GeForce 9800 GTX vs GRID K260Q

Find out if it is worth upgrading your current GPU setup by comparing GeForce 9800 GTX and GRID K260Q. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce 9800 GTX and GRID K260Q. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
GeForce 9800 GTX
GRID K260Q

Main Specs

  GeForce 9800 GTX GRID K260Q
Power consumption (TDP) 140 Watt 225 Watt
Interface PCIe 2.0 x16 PCIe 3.0 x16
Supplementary power connectors 2x 6-pin
Memory type GDDR3 GDDR5
Maximum RAM amount 512 MB 2 GB
Display Connectors 2x DVI, 1x S-Video No outputs
 
  • GRID K260Q has 60% more power consumption, than GeForce 9800 GTX.
  • GeForce 9800 GTX is connected by PCIe 2.0 x16, and GRID K260Q uses PCIe 3.0 x16 interface.
  • GeForce 9800 GTX has 510 GB more memory, than GRID K260Q.
  • Both cards are used in Desktops.
  • GeForce 9800 GTX is build with Tesla architecture, and GRID K260Q - with Kepler.
  • Core clock speed of GeForce 9800 GTX is 943 MHz higher, than GRID K260Q.
  • GeForce 9800 GTX is manufactured by 65 nm process technology, and GRID K260Q - by 28 nm process technology.
  • Memory clock speed of GRID K260Q is 3900 MHz higher, than GeForce 9800 GTX.

Game benchmarks

high / 1080p 0−1 14−16
ultra / 1080p 9−10
QHD / 1440p 0−1 3−4
low / 720p 1−2 30−35
medium / 1080p 0−1 18−20
The average gaming FPS of GRID K260Q in Assassin's Creed Odyssey is 3100% more, than GeForce 9800 GTX.

Full Specs

  GeForce 9800 GTX GRID K260Q
Architecture Tesla Kepler
Code name G92 GK104
Type Desktop Workstation
Release date 28 March 2008 28 June 2013
Pipelines 128 1536
Core clock speed 1688 MHz 745 MHz
Transistor count 754 million 3,540 million
Manufacturing process technology 65 nm 28 nm
Texture fill rate 43.2 billion/sec 95.36
Floating-point performance 432.1 gflops 2,289 gflops
Length 10.5" (26.7 cm)
Memory bus width 256 Bit 256 Bit
Memory clock speed 1100 MHz 5000 MHz
Memory bandwidth 70.4 GB/s 160.0 GB/s
DirectX 11.1 (10_0) 12 (11_0)
Shader Model 4.0 5.1
OpenGL 2.1 4.6
OpenCL 1.1 1.2
Vulkan N/A 1.1.126
CUDA + 3.0
CUDA cores 128
Bus support PCI-E 2.0
Height 4.376" (11.1 cm)
SLI options +
Multi monitor support +
HDMI Via Adapter
Maximum VGA resolution 2048x1536
Audio input for HDMI S/PDIF