GeForce GT 1030 vs Radeon R5 M435

When choosing between GeForce GT 1030 and Radeon R5 M435, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GT 1030 and Radeon R5 M435.

Main Specs

  GeForce GT 1030 Radeon R5 M435
Power consumption (TDP) 30 Watt
Interface PCIe 3.0 x4 PCIe 3.0 x8
Supplementary power connectors None
Memory type GDDR5 GDDR5
Maximum RAM amount 2 GB 2 GB
Display Connectors 1x DVI, 1x HDMI No outputs
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  • GeForce GT 1030 is connected by PCIe 3.0 x4, and Radeon R5 M435 uses PCIe 3.0 x8 interface.
  • GeForce GT 1030 and Radeon R5 M435 have maximum RAM of 2 GB.
  • Both cards are used in Desktops.
  • GeForce GT 1030 is build with Pascal architecture, and Radeon R5 M435 - with GCN 1.0.
  • Core clock speed of GeForce GT 1030 is 448 MHz higher, than Radeon R5 M435.
  • GeForce GT 1030 is manufactured by 14 nm process technology, and Radeon R5 M435 - by 28 nm process technology.
  • Memory clock speed of GeForce GT 1030 is 1500 MHz higher, than Radeon R5 M435.

Game benchmarks

high / 1080p 12−14 0−1
ultra / 1080p 8−9 0−1
QHD / 1440p 2−3 0−1
low / 720p 27−30 10−12
medium / 1080p 16−18 2−3
The average gaming FPS of GeForce GT 1030 in Assassin's Creed Odyssey is 266% more, than Radeon R5 M435.

Full Specs

  GeForce GT 1030 Radeon R5 M435
Architecture Pascal GCN 1.0
Code name N17P-G1 Jet
Type Desktop Desktop
Release date 17 May 2017 15 May 2016
Pipelines 384 320
Core clock speed 1228 MHz 780 MHz
Boost Clock 1670 MHz 1030 MHz
Transistor count 1,800 million 690 million
Manufacturing process technology 14 nm 28 nm
Texture fill rate 35.23 20.60
Floating-point performance 1,127 gflops 547.2 gflops
Length 145 mm
Memory bus width 64 Bit 64 Bit
Memory clock speed 6000 MHz 4500 MHz
Memory bandwidth 48.06 GB/s 36 GB/s
Shared memory -
G-SYNC support +
VR Ready +
DirectX 12 (12_1) 12 (11_1)
Shader Model 6.4 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.2.131 1.2.131
CUDA 6.1
Monero / XMR (CryptoNight) 0.11 kh/s
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