GeForce GT 445M vs Qualcomm Adreno 680

When choosing between GeForce GT 445M and Qualcomm Adreno 680, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GT 445M and Qualcomm Adreno 680.

GeForce GT 445M and Qualcomm Adreno 680 are Laptop Graphics Cards

Note: GeForce GT 445M and Qualcomm Adreno 680 are only used in laptop graphics. They have lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GT 445M or Qualcomm Adreno 680 here:

Main Specs

  GeForce GT 445M Qualcomm Adreno 680
Power consumption (TDP) 35 Watt
Interface PCIe 2.0 x16
Memory type GDDR5
Maximum RAM amount 3 GB
Display Connectors No outputs
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  • Both cards are used in Laptops.
  • GeForce GT 445M is manufactured by 40 nm process technology, and Qualcomm Adreno 680 - by 7 nm process technology.

Game benchmarks

high / 1080p 0−1 0−1
ultra / 1080p 0−1
QHD / 1440p 0−1 0−1
low / 720p 10−11 1−2
medium / 1080p 1−2 0−1
The average gaming FPS of GeForce GT 445M in Assassin's Creed Odyssey is 900% more, than Qualcomm Adreno 680.

Full Specs

  GeForce GT 445M Qualcomm Adreno 680
Architecture Fermi
Code name N11E-GE
Type Laptop Laptop
Release date 3 September 2010 6 December 2018
Pipelines 144
Core clock speed 1180 MHz
Transistor count 1,170 million
Manufacturing process technology 40 nm 7 nm
Texture fill rate 10.6 billion/sec
Floating-point performance 339.8 gflops
Memory bus width 192 Bit
Memory clock speed 1250 MHz
Memory bandwidth 60.0 GB/s
Shared memory - +
DirectX 12 API DirectX 12
Shader Model 5.1
OpenGL 4.5
OpenCL 1.1
Vulkan N/A
CUDA +
CUDA cores 144
SLI options +
Laptop size large
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