GeForce GT 1030 vs Quadro P1000

If you are going to buy a new graphics card and are choosing between GeForce GT 1030 and Quadro P1000, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce GT 1030 stacks up against Quadro P1000, check out specs charts below.

Main Specs

  GeForce GT 1030 Quadro P1000
Power consumption (TDP) 30 Watt 47 Watt
Interface PCIe 3.0 x4 PCIe 3.0 x16
Supplementary power connectors None None
Memory type GDDR5 GDDR5
Maximum RAM amount 2 GB 4 GB
Display Connectors 1x DVI, 1x HDMI 4x mini-DisplayPort
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  • Quadro P1000 has 56% more power consumption, than GeForce GT 1030.
  • GeForce GT 1030 is connected by PCIe 3.0 x4, and Quadro P1000 uses PCIe 3.0 x16 interface.
  • Quadro P1000 has 2 GB more memory, than GeForce GT 1030.
  • Both cards are used in Desktops.
  • GeForce GT 1030 and Quadro P1000 are build with Pascal architecture.
  • Core clock speed of Quadro P1000 is 265 MHz higher, than GeForce GT 1030.
  • GeForce GT 1030 and Quadro P1000 are manufactured by 14 nm process technology.
  • Both graphics cards are the same length of 145 mm.
  • Memory clock speed of Quadro P1000 is 8 MHz higher, than GeForce GT 1030.

Game benchmarks

high / 1080p 12−14 21−24
ultra / 1080p 8−9 12−14
QHD / 1440p 2−3 8−9
4K / 2160p 5−6
low / 720p 27−30 40−45
medium / 1080p 16−18 27−30
The average gaming FPS of Quadro P1000 in Assassin's Creed Odyssey is 76% more, than GeForce GT 1030.

Full Specs

  GeForce GT 1030 Quadro P1000
Architecture Pascal Pascal
Code name N17P-G1 GP107
Type Desktop Workstation
Release date 17 May 2017 1 February 2017
Pipelines 384 512
Core clock speed 1228 MHz 1493 MHz
Boost Clock 1670 MHz 1519 MHz
Transistor count 1,800 million 3,300 million
Manufacturing process technology 14 nm 14 nm
Texture fill rate 35.23 59.20
Floating-point performance 1,127 gflops 1,894 gflops
Length 145 mm 145 mm
Memory bus width 64 Bit 128 Bit
Memory clock speed 6000 MHz 6008 MHz
Memory bandwidth 48.06 GB/s 80.19 GB/s
Shared memory - -
G-SYNC support +
VR Ready +
DirectX 12 (12_1) 12 (12_1)
Shader Model 6.4 6.4
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.2.131 1.2
CUDA 6.1 6.1
Monero / XMR (CryptoNight) 0.11 kh/s
Optimus +
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