GeForce 940A vs Radeon R7 512 Cores Kaveri

If you are going to buy a new graphics card and are choosing between GeForce 940A and Radeon R7 512 Cores Kaveri, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce 940A stacks up against Radeon R7 512 Cores Kaveri, check out specs charts below.
GeForce 940A
Radeon R7 512 Cores Kaveri

Main Specs

  GeForce 940A Radeon R7 512 Cores Kaveri
Power consumption (TDP) 33 Watt
Interface PCIe 3.0 x8
Memory type DDR3
Maximum RAM amount 1 GB
Display Connectors No outputs
 
  • Both cards are used in Desktops.
  • GeForce 940A is build with Maxwell architecture, and Radeon R7 512 Cores Kaveri - with GCN.
  • Core clock speed of GeForce 940A is 309 MHz higher, than Radeon R7 512 Cores Kaveri.
  • GeForce 940A and Radeon R7 512 Cores Kaveri are manufactured by 28 nm process technology.

Game benchmarks

high / 1080p 4−5 7−8
ultra / 1080p 2−3 4−5
QHD / 1440p 0−1 0−1
low / 720p 14−16 18−20
medium / 1080p 5−6 9−10
The average gaming FPS of Radeon R7 512 Cores Kaveri in Assassin's Creed Odyssey is 66% more, than GeForce 940A.

Full Specs

  GeForce 940A Radeon R7 512 Cores Kaveri
Architecture Maxwell GCN
Code name GM108 Kaveri Spectre
Type Desktop Desktop
Release date 13 March 2015 14 January 2014
Pipelines 384 512
Core clock speed 1029 MHz 720 MHz
Boost Clock 1124 MHz
Manufacturing process technology 28 nm 28 nm
Texture fill rate 17.98
Floating-point performance 863.2 gflops
Memory bus width 64 Bit
Memory clock speed 2002 MHz
Memory bandwidth 16.02 GB/s
Shared memory +
DirectX 12 (11_0) DirectX 12 (FL 12_0), Shader 5.2
Shader Model 5.1
OpenGL 4.6
OpenCL 1.2
Vulkan 1.1.126
CUDA 5.0