GeForce GT 1030 vs Radeon R7 M465X

In this comparison between GeForce GT 1030 and Radeon R7 M465X you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce GT 1030 will be the best choice, for others Radeon R7 M465X will be their preference. Study the comparison tables below and make your choice.

Main Specs

  GeForce GT 1030 Radeon R7 M465X
Power consumption (TDP) 30 Watt
Interface PCIe 3.0 x4 PCIe 3.0 x16
Supplementary power connectors None
Memory type GDDR5 GDDR5
Maximum RAM amount 2 GB 2 GB
Display Connectors 1x DVI, 1x HDMI No outputs
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  • GeForce GT 1030 is connected by PCIe 3.0 x4, and Radeon R7 M465X uses PCIe 3.0 x16 interface.
  • GeForce GT 1030 and Radeon R7 M465X have maximum RAM of 2 GB.
  • Both cards are used in Desktops.
  • GeForce GT 1030 is build with Pascal architecture, and Radeon R7 M465X - with GCN 1.0.
  • Core clock speed of GeForce GT 1030 is 328 MHz higher, than Radeon R7 M465X.
  • GeForce GT 1030 is manufactured by 14 nm process technology, and Radeon R7 M465X - by 28 nm process technology.
  • Memory clock speed of GeForce GT 1030 is 1500 MHz higher, than Radeon R7 M465X.

Game benchmarks

high / 1080p 12−14 8−9
ultra / 1080p 8−9 4−5
QHD / 1440p 2−3 0−1
low / 720p 27−30 18−20
medium / 1080p 16−18 10−11
The average gaming FPS of GeForce GT 1030 in Assassin's Creed Odyssey is 60% more, than Radeon R7 M465X.

Full Specs

  GeForce GT 1030 Radeon R7 M465X
Architecture Pascal GCN 1.0
Code name N17P-G1 Tropo
Type Desktop Desktop
Release date 17 May 2017 15 May 2016
Pipelines 384 512
Core clock speed 1228 MHz 900 MHz
Boost Clock 1670 MHz 925 MHz
Transistor count 1,800 million 1,500 million
Manufacturing process technology 14 nm 28 nm
Texture fill rate 35.23 29.60
Floating-point performance 1,127 gflops 947.2 gflops
Length 145 mm
Memory bus width 64 Bit 128 Bit
Memory clock speed 6000 MHz 4500 MHz
Memory bandwidth 48.06 GB/s 72 GB/s
Shared memory -
G-SYNC support +
VR Ready +
DirectX 12 (12_1) 12 (11_1)
Shader Model 6.4 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.2.131 1.2.131
CUDA 6.1
Monero / XMR (CryptoNight) 0.11 kh/s
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