benchmarks

high / 1080p 4−5 35−40
ultra / 1080p 2−3 21−24
QHD / 1440p 0−1 16−18
4K / 2160p 10−11
low / 720p 14−16 60−65
medium / 1080p 5−6 40−45
The average gaming FPS of P104 100 in Assassin's Creed Odyssey is 583% more, than GeForce 940A.

Full Specs

  GeForce 940A P104 100
Architecture Maxwell Pascal
Code name GM108 GP104
Type Desktop Desktop
Release date 13 March 2015 12 December 2017
Pipelines 384 1920
Core clock speed 1029 MHz 1607 MHz
Boost Clock 1124 MHz 1733 MHz
Transistor count 7,200 million
Manufacturing process technology 28 nm 16 nm
Texture fill rate 17.98 208.0
Floating-point performance 863.2 gflops 8,873 gflops
Length 267 mm
Memory bus width 64 Bit 256 Bit
Memory clock speed 2002 MHz 10008 MHz
Memory bandwidth 16.02 GB/s 320.3 GB/s
DirectX 12 (11_0) 12 (12_1)
Shader Model 5.1 6.4
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.2.131
CUDA 5.0 6.1