GeForce 830A vs GeForce GT 640

If you are going to buy a new graphics card and are choosing between GeForce 830A and GeForce GT 640, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce 830A stacks up against GeForce GT 640, check out specs charts below.

Main Specs

  GeForce 830A GeForce GT 640
Power consumption (TDP) 33 Watt 65 Watt
Interface PCIe 3.0 x8 PCIe 3.0 x16
Supplementary power connectors None
Memory type DDR3 DDR3
Maximum RAM amount 2 GB 2 GB
Display Connectors No outputs 1x DVI, 1x HDMI, 1x DisplayPort
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  • GeForce GT 640 has 96% more power consumption, than GeForce 830A.
  • GeForce 830A is connected by PCIe 3.0 x8, and GeForce GT 640 uses PCIe 3.0 x16 interface.
  • GeForce 830A and GeForce GT 640 have maximum RAM of 2 GB.
  • Both cards are used in Desktops.
  • GeForce 830A is build with Maxwell architecture, and GeForce GT 640 - with Kepler.
  • Core clock speed of GeForce 830A is 180 MHz higher, than GeForce GT 640.
  • GeForce 830A and GeForce GT 640 are manufactured by 28 nm process technology.
  • Memory clock speed of GeForce 830A is 18 MHz higher, than GeForce GT 640.

Game benchmarks

high / 1080p 2−3 2−3
ultra / 1080p 0−1 1−2
QHD / 1440p 0−1 0−1
low / 720p 12−14 14−16
medium / 1080p 4−5 5−6
The average gaming FPS of GeForce GT 640 in Assassin's Creed Odyssey is 16% more, than GeForce 830A.

Full Specs

  GeForce 830A GeForce GT 640
Architecture Maxwell Kepler
Code name GM108 GK107
Type Desktop Desktop
Release date 22 July 2014 5 June 2012
Pipelines 256 384
Core clock speed 1082 MHz 902 MHz
Boost Clock 1150 MHz
Transistor count 1,270 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 18.40 28.86
Floating-point performance 588.8 gflops 692.7 gflops
Length 145 mm
Memory bus width 64 Bit 128 Bit
Memory clock speed 1800 MHz 1782 MHz
Memory bandwidth 14.4 GB/s 28.51 GB/s
DirectX 12 (11_0) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.1.126
CUDA 5.0 3.0
Bitcoin / BTC (SHA256) 24 Mh/s
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