GeForce GT 640M LE vs Radeon R7 M465X
When choosing between GeForce GT 640M LE and Radeon R7 M465X, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GT 640M LE and Radeon R7 M465X.
Radeon R7 M465X
GeForce GT 640M LE is a Laptop Graphics Card
Note: GeForce GT 640M LE is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GT 640M LE here:
Main Specs
GeForce GT 640M LE | Radeon R7 M465X | |
Power consumption (TDP) | 20 Watt | |
Interface | PCIe 2.0 x16 | PCIe 3.0 x16 |
Memory type | DDR3\DDR5 | GDDR5 |
Maximum RAM amount | 2 GB | 2 GB |
Display Connectors | No outputs | No outputs |
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- GeForce GT 640M LE is connected by PCIe 2.0 x16, and Radeon R7 M465X uses PCIe 3.0 x16 interface.
- GeForce GT 640M LE and Radeon R7 M465X have maximum RAM of 2 GB.
- GeForce GT 640M LE is used in Laptops, and Radeon R7 M465X - in Desktops.
- GeForce GT 640M LE is build with Fermi / Kepler architecture, and Radeon R7 M465X - with GCN 1.0.
- GeForce GT 640M LE and Radeon R7 M465X are manufactured by 28 nm process technology.
- Memory clock speed of Radeon R7 M465X is 2700 MHz higher, than GeForce GT 640M LE.
Game benchmarks
high / 1080p | 0−1 | 8−9 |
ultra / 1080p | − | 4−5 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 1−2 | 18−20 |
medium / 1080p | 0−1 | 10−11 |
The average gaming FPS of Radeon R7 M465X in Assassin's Creed Odyssey is 1800% more, than GeForce GT 640M LE. | ||
high / 1080p | − | 12−14 |
ultra / 1080p | − | 10−12 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 0−1 | 27−30 |
medium / 1080p | − | 14−16 |
low / 768p | 50−55 | 45−50 |
high / 1080p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of GeForce GT 640M LE in Call of Duty: Warzone is 6% more, than Radeon R7 M465X. | ||
low / 768p | 60−65 | 150−160 |
medium / 768p | 27−30 | 120−130 |
ultra / 1080p | 7−8 | 60−65 |
QHD / 1440p | − | 30−35 |
4K / 2160p | − | 27−30 |
high / 768p | 16−18 | 90−95 |
The average gaming FPS of Radeon R7 M465X in Counter-Strike: Global Offensive is 285% more, than GeForce GT 640M LE. | ||
low / 768p | 70−75 | 55−60 |
ultra / 1080p | 0−1 | 21−24 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GeForce GT 640M LE in Cyberpunk 2077 is 15% more, than Radeon R7 M465X. | ||
low / 768p | 45−50 | 85−90 |
medium / 768p | 10−11 | 65−70 |
ultra / 1080p | 0−1 | 35−40 |
The average gaming FPS of Radeon R7 M465X in Dota 2 is 165% more, than GeForce GT 640M LE. | ||
high / 1080p | − | 9−10 |
ultra / 1080p | − | 9−10 |
4K / 2160p | − | 4−5 |
low / 720p | 0−1 | 21−24 |
medium / 1080p | − | 10−11 |
high / 1080p | − | 16−18 |
ultra / 1080p | − | 10−12 |
low / 720p | 21−24 | 65−70 |
medium / 1080p | 0−1 | 27−30 |
The average gaming FPS of Radeon R7 M465X in Fortnite is 204% more, than GeForce GT 640M LE. | ||
high / 1080p | 0−1 | 14−16 |
ultra / 1080p | − | 12−14 |
QHD / 1440p | 0−1 | 2−3 |
low / 720p | 0−1 | 30−33 |
medium / 1080p | 0−1 | 16−18 |
low / 768p | 18−20 | 55−60 |
medium / 768p | − | 50−55 |
high / 1080p | 0−1 | 14−16 |
ultra / 1080p | − | 7−8 |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 12−14 | − |
The average gaming FPS of Radeon R7 M465X in Grand Theft Auto V is 200% more, than GeForce GT 640M LE. | ||
high / 1080p | − | 5−6 |
ultra / 1080p | − | 4−5 |
4K / 2160p | − | 0−1 |
low / 720p | 0−1 | 14−16 |
medium / 1080p | − | 7−8 |
low / 768p | 75−80 | 95−100 |
high / 1080p | 27−30 | 90−95 |
ultra / 1080p | − | 85−90 |
medium / 1080p | − | 95−100 |
The average gaming FPS of Radeon R7 M465X in Minecraft is 79% more, than GeForce GT 640M LE. | ||
high / 1080p | − | 18−20 |
ultra / 1080p | − | 14−16 |
low / 720p | 8−9 | 35−40 |
medium / 1080p | − | 18−20 |
The average gaming FPS of Radeon R7 M465X in PLAYERUNKNOWN'S BATTLEGROUNDS is 362% more, than GeForce GT 640M LE. | ||
ultra / 1080p | − | 8−9 |
QHD / 1440p | − | 0−1 |
low / 720p | 0−1 | 14−16 |
medium / 1080p | − | 10−12 |
low / 768p | 0−1 | 27−30 |
medium / 768p | − | 18−20 |
high / 1080p | − | 10−11 |
ultra / 1080p | − | 7−8 |
4K / 2160p | − | 6−7 |
low / 768p | 45−50 | 85−90 |
medium / 768p | 14−16 | 45−50 |
ultra / 1080p | 0−1 | 21−24 |
high / 768p | 12−14 | 40−45 |
The average gaming FPS of Radeon R7 M465X in World of Tanks is 136% more, than GeForce GT 640M LE. |
Full Specs
GeForce GT 640M LE | Radeon R7 M465X | |
Architecture | Fermi / Kepler | GCN 1.0 |
Code name | N13P-LP | Tropo |
Type | Laptop | Desktop |
Release date | 22 March 2012 | 15 May 2016 |
Pipelines | 384 | 512 |
Core clock speed | 900 MHz | |
Boost Clock | 925 MHz | |
Transistor count | 585 million | 1,500 million |
Manufacturing process technology | 28 nm | 28 nm |
Texture fill rate | 29.60 | |
Floating-point performance | 384.0 gflops | 947.2 gflops |
Memory bus width | 128bit | 128 Bit |
Memory clock speed | 1800 - 4000 MHz | 4500 MHz |
Memory bandwidth | 72 GB/s | |
Shared memory | - | |
DirectX | 12 API | 12 (11_1) |
Shader Model | 5.1 | 5.1 |
OpenGL | 4.5 | 4.6 |
OpenCL | 1.1 | 1.2 |
Vulkan | N/A | 1.2.131 |
CUDA | + | |
CUDA cores | Up to 384 | |
Bus support | PCI Express 2.0, PCI Express 3.0 | |
HDMI | + | |
HDCP | + | |
Maximum VGA resolution | Up to 2048x1536 | |
3D Blu-Ray | + | |
Bitcoin / BTC (SHA256) | 14 Mh/s | |
Laptop size | medium sized | |
Optimus | + | |
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