GeForce GT 640 vs Quadro K2000D

Find out if it is worth upgrading your current GPU setup by comparing GeForce GT 640 and Quadro K2000D. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce GT 640 and Quadro K2000D. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.

Main Specs

  GeForce GT 640 Quadro K2000D
Power consumption (TDP) 65 Watt 51 Watt
Interface PCIe 3.0 x16 PCIe 2.0 x16
Supplementary power connectors None None
Memory type DDR3 GDDR5
Maximum RAM amount 2 GB 2 GB
Display Connectors 1x DVI, 1x HDMI, 1x DisplayPort 2x DVI, 1x mini-DisplayPort
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  • GeForce GT 640 has 27% more power consumption, than Quadro K2000D.
  • GeForce GT 640 is connected by PCIe 3.0 x16, and Quadro K2000D uses PCIe 2.0 x16 interface.
  • GeForce GT 640 and Quadro K2000D have maximum RAM of 2 GB.
  • Both cards are used in Desktops.
  • GeForce GT 640 and Quadro K2000D are build with Kepler architecture.
  • Core clock speed of Quadro K2000D is 52 MHz higher, than GeForce GT 640.
  • GeForce GT 640 and Quadro K2000D are manufactured by 28 nm process technology.
  • Quadro K2000D is 57 mm longer, than GeForce GT 640.
  • Memory clock speed of Quadro K2000D is 2218 MHz higher, than GeForce GT 640.

Game benchmarks

high / 1080p 2−3 7−8
ultra / 1080p 1−2 4−5
QHD / 1440p 0−1 0−1
low / 720p 14−16 18−20
medium / 1080p 5−6 9−10
The average gaming FPS of Quadro K2000D in Assassin's Creed Odyssey is 66% more, than GeForce GT 640.

Full Specs

  GeForce GT 640 Quadro K2000D
Architecture Kepler Kepler
Code name GK107 GK107
Type Desktop Workstation
Release date 5 June 2012 1 March 2013
Pipelines 384 384
Core clock speed 902 MHz 954 MHz
Transistor count 1,270 million 1,270 million
Manufacturing process technology 28 nm 28 nm
Texture fill rate 28.86 30.53
Floating-point performance 692.7 gflops 732.7 gflops
Length 145 mm 202 mm
Memory bus width 128 Bit 128 Bit
Memory clock speed 1782 MHz 4000 MHz
Memory bandwidth 28.51 GB/s 64 GB/s
DirectX 12 (11_0) 12 (11_0)
Shader Model 5.1 5.1
OpenGL 4.6 4.6
OpenCL 1.2 1.2
Vulkan 1.1.126 1.1.126
CUDA 3.0 3.0
Bitcoin / BTC (SHA256) 24 Mh/s 31 Mh/s
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