FireStream 9250 vs GeForce GT 640

Find out if it is worth upgrading your current GPU setup by comparing FireStream 9250 and GeForce GT 640. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between FireStream 9250 and GeForce GT 640. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.

Main Specs

  FireStream 9250 GeForce GT 640
Power consumption (TDP) 150 Watt 65 Watt
Interface PCIe 2.0 x16 PCIe 3.0 x16
Supplementary power connectors 1x 6-pin None
Memory type GDDR3 DDR3
Maximum RAM amount 1 GB 2 GB
Display Connectors 1x DVI 1x DVI, 1x HDMI, 1x DisplayPort
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  • FireStream 9250 has 130% more power consumption, than GeForce GT 640.
  • FireStream 9250 is connected by PCIe 2.0 x16, and GeForce GT 640 uses PCIe 3.0 x16 interface.
  • GeForce GT 640 has 1 GB more memory, than FireStream 9250.
  • Both cards are used in Desktops.
  • FireStream 9250 is build with TeraScale architecture, and GeForce GT 640 - with Kepler.
  • Core clock speed of GeForce GT 640 is 277 MHz higher, than FireStream 9250.
  • FireStream 9250 is manufactured by 55 nm process technology, and GeForce GT 640 - by 28 nm process technology.
  • Memory clock speed of FireStream 9250 is 204 MHz higher, than GeForce GT 640.

Game benchmarks

high / 1080p 2−3 2−3
ultra / 1080p 1−2 1−2
QHD / 1440p 0−1 0−1
low / 720p 12−14 14−16
medium / 1080p 5−6 5−6
The average gaming FPS of GeForce GT 640 in Assassin's Creed Odyssey is 20% more, than FireStream 9250.

Full Specs

  FireStream 9250 GeForce GT 640
Architecture TeraScale Kepler
Code name RV770 GK107
Type Desktop Desktop
Release date 16 June 2008 5 June 2012
Pipelines 800 384
Core clock speed 625 MHz 902 MHz
Transistor count 956 million 1,270 million
Manufacturing process technology 55 nm 28 nm
Texture fill rate 25.00 28.86
Floating-point performance 1,000.0 gflops 692.7 gflops
Length 145 mm
Memory bus width 256 Bit 128 Bit
Memory clock speed 1986 MHz 1782 MHz
Memory bandwidth 63.55 GB/s 28.51 GB/s
DirectX 10.1 (10_1) 12 (11_0)
Shader Model 4.1 5.1
OpenGL 3.3 4.6
OpenCL 1.1 1.2
Vulkan N/A 1.1.126
CUDA 3.0
Bitcoin / BTC (SHA256) 24 Mh/s
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