GeForce GT 1030 vs GRID K220Q

When choosing between GeForce GT 1030 and GRID K220Q, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GT 1030 and GRID K220Q.

Main Specs

  GeForce GT 1030 GRID K220Q
Power consumption (TDP) 30 Watt 225 Watt
Interface PCIe 3.0 x4 PCIe 3.0 x16
Supplementary power connectors None
Memory type GDDR5 GDDR5
Maximum RAM amount 2 GB 512 MB
Display Connectors 1x DVI, 1x HDMI No outputs
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  • GRID K220Q has 650% more power consumption, than GeForce GT 1030.
  • GeForce GT 1030 is connected by PCIe 3.0 x4, and GRID K220Q uses PCIe 3.0 x16 interface.
  • GRID K220Q has 510 GB more memory, than GeForce GT 1030.
  • Both cards are used in Desktops.
  • GeForce GT 1030 is build with Pascal architecture, and GRID K220Q - with Kepler.
  • Core clock speed of GeForce GT 1030 is 483 MHz higher, than GRID K220Q.
  • GeForce GT 1030 is manufactured by 14 nm process technology, and GRID K220Q - by 28 nm process technology.
  • Memory clock speed of GeForce GT 1030 is 1000 MHz higher, than GRID K220Q.

Game benchmarks

high / 1080p 12−14 1−2
ultra / 1080p 8−9 0−1
QHD / 1440p 2−3 0−1
low / 720p 27−30 10−12
medium / 1080p 16−18 2−3
The average gaming FPS of GeForce GT 1030 in Assassin's Creed Odyssey is 280% more, than GRID K220Q.

Full Specs

  GeForce GT 1030 GRID K220Q
Architecture Pascal Kepler
Code name N17P-G1 GK104
Type Desktop Workstation
Release date 17 May 2017 2 July 2014
Pipelines 384 1536
Core clock speed 1228 MHz 745 MHz
Boost Clock 1670 MHz
Transistor count 1,800 million 3,540 million
Manufacturing process technology 14 nm 28 nm
Texture fill rate 35.23 95.36
Floating-point performance 1,127 gflops 2,289 gflops
Length 145 mm
Memory bus width 64 Bit 256 Bit
Memory clock speed 6000 MHz 5000 MHz
Memory bandwidth 48.06 GB/s 160.0 GB/s
Shared memory -
G-SYNC support +
VR Ready +
DirectX 12 (12_1) 12 (11_0)
Shader Model 6.4 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.2.131 1.1.126
CUDA 6.1 3.0
Monero / XMR (CryptoNight) 0.11 kh/s
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