GeForce 9800 GTX vs HD Graphics 530
When choosing between GeForce 9800 GTX and HD Graphics 530, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce 9800 GTX and HD Graphics 530.
GeForce 9800 GTX
HD Graphics 530 is a Laptop Graphics Card
Note: HD Graphics 530 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with HD Graphics 530 here:
Main Specs
GeForce 9800 GTX | HD Graphics 530 | |
Power consumption (TDP) | 140 Watt | 15 Watt |
Interface | PCIe 2.0 x16 | PCIe 3.0 x1 |
Supplementary power connectors | 2x 6-pin | |
Memory type | GDDR3 | DDR3L/LPDDR3/LPDDR4 |
Maximum RAM amount | 512 MB | 64 GB |
Display Connectors | 2x DVI, 1x S-Video | No outputs |
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- GeForce 9800 GTX has 833% more power consumption, than HD Graphics 530.
- GeForce 9800 GTX is connected by PCIe 2.0 x16, and HD Graphics 530 uses PCIe 3.0 x1 interface.
- GeForce 9800 GTX has 448 GB more memory, than HD Graphics 530.
- GeForce 9800 GTX is used in Desktops, and HD Graphics 530 - in Laptops.
- GeForce 9800 GTX is build with Tesla architecture, and HD Graphics 530 - with Gen. 9 Skylake.
- Core clock speed of GeForce 9800 GTX is 1338 MHz higher, than HD Graphics 530.
- GeForce 9800 GTX is manufactured by 65 nm process technology, and HD Graphics 530 - by 14 nm process technology.
Game benchmarks
high / 1080p | 0−1 | 2−3 |
ultra / 1080p | − | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 1−2 | 12−14 |
medium / 1080p | 0−1 | 4−5 |
The average gaming FPS of HD Graphics 530 in Assassin's Creed Odyssey is 1200% more, than GeForce 9800 GTX. | ||
ultra / 1080p | − | 5−6 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 0−1 | 14−16 |
medium / 1080p | − | 6−7 |
low / 768p | 50−55 | 50−55 |
high / 1080p | 45−50 | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of GeForce 9800 GTX in Call of Duty: Warzone is 6% more, than HD Graphics 530. | ||
low / 768p | 60−65 | 120−130 |
medium / 768p | 27−30 | 90−95 |
ultra / 1080p | 7−8 | 40−45 |
QHD / 1440p | − | 21−24 |
4K / 2160p | − | 16−18 |
high / 768p | 16−18 | 65−70 |
The average gaming FPS of HD Graphics 530 in Counter-Strike: Global Offensive is 189% more, than GeForce 9800 GTX. | ||
low / 768p | 70−75 | 65−70 |
ultra / 1080p | 0−1 | 20−22 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GeForce 9800 GTX in Cyberpunk 2077 is 5% more, than HD Graphics 530. | ||
low / 768p | 45−50 | 75−80 |
medium / 768p | 10−11 | 45−50 |
ultra / 1080p | 0−1 | 21−24 |
The average gaming FPS of HD Graphics 530 in Dota 2 is 113% more, than GeForce 9800 GTX. | ||
high / 1080p | − | 2−3 |
ultra / 1080p | − | 2−3 |
4K / 2160p | − | 2−3 |
low / 720p | 0−1 | 10−12 |
medium / 1080p | − | 3−4 |
high / 1080p | − | 10−11 |
ultra / 1080p | − | 5−6 |
QHD / 1440p | − | 3−4 |
low / 720p | 21−24 | 50−55 |
medium / 1080p | 0−1 | 10−12 |
The average gaming FPS of HD Graphics 530 in Fortnite is 136% more, than GeForce 9800 GTX. | ||
high / 1080p | 0−1 | 5−6 |
QHD / 1440p | 0−1 | 3−4 |
4K / 2160p | − | 2−3 |
low / 720p | 0−1 | 18−20 |
medium / 1080p | 0−1 | 8−9 |
low / 768p | 18−20 | 45−50 |
high / 1080p | 0−1 | 4−5 |
ultra / 1080p | − | 2−3 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 12−14 | 35−40 |
The average gaming FPS of HD Graphics 530 in Grand Theft Auto V is 162% more, than GeForce 9800 GTX. | ||
high / 1080p | − | 2−3 |
ultra / 1080p | − | 0−1 |
4K / 2160p | − | 0−1 |
low / 720p | 0−1 | 4−5 |
medium / 1080p | − | 3−4 |
low / 768p | 75−80 | 90−95 |
high / 1080p | 27−30 | 80−85 |
ultra / 1080p | − | 70−75 |
medium / 1080p | − | 85−90 |
The average gaming FPS of HD Graphics 530 in Minecraft is 64% more, than GeForce 9800 GTX. | ||
ultra / 1080p | − | 12−14 |
low / 720p | 8−9 | 27−30 |
medium / 1080p | − | 14−16 |
The average gaming FPS of HD Graphics 530 in PLAYERUNKNOWN'S BATTLEGROUNDS is 250% more, than GeForce 9800 GTX. | ||
low / 720p | 0−1 | 6−7 |
low / 768p | 0−1 | 10−11 |
medium / 768p | − | 8−9 |
high / 1080p | − | 4−5 |
ultra / 1080p | − | 4−5 |
4K / 2160p | − | 1−2 |
low / 768p | 45−50 | 70−75 |
medium / 768p | 14−16 | 35−40 |
ultra / 1080p | 0−1 | 14−16 |
high / 768p | 12−14 | 30−35 |
The average gaming FPS of HD Graphics 530 in World of Tanks is 88% more, than GeForce 9800 GTX. |
Full Specs
GeForce 9800 GTX | HD Graphics 530 | |
Architecture | Tesla | Gen. 9 Skylake |
Code name | G92 | Skylake GT2 |
Type | Desktop | Laptop |
Release date | 28 March 2008 | 5 August 2015 |
Pipelines | 128 | 24 |
Core clock speed | 1688 MHz | 350 MHz |
Boost Clock | 1150 MHz | |
Transistor count | 754 million | 189 million |
Manufacturing process technology | 65 nm | 14 nm |
Texture fill rate | 43.2 billion/sec | 27.60 |
Floating-point performance | 432.1 gflops | 403.2 gflops |
Length | 10.5" (26.7 cm) | |
Memory bus width | 256 Bit | 64/128 Bit |
Memory clock speed | 1100 MHz | |
Memory bandwidth | 70.4 GB/s | |
Shared memory | + | |
DirectX | 11.1 (10_0) | 12 (12_1) |
Shader Model | 4.0 | 6.4 |
OpenGL | 2.1 | 4.6 |
OpenCL | 1.1 | 2.1 |
Vulkan | N/A | 1.1.97 |
CUDA | + | |
CUDA cores | 128 | |
Bus support | PCI-E 2.0 | |
Height | 4.376" (11.1 cm) | |
SLI options | + | |
Multi monitor support | + | |
HDMI | Via Adapter | |
Maximum VGA resolution | 2048x1536 | |
Audio input for HDMI | S/PDIF | |
Quick Sync | + | |
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