GeForce GT 1030 vs Quadro P5200 Max Q
When choosing between GeForce GT 1030 and Quadro P5200 Max Q, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GT 1030 and Quadro P5200 Max Q.
Quadro P5200 Max Q
Main Specs
GeForce GT 1030
Quadro P5200 Max Q
Power consumption (TDP)
30 Watt
100 Watt
Interface
PCIe 3.0 x4
MXM-B (3.0)
Supplementary power connectors
None
None
Memory type
GDDR5
GDDR5
Maximum RAM amount
2 GB
16 GB
Display Connectors
1x DVI, 1x HDMI
No outputs
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Quadro P5200 Max Q has 233% more power consumption, than GeForce GT 1030.
GeForce GT 1030 is connected by PCIe 3.0 x4, and Quadro P5200 Max Q uses MXM-B (3.0) interface.
Quadro P5200 Max Q has 14 GB more memory, than GeForce GT 1030.
Both cards are used in Desktops.
GeForce GT 1030 and Quadro P5200 Max Q are build with Pascal architecture.
Core clock speed of Quadro P5200 Max Q is 88 MHz higher, than GeForce GT 1030.
GeForce GT 1030 is manufactured by 14 nm process technology, and Quadro P5200 Max Q - by 16 nm process technology.
Memory clock speed of Quadro P5200 Max Q is 1216 MHz higher, than GeForce GT 1030.
Game benchmarks
Assassin's Creed Odyssey
Battlefield 5
Call of Duty: Warzone
Counter-Strike: Global Offensive
Cyberpunk 2077
Dota 2
Far Cry 5
Fortnite
Forza Horizon 4
Grand Theft Auto V
Metro Exodus
Minecraft
PLAYERUNKNOWN'S BATTLEGROUNDS
Red Dead Redemption 2
The Witcher 3: Wild Hunt
World of Tanks
high / 1080p
12−14
50−55
ultra / 1080p
8−9
30−35
QHD / 1440p
2−3
27−30
4K / 2160p
−
14−16
low / 720p
27−30
75−80
medium / 1080p
16−18
60−65
The average gaming FPS of Quadro P5200 Max Q in Assassin's Creed Odyssey is 284% more, than GeForce GT 1030.
high / 1080p
21−24
75−80
ultra / 1080p
18−20
70−75
QHD / 1440p
5−6
55−60
4K / 2160p
4−5
27−30
low / 720p
45−50
130−140
medium / 1080p
24−27
90−95
The average gaming FPS of Quadro P5200 Max Q in Battlefield 5 is 285% more, than GeForce GT 1030.
low / 768p
45−50
45−50
QHD / 1440p
0−1
−
GeForce GT 1030 and Quadro P5200 Max Q have the same average FPS in Call of Duty: Warzone.
low / 768p
190−200
250−260
medium / 768p
160−170
230−240
ultra / 1080p
85−90
−
QHD / 1440p
50−55
150−160
4K / 2160p
30−33
100−110
high / 768p
130−140
220−230
The average gaming FPS of Quadro P5200 Max Q in Counter-Strike: Global Offensive is 69% more, than GeForce GT 1030.
low / 768p
55−60
70−75
ultra / 1080p
35−40
−
medium / 1080p
45−50
50−55
The average gaming FPS of Quadro P5200 Max Q in Cyberpunk 2077 is 19% more, than GeForce GT 1030.
low / 768p
100−110
120−130
medium / 768p
85−90
110−120
ultra / 1080p
55−60
110−120
The average gaming FPS of Quadro P5200 Max Q in Dota 2 is 42% more, than GeForce GT 1030.
high / 1080p
14−16
65−70
ultra / 1080p
14−16
60−65
QHD / 1440p
−
40−45
4K / 2160p
5−6
21−24
low / 720p
35−40
100−110
medium / 1080p
16−18
65−70
The average gaming FPS of Quadro P5200 Max Q in Far Cry 5 is 261% more, than GeForce GT 1030.
high / 1080p
21−24
90−95
ultra / 1080p
16−18
70−75
QHD / 1440p
16−18
45−50
4K / 2160p
−
21−24
low / 720p
90−95
220−230
medium / 1080p
45−50
140−150
The average gaming FPS of Quadro P5200 Max Q in Fortnite is 197% more, than GeForce GT 1030.
high / 1080p
21−24
85−90
ultra / 1080p
18−20
65−70
QHD / 1440p
7−8
50−55
4K / 2160p
−
30−35
low / 720p
45−50
130−140
medium / 1080p
24−27
90−95
The average gaming FPS of Quadro P5200 Max Q in Forza Horizon 4 is 262% more, than GeForce GT 1030.
low / 768p
75−80
160−170
medium / 768p
70−75
150−160
high / 1080p
24−27
95−100
ultra / 1080p
10−12
45−50
QHD / 1440p
1−2
40−45
The average gaming FPS of Quadro P5200 Max Q in Grand Theft Auto V is 172% more, than GeForce GT 1030.
high / 1080p
8−9
35−40
ultra / 1080p
6−7
30−35
QHD / 1440p
−
24−27
4K / 2160p
2−3
14−16
low / 720p
24−27
95−100
medium / 1080p
10−12
50−55
The average gaming FPS of Quadro P5200 Max Q in Metro Exodus is 370% more, than GeForce GT 1030.
low / 768p
100−110
120−130
ultra / 1080p
100−110
−
medium / 1080p
100−110
−
The average gaming FPS of Quadro P5200 Max Q in Minecraft is 19% more, than GeForce GT 1030.
high / 1080p
21−24
75−80
ultra / 1080p
16−18
55−60
4K / 2160p
−
18−20
low / 720p
50−55
120−130
medium / 1080p
21−24
85−90
The average gaming FPS of Quadro P5200 Max Q in PLAYERUNKNOWN'S BATTLEGROUNDS is 207% more, than GeForce GT 1030.
high / 1080p
12−14
35−40
ultra / 1080p
9−10
24−27
QHD / 1440p
0−1
16−18
4K / 2160p
−
10−12
low / 720p
24−27
95−100
medium / 1080p
14−16
55−60
The average gaming FPS of Quadro P5200 Max Q in Red Dead Redemption 2 is 260% more, than GeForce GT 1030.
low / 768p
45−50
180−190
medium / 768p
30−33
120−130
high / 1080p
16−18
70−75
ultra / 1080p
10−11
40−45
4K / 2160p
7−8
24−27
The average gaming FPS of Quadro P5200 Max Q in The Witcher 3: Wild Hunt is 309% more, than GeForce GT 1030.
low / 768p
95−100
120−130
medium / 768p
55−60
−
ultra / 1080p
30−35
65−70
high / 768p
50−55
−
The average gaming FPS of Quadro P5200 Max Q in World of Tanks is 47% more, than GeForce GT 1030.
Full Specs
GeForce GT 1030
Quadro P5200 Max Q
Architecture
Pascal
Pascal
Code name
N17P-G1
GP104
Type
Desktop
Workstation
Release date
17 May 2017
21 February 2018
Pipelines
384
2560
Core clock speed
1228 MHz
1316 MHz
Boost Clock
1670 MHz
1569 MHz
Transistor count
1,800 million
7,200 million
Manufacturing process technology
14 nm
16 nm
Texture fill rate
35.23
251.0
Floating-point performance
1,127 gflops
Length
145 mm
Memory bus width
64 Bit
256 Bit
Memory clock speed
6000 MHz
7216 MHz
Memory bandwidth
48.06 GB/s
230.9 GB/s
Shared memory
-
G-SYNC support
+
VR Ready
+
DirectX
12 (12_1)
12 (12_1)
Shader Model
6.4
6.4
OpenGL
4.6
4.6
OpenCL
1.2
1.2
Vulkan
1.2.131
1.2.131
CUDA
6.1
6.1
Monero / XMR (CryptoNight)
0.11 kh/s
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