GeForce GT 640 vs GeForce GTX 960A

Find out if it is worth upgrading your current GPU setup by comparing GeForce GT 640 and GeForce GTX 960A. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce GT 640 and GeForce GTX 960A. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.

Main Specs

  GeForce GT 640 GeForce GTX 960A
Power consumption (TDP) 65 Watt 75 Watt
Interface PCIe 3.0 x16 MXM-B (3.0)
Supplementary power connectors None
Memory type DDR3 GDDR5
Maximum RAM amount 2 GB 2 GB
Display Connectors 1x DVI, 1x HDMI, 1x DisplayPort No outputs
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  • GeForce GTX 960A has 15% more power consumption, than GeForce GT 640.
  • GeForce GT 640 is connected by PCIe 3.0 x16, and GeForce GTX 960A uses MXM-B (3.0) interface.
  • GeForce GT 640 and GeForce GTX 960A have maximum RAM of 2 GB.
  • Both cards are used in Desktops.
  • GeForce GT 640 is build with Kepler architecture, and GeForce GTX 960A - with Maxwell.
  • Core clock speed of GeForce GTX 960A is 127 MHz higher, than GeForce GT 640.
  • GeForce GT 640 and GeForce GTX 960A are manufactured by 28 nm process technology.
  • Memory clock speed of GeForce GTX 960A is 3230 MHz higher, than GeForce GT 640.

Game benchmarks

high / 1080p 2−3 12−14
ultra / 1080p 1−2 7−8
QHD / 1440p 0−1 2−3
low / 720p 14−16 24−27
medium / 1080p 5−6 14−16
The average gaming FPS of GeForce GTX 960A in Assassin's Creed Odyssey is 150% more, than GeForce GT 640.

Full Specs

  GeForce GT 640 GeForce GTX 960A
Architecture Kepler Maxwell
Code name GK107 GM107
Type Desktop Desktop
Release date 5 June 2012 13 March 2015
Pipelines 384 640
Core clock speed 902 MHz 1029 MHz
Boost Clock 1085 MHz
Transistor count 1,270 million 1,870 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 28.86 43.40
Floating-point performance 692.7 gflops 1,389 gflops
Length 145 mm
Memory bus width 128 Bit 128 Bit
Memory clock speed 1782 MHz 5012 MHz
Memory bandwidth 28.51 GB/s 80.19 GB/s
DirectX 12 (11_0) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.1.126
CUDA 3.0 5.0
Bitcoin / BTC (SHA256) 24 Mh/s 180 Mh/s
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