GeForce GT 545 vs Qualcomm Adreno 680

When choosing between GeForce GT 545 and Qualcomm Adreno 680, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GT 545 and Qualcomm Adreno 680.

Qualcomm Adreno 680 is a Laptop Graphics Card

Note: Qualcomm Adreno 680 is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with Qualcomm Adreno 680 here:

Main Specs

  GeForce GT 545 Qualcomm Adreno 680
Power consumption (TDP) 70 Watt
Interface PCIe 2.0 x16
Supplementary power connectors None
Memory type DDR3
Maximum RAM amount 1536 MB
Display Connectors 1x DVI, 1x HDMI, 1x VGA
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  • GeForce GT 545 is used in Desktops, and Qualcomm Adreno 680 - in Laptops.
  • GeForce GT 545 is manufactured by 40 nm process technology, and Qualcomm Adreno 680 - by 7 nm process technology.

Game benchmarks

high / 1080p 2−3 0−1
ultra / 1080p 0−1
QHD / 1440p 0−1 0−1
low / 720p 12−14 1−2
medium / 1080p 3−4 0−1
The average gaming FPS of GeForce GT 545 in Assassin's Creed Odyssey is 1200% more, than Qualcomm Adreno 680.

Full Specs

  GeForce GT 545 Qualcomm Adreno 680
Architecture Fermi 2.0
Code name GF116
Type Desktop Laptop
Release date 14 May 2011 6 December 2018
Pipelines 144
Core clock speed 720 MHz
Transistor count 1,170 million
Manufacturing process technology 40 nm 7 nm
Texture fill rate 17.28
Floating-point performance 414.7 gflops
Length 145 mm
Memory bus width 192 Bit
Memory clock speed 1600 MHz
Memory bandwidth 38.4 GB/s
Shared memory +
DirectX 12 (11_0) DirectX 12
Shader Model 5.1
OpenGL 4.6
OpenCL 1.1
Vulkan N/A
CUDA 2.1
Bitcoin / BTC (SHA256) 35 Mh/s
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