FirePro S7000 vs GeForce GT 640M
If you are going to buy a new graphics card and are choosing between FirePro S7000 and GeForce GT 640M, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the FirePro S7000 stacks up against GeForce GT 640M, check out specs charts below.
FirePro S7000
GeForce GT 640M is a Laptop Graphics Card
Note: GeForce GT 640M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GT 640M here:
Main Specs
FirePro S7000 | GeForce GT 640M | |
Power consumption (TDP) | 350 Watt | 32 Watt |
Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
Supplementary power connectors | 1x 6-pin | |
Memory type | GDDR5 | DDR3\GDDR5 |
Maximum RAM amount | 4 GB | 2 GB |
Display Connectors | 1x DisplayPort | No outputs |
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- FirePro S7000 has 993% more power consumption, than GeForce GT 640M.
- Both video cards are using PCIe 3.0 x16 interface connection to a motherboard.
- FirePro S7000 has 2 GB more memory, than GeForce GT 640M.
- FirePro S7000 is used in Desktops, and GeForce GT 640M - in Laptops.
- FirePro S7000 is build with GCN 1.0 architecture, and GeForce GT 640M - with Kepler.
- FirePro S7000 and GeForce GT 640M are manufactured by 28 nm process technology.
- Memory clock speed of FirePro S7000 is 3000 MHz higher, than GeForce GT 640M.
Game benchmarks
high / 1080p | 21−24 | 0−1 |
ultra / 1080p | 12−14 | 0−1 |
QHD / 1440p | 7−8 | 0−1 |
4K / 2160p | 5−6 | − |
low / 720p | 40−45 | 10−12 |
medium / 1080p | 27−30 | 2−3 |
The average gaming FPS of FirePro S7000 in Assassin's Creed Odyssey is 483% more, than GeForce GT 640M. | ||
high / 1080p | 30−35 | − |
ultra / 1080p | 27−30 | 3−4 |
QHD / 1440p | 12−14 | 0−1 |
4K / 2160p | 8−9 | − |
low / 720p | 70−75 | 12−14 |
medium / 1080p | 35−40 | 4−5 |
The average gaming FPS of FirePro S7000 in Battlefield 5 is 557% more, than GeForce GT 640M. | ||
low / 768p | 50−55 | 50−55 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
FirePro S7000 and GeForce GT 640M have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 230−240 | 110−120 |
medium / 768p | 200−210 | 85−90 |
ultra / 1080p | 120−130 | 35−40 |
QHD / 1440p | 95−100 | − |
4K / 2160p | 50−55 | 10−11 |
high / 768p | 170−180 | 55−60 |
The average gaming FPS of FirePro S7000 in Counter-Strike: Global Offensive is 159% more, than GeForce GT 640M. | ||
low / 768p | 60−65 | 70−75 |
ultra / 1080p | 50−55 | 12−14 |
medium / 1080p | 55−60 | 45−50 |
The average gaming FPS of FirePro S7000 in Cyberpunk 2077 is 29% more, than GeForce GT 640M. | ||
low / 768p | 120−130 | 70−75 |
medium / 768p | 110−120 | 40−45 |
ultra / 1080p | 80−85 | 18−20 |
The average gaming FPS of FirePro S7000 in Dota 2 is 143% more, than GeForce GT 640M. | ||
high / 1080p | 24−27 | 2−3 |
ultra / 1080p | 24−27 | 2−3 |
QHD / 1440p | 20−22 | − |
4K / 2160p | 8−9 | 0−1 |
low / 720p | 55−60 | 9−10 |
medium / 1080p | 27−30 | 3−4 |
The average gaming FPS of FirePro S7000 in Far Cry 5 is 750% more, than GeForce GT 640M. | ||
high / 1080p | 30−35 | − |
ultra / 1080p | 24−27 | 5−6 |
QHD / 1440p | 16−18 | 1−2 |
low / 720p | 120−130 | 45−50 |
medium / 1080p | 75−80 | 7−8 |
The average gaming FPS of FirePro S7000 in Fortnite is 306% more, than GeForce GT 640M. | ||
high / 1080p | 35−40 | 2−3 |
ultra / 1080p | 27−30 | − |
QHD / 1440p | 14−16 | 0−1 |
4K / 2160p | 14−16 | − |
low / 720p | 70−75 | 14−16 |
medium / 1080p | 40−45 | 5−6 |
The average gaming FPS of FirePro S7000 in Forza Horizon 4 is 614% more, than GeForce GT 640M. | ||
low / 768p | 100−110 | 40−45 |
medium / 768p | 95−100 | − |
high / 1080p | 40−45 | 3−4 |
ultra / 1080p | 18−20 | 2−3 |
QHD / 1440p | 8−9 | 0−1 |
medium / 720p | − | 30−35 |
The average gaming FPS of FirePro S7000 in Grand Theft Auto V is 243% more, than GeForce GT 640M. | ||
high / 1080p | 14−16 | 1−2 |
ultra / 1080p | 10−12 | 0−1 |
QHD / 1440p | 10−11 | − |
4K / 2160p | 3−4 | 0−1 |
low / 720p | 40−45 | 2−3 |
medium / 1080p | 18−20 | 2−3 |
The average gaming FPS of FirePro S7000 in Metro Exodus is 1150% more, than GeForce GT 640M. | ||
low / 768p | 120−130 | 85−90 |
high / 1080p | − | 55−60 |
medium / 1080p | 110−120 | − |
The average gaming FPS of FirePro S7000 in Minecraft is 43% more, than GeForce GT 640M. | ||
high / 1080p | − | 14−16 |
ultra / 1080p | 14−16 | 12−14 |
low / 720p | 70−75 | 24−27 |
medium / 1080p | 18−20 | 14−16 |
The average gaming FPS of FirePro S7000 in PLAYERUNKNOWN'S BATTLEGROUNDS is 105% more, than GeForce GT 640M. | ||
high / 1080p | 16−18 | − |
ultra / 1080p | 10−11 | 3−4 |
QHD / 1440p | 2−3 | 0−1 |
4K / 2160p | 1−2 | − |
low / 720p | 40−45 | 3−4 |
medium / 1080p | 21−24 | − |
The average gaming FPS of FirePro S7000 in Red Dead Redemption 2 is 766% more, than GeForce GT 640M. | ||
low / 768p | 75−80 | 7−8 |
medium / 768p | 45−50 | 6−7 |
high / 1080p | 27−30 | 3−4 |
ultra / 1080p | 14−16 | − |
4K / 2160p | 9−10 | 0−1 |
The average gaming FPS of FirePro S7000 in The Witcher 3: Wild Hunt is 920% more, than GeForce GT 640M. | ||
low / 768p | 90−95 | 70−75 |
medium / 768p | 60−65 | 35−40 |
ultra / 1080p | 40−45 | 12−14 |
high / 768p | 55−60 | 27−30 |
The average gaming FPS of FirePro S7000 in World of Tanks is 70% more, than GeForce GT 640M. |
Full Specs
FirePro S7000 | GeForce GT 640M | |
Architecture | GCN 1.0 | Kepler |
Code name | Pitcairn | N13P-GS |
Type | Workstation | Laptop |
Release date | 27 August 2012 | 22 March 2012 |
Pipelines | 1280 | 384 |
Core clock speed | 950 MHz | |
Boost Clock | 645 MHz | |
Transistor count | 2,800 million | 1,270 million |
Manufacturing process technology | 28 nm | 28 nm |
Texture fill rate | 76.00 | |
Floating-point performance | 2,432 gflops | 480.0 gflops |
Length | 292 mm | |
Memory bus width | 256 Bit | 128bit |
Memory clock speed | 4800 MHz | 1800 - 4000 MHz |
Memory bandwidth | 153.6 GB/s | |
Shared memory | - | |
DirectX | 12 (11_1) | 12 API |
Shader Model | 5.1 | 5.1 |
OpenGL | 4.6 | 4.5 |
OpenCL | 1.2 | 1.1 |
Vulkan | 1.2.131 | 1.1.126 |
CUDA | + | |
CUDA cores | 384 | |
Bus support | PCIe 3.0 | PCI Express 2.0, PCI Express 3.0 |
HDMI | + | |
HDCP | + | |
Maximum VGA resolution | Up to 2048x1536 | |
3D Blu-Ray | + | |
Bitcoin / BTC (SHA256) | 272 Mh/s | 18 Mh/s |
Laptop size | medium sized | |
Optimus | + | |
Form factor | full height / full length | |
DisplayPort count | 1 | |
Dual-link DVI support | + | |
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