GeForce GT 545 vs Radeon R7 M270DX

In this comparison between GeForce GT 545 and Radeon R7 M270DX you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce GT 545 will be the best choice, for others Radeon R7 M270DX will be their preference. Study the comparison tables below and make your choice.
GeForce GT 545
Radeon R7 M270DX

Main Specs

  GeForce GT 545 Radeon R7 M270DX
Power consumption (TDP) 70 Watt
Interface PCIe 2.0 x16 IGP
Supplementary power connectors None
Memory type DDR3 System Shared
Maximum RAM amount 1536 MB
Display Connectors 1x DVI, 1x HDMI, 1x VGA No outputs
 
  • GeForce GT 545 is connected by PCIe 2.0 x16, and Radeon R7 M270DX uses IGP interface.
  • Both cards are used in Desktops.
  • GeForce GT 545 is build with Fermi 2.0 architecture, and Radeon R7 M270DX - with GCN 3.0.
  • Core clock speed of Radeon R7 M270DX is 180 MHz higher, than GeForce GT 545.
  • GeForce GT 545 is manufactured by 40 nm process technology, and Radeon R7 M270DX - by 28 nm process technology.

Game benchmarks

high / 1080p 2−3 2−3
ultra / 1080p 0−1 0−1
QHD / 1440p 0−1 0−1
low / 720p 12−14 12−14
medium / 1080p 3−4 3−4
GeForce GT 545 and Radeon R7 M270DX have the same average FPS in Assassin's Creed Odyssey.

Full Specs

  GeForce GT 545 Radeon R7 M270DX
Architecture Fermi 2.0 GCN 3.0
Code name GF116 Topaz
Type Desktop Desktop
Release date 14 May 2011 11 June 2014
Pipelines 144 384
Core clock speed 720 MHz 900 MHz
Boost Clock 940 MHz
Transistor count 1,170 million 1,550 million
Manufacturing process technology 40 nm 28 nm
Texture fill rate 17.28 22.56
Floating-point performance 414.7 gflops
Length 145 mm
Memory bus width 192 Bit
Memory clock speed 1600 MHz
Memory bandwidth 38.4 GB/s
DirectX 12 (11_0) 12 (12_0)
Shader Model 5.1 6.3
OpenGL 4.6 4.6
OpenCL 1.1 2.0
Vulkan N/A 1.2.131
CUDA 2.1
Bitcoin / BTC (SHA256) 35 Mh/s