GeForce 9800M GT SLI vs Quadro FX 3800
When choosing between GeForce 9800M GT SLI and Quadro FX 3800, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce 9800M GT SLI and Quadro FX 3800.
Quadro FX 3800
GeForce 9800M GT SLI is a Laptop Graphics Card
Note: GeForce 9800M GT SLI is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce 9800M GT SLI here:
Main Specs
GeForce 9800M GT SLI | Quadro FX 3800 | |
Power consumption (TDP) | 130 Watt | 108 Watt |
Interface | PCIe 2.0 x16 | |
Supplementary power connectors | 1x 6-pin | |
Memory type | GDDR3 | GDDR3 |
Maximum RAM amount | 512 MB | 1 GB |
Display Connectors | 1x DVI, 2x DisplayPort | |
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- GeForce 9800M GT SLI has 20% more power consumption, than Quadro FX 3800.
- GeForce 9800M GT SLI has 511 GB more memory, than Quadro FX 3800.
- GeForce 9800M GT SLI is used in Laptops, and Quadro FX 3800 - in Desktops.
- GeForce 9800M GT SLI is build with G9x architecture, and Quadro FX 3800 - with Tesla 2.0.
- Core clock speed of Quadro FX 3800 is 100 MHz higher, than GeForce 9800M GT SLI.
- GeForce 9800M GT SLI is manufactured by 65 nm process technology, and Quadro FX 3800 - by 55 nm process technology.
- Memory clock speed of Quadro FX 3800 is 800 MHz higher, than GeForce 9800M GT SLI.
Game benchmarks
high / 1080p | 5−6 | 0−1 |
ultra / 1080p | 3−4 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 14−16 | 10−11 |
medium / 1080p | 7−8 | 1−2 |
The average gaming FPS of GeForce 9800M GT SLI in Assassin's Creed Odyssey is 83% more, than Quadro FX 3800. | ||
high / 1080p | 10−11 | − |
ultra / 1080p | 9−10 | 2−3 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 21−24 | 9−10 |
medium / 1080p | 10−11 | 2−3 |
The average gaming FPS of GeForce 9800M GT SLI in Battlefield 5 is 250% more, than Quadro FX 3800. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Quadro FX 3800 in Call of Duty: Warzone is 6% more, than GeForce 9800M GT SLI. | ||
low / 768p | 120−130 | 100−110 |
medium / 768p | 100−105 | 75−80 |
ultra / 1080p | 45−50 | 30−35 |
QHD / 1440p | 24−27 | − |
4K / 2160p | − | 9−10 |
high / 768p | 70−75 | 50−55 |
The average gaming FPS of GeForce 9800M GT SLI in Counter-Strike: Global Offensive is 30% more, than Quadro FX 3800. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 16−18 | 12−14 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of Quadro FX 3800 in Cyberpunk 2077 is 10% more, than GeForce 9800M GT SLI. | ||
low / 768p | 75−80 | 65−70 |
medium / 768p | 50−55 | 40−45 |
ultra / 1080p | 30−33 | 14−16 |
The average gaming FPS of GeForce 9800M GT SLI in Dota 2 is 29% more, than Quadro FX 3800. | ||
high / 1080p | 7−8 | 1−2 |
ultra / 1080p | 6−7 | − |
4K / 2160p | 3−4 | 0−1 |
low / 720p | 16−18 | 7−8 |
medium / 1080p | 7−8 | 2−3 |
The average gaming FPS of GeForce 9800M GT SLI in Far Cry 5 is 233% more, than Quadro FX 3800. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 9−10 | − |
QHD / 1440p | − | 0−1 |
low / 720p | 55−60 | 40−45 |
medium / 1080p | 18−20 | 4−5 |
The average gaming FPS of GeForce 9800M GT SLI in Fortnite is 65% more, than Quadro FX 3800. | ||
high / 1080p | 10−12 | 1−2 |
ultra / 1080p | 10−11 | − |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 21−24 | 12−14 |
medium / 1080p | 12−14 | 4−5 |
The average gaming FPS of GeForce 9800M GT SLI in Forza Horizon 4 is 150% more, than Quadro FX 3800. | ||
low / 768p | 45−50 | 35−40 |
medium / 768p | 40−45 | − |
high / 1080p | 10−11 | 1−2 |
ultra / 1080p | 6−7 | − |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | − | 30−35 |
The average gaming FPS of GeForce 9800M GT SLI in Grand Theft Auto V is 52% more, than Quadro FX 3800. | ||
high / 1080p | 4−5 | 0−1 |
ultra / 1080p | 3−4 | 0−1 |
4K / 2160p | 0−1 | 0−1 |
low / 720p | 10−11 | 1−2 |
medium / 1080p | 6−7 | − |
The average gaming FPS of GeForce 9800M GT SLI in Metro Exodus is 900% more, than Quadro FX 3800. | ||
low / 768p | 90−95 | 85−90 |
high / 1080p | 85−90 | 50−55 |
ultra / 1080p | 75−80 | − |
medium / 1080p | 90−95 | − |
The average gaming FPS of GeForce 9800M GT SLI in Minecraft is 28% more, than Quadro FX 3800. | ||
high / 1080p | 16−18 | 14−16 |
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 27−30 | 21−24 |
medium / 1080p | 16−18 | 14−16 |
The average gaming FPS of GeForce 9800M GT SLI in PLAYERUNKNOWN'S BATTLEGROUNDS is 18% more, than Quadro FX 3800. | ||
ultra / 1080p | 7−8 | − |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 10−11 | 2−3 |
The average gaming FPS of GeForce 9800M GT SLI in Red Dead Redemption 2 is 400% more, than Quadro FX 3800. | ||
low / 768p | 21−24 | 4−5 |
medium / 768p | 14−16 | − |
high / 1080p | 8−9 | 2−3 |
ultra / 1080p | 6−7 | − |
4K / 2160p | − | 0−1 |
The average gaming FPS of GeForce 9800M GT SLI in The Witcher 3: Wild Hunt is 400% more, than Quadro FX 3800. | ||
low / 768p | 80−85 | 65−70 |
medium / 768p | 40−45 | 30−35 |
ultra / 1080p | 16−18 | 10−12 |
high / 768p | 30−35 | 27−30 |
The average gaming FPS of GeForce 9800M GT SLI in World of Tanks is 26% more, than Quadro FX 3800. |
Full Specs
GeForce 9800M GT SLI | Quadro FX 3800 | |
Architecture | G9x | Tesla 2.0 |
Code name | NB9E-GT2 | GT200B |
Type | Laptop | Workstation |
Release date | 15 July 2008 | 30 March 2009 |
Pipelines | 192 | 192 |
Core clock speed | 500 MHz | 600 MHz |
Transistor count | 1508 Million | 1,400 million |
Manufacturing process technology | 65 nm | 55 nm |
Texture fill rate | 38.40 | |
Floating-point performance | 462.3 gflops | |
Length | 198 mm | |
Memory bus width | 256 Bit | 256 Bit |
Memory clock speed | 800 MHz | 1600 MHz |
Memory bandwidth | 51.2 GB/s | |
Shared memory | - | |
DirectX | DirectX 10, Shader 4.0 | 11.1 (10_0) |
Shader Model | 4.0 | |
OpenGL | 3.3 | |
OpenCL | 1.1 | |
Vulkan | N/A | |
CUDA | + | 1.3 |
SLI options | + | |
Laptop size | large | |
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