GeForce GT 640 vs Radeon HD 6850

When choosing between GeForce GT 640 and Radeon HD 6850, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GT 640 and Radeon HD 6850.

Main Specs

  GeForce GT 640 Radeon HD 6850
Power consumption (TDP) 65 Watt 127 Watt
Interface PCIe 3.0 x16 PCIe 2.0 x16
Supplementary power connectors None 1x 6-pin
Memory type DDR3 GDDR5
Maximum RAM amount 2 GB 1 GB
Display Connectors 1x DVI, 1x HDMI, 1x DisplayPort 2x DVI, 1x HDMI, 2x mini-DisplayPort
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  • Radeon HD 6850 has 95% more power consumption, than GeForce GT 640.
  • GeForce GT 640 is connected by PCIe 3.0 x16, and Radeon HD 6850 uses PCIe 2.0 x16 interface.
  • GeForce GT 640 has 1 GB more memory, than Radeon HD 6850.
  • Both cards are used in Desktops.
  • GeForce GT 640 is build with Kepler architecture, and Radeon HD 6850 - with TeraScale 2.
  • GeForce GT 640 is manufactured by 28 nm process technology, and Radeon HD 6850 - by 40 nm process technology.
  • Radeon HD 6850 is 53 mm longer, than GeForce GT 640.

Game benchmarks

high / 1080p 2−3 9−10
ultra / 1080p 1−2 5−6
QHD / 1440p 0−1 0−1
low / 720p 14−16 21−24
medium / 1080p 5−6 12−14
The average gaming FPS of Radeon HD 6850 in Assassin's Creed Odyssey is 100% more, than GeForce GT 640.

Full Specs

  GeForce GT 640 Radeon HD 6850
Architecture Kepler TeraScale 2
Code name GK107 Barts
Type Desktop Desktop
Release date 5 June 2012 21 October 2010
Pipelines 384 960
Core clock speed 902 MHz
Transistor count 1,270 million 1,700 million
Manufacturing process technology 28 nm 40 nm
Texture fill rate 28.86 37.20
Floating-point performance 692.7 gflops 1,488.0 gflops
Length 145 mm 198 mm
Memory bus width 128 Bit 256 Bit
Memory clock speed 1782 MHz
Memory bandwidth 28.51 GB/s 128.0 GB/s
DirectX 12 (11_0)
Shader Model 5.1 5.0
OpenGL 4.6 4.4
OpenCL 1.2 1.2
Vulkan 1.1.126
CUDA 3.0
Bus support AGP
Bitcoin / BTC (SHA256) 24 Mh/s 139 Mh/s
Eyefinity +
Design reference
CrossFire +
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