GeForce 9800 GTX vs GeForce GTX 260M SLI
Find out if it is worth upgrading your current GPU setup by comparing GeForce 9800 GTX and GeForce GTX 260M SLI. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce 9800 GTX and GeForce GTX 260M SLI. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
GeForce 9800 GTX
GeForce GTX 260M SLI is a Laptop Graphics Card
Note: GeForce GTX 260M SLI is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GTX 260M SLI here:
Main Specs
GeForce 9800 GTX | GeForce GTX 260M SLI | |
Power consumption (TDP) | 140 Watt | 150 Watt |
Interface | PCIe 2.0 x16 | |
Supplementary power connectors | 2x 6-pin | |
Memory type | GDDR3 | GDDR3 |
Maximum RAM amount | 512 MB | 2 GB |
Display Connectors | 2x DVI, 1x S-Video | |
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- GeForce GTX 260M SLI has 7% more power consumption, than GeForce 9800 GTX.
- GeForce 9800 GTX has 510 GB more memory, than GeForce GTX 260M SLI.
- GeForce 9800 GTX is used in Desktops, and GeForce GTX 260M SLI - in Laptops.
- GeForce 9800 GTX is build with Tesla architecture, and GeForce GTX 260M SLI - with G9x.
- Core clock speed of GeForce 9800 GTX is 1138 MHz higher, than GeForce GTX 260M SLI.
- GeForce 9800 GTX is manufactured by 65 nm process technology, and GeForce GTX 260M SLI - by 55 nm process technology.
- Memory clock speed of GeForce 9800 GTX is 150 MHz higher, than GeForce GTX 260M SLI.
Game benchmarks
high / 1080p | 0−1 | 8−9 |
ultra / 1080p | − | 5−6 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 1−2 | 20−22 |
medium / 1080p | 0−1 | 10−12 |
The average gaming FPS of GeForce GTX 260M SLI in Assassin's Creed Odyssey is 2000% more, than GeForce 9800 GTX. | ||
high / 1080p | − | 14−16 |
ultra / 1080p | − | 12−14 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 0−1 | 30−35 |
medium / 1080p | − | 16−18 |
low / 768p | 50−55 | 45−50 |
high / 1080p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of GeForce 9800 GTX in Call of Duty: Warzone is 6% more, than GeForce GTX 260M SLI. | ||
low / 768p | 60−65 | 150−160 |
medium / 768p | 27−30 | 130−140 |
ultra / 1080p | 7−8 | 65−70 |
QHD / 1440p | − | 35−40 |
4K / 2160p | − | 27−30 |
high / 768p | 16−18 | 95−100 |
The average gaming FPS of GeForce GTX 260M SLI in Counter-Strike: Global Offensive is 303% more, than GeForce 9800 GTX. | ||
low / 768p | 70−75 | 55−60 |
ultra / 1080p | 0−1 | 24−27 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GeForce 9800 GTX in Cyberpunk 2077 is 15% more, than GeForce GTX 260M SLI. | ||
low / 768p | 45−50 | 85−90 |
medium / 768p | 10−11 | 65−70 |
ultra / 1080p | 0−1 | 40−45 |
The average gaming FPS of GeForce GTX 260M SLI in Dota 2 is 165% more, than GeForce 9800 GTX. | ||
high / 1080p | − | 10−11 |
ultra / 1080p | − | 9−10 |
4K / 2160p | − | 4−5 |
low / 720p | 0−1 | 24−27 |
medium / 1080p | − | 10−12 |
high / 1080p | − | 16−18 |
ultra / 1080p | − | 12−14 |
low / 720p | 21−24 | 70−75 |
medium / 1080p | 0−1 | 30−33 |
The average gaming FPS of GeForce GTX 260M SLI in Fortnite is 227% more, than GeForce 9800 GTX. | ||
high / 1080p | 0−1 | 14−16 |
ultra / 1080p | − | 12−14 |
QHD / 1440p | 0−1 | 3−4 |
low / 720p | 0−1 | 30−35 |
medium / 1080p | 0−1 | 16−18 |
low / 768p | 18−20 | 60−65 |
medium / 768p | − | 50−55 |
high / 1080p | 0−1 | 16−18 |
ultra / 1080p | − | 8−9 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 12−14 | − |
The average gaming FPS of GeForce GTX 260M SLI in Grand Theft Auto V is 226% more, than GeForce 9800 GTX. | ||
high / 1080p | − | 6−7 |
ultra / 1080p | − | 4−5 |
4K / 2160p | − | 1−2 |
low / 720p | 0−1 | 16−18 |
medium / 1080p | − | 8−9 |
low / 768p | 75−80 | 95−100 |
high / 1080p | 27−30 | 95−100 |
ultra / 1080p | − | 85−90 |
medium / 1080p | − | 95−100 |
The average gaming FPS of GeForce GTX 260M SLI in Minecraft is 83% more, than GeForce 9800 GTX. | ||
high / 1080p | − | 18−20 |
ultra / 1080p | − | 14−16 |
low / 720p | 8−9 | 35−40 |
medium / 1080p | − | 18−20 |
The average gaming FPS of GeForce GTX 260M SLI in PLAYERUNKNOWN'S BATTLEGROUNDS is 362% more, than GeForce 9800 GTX. | ||
high / 1080p | − | 12−14 |
ultra / 1080p | − | 8−9 |
QHD / 1440p | − | 0−1 |
low / 720p | 0−1 | 16−18 |
medium / 1080p | − | 12−14 |
low / 768p | 0−1 | 30−35 |
medium / 768p | − | 21−24 |
high / 1080p | − | 10−12 |
ultra / 1080p | − | 7−8 |
4K / 2160p | − | 6−7 |
low / 768p | 45−50 | 90−95 |
medium / 768p | 14−16 | 50−55 |
ultra / 1080p | 0−1 | 24−27 |
high / 768p | 12−14 | 40−45 |
The average gaming FPS of GeForce GTX 260M SLI in World of Tanks is 148% more, than GeForce 9800 GTX. |
Full Specs
GeForce 9800 GTX | GeForce GTX 260M SLI | |
Architecture | Tesla | G9x |
Code name | G92 | NB9E-GTX |
Type | Desktop | Laptop |
Release date | 28 March 2008 | 2 March 2009 |
Pipelines | 128 | 224 |
Core clock speed | 1688 MHz | 550 MHz |
Transistor count | 754 million | 1508 Million |
Manufacturing process technology | 65 nm | 55 nm |
Texture fill rate | 43.2 billion/sec | |
Floating-point performance | 432.1 gflops | |
Length | 10.5" (26.7 cm) | |
Memory bus width | 256 Bit | 256 Bit |
Memory clock speed | 1100 MHz | 950 MHz |
Memory bandwidth | 70.4 GB/s | |
Shared memory | - | |
DirectX | 11.1 (10_0) | DirectX 10, Shader 4.0 |
Shader Model | 4.0 | |
OpenGL | 2.1 | |
OpenCL | 1.1 | |
Vulkan | N/A | |
CUDA | + | + |
CUDA cores | 128 | |
Bus support | PCI-E 2.0 | |
Height | 4.376" (11.1 cm) | |
SLI options | + | |
Multi monitor support | + | |
HDMI | Via Adapter | |
Maximum VGA resolution | 2048x1536 | |
Audio input for HDMI | S/PDIF | |
Laptop size | large | |
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