GeForce GT 640M vs Radeon HD 4810
When choosing between GeForce GT 640M and Radeon HD 4810, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GT 640M and Radeon HD 4810.
Radeon HD 4810
GeForce GT 640M is a Laptop Graphics Card
Note: GeForce GT 640M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GT 640M here:
Main Specs
GeForce GT 640M | Radeon HD 4810 | |
Power consumption (TDP) | 32 Watt | 95 Watt |
Interface | PCIe 3.0 x16 | PCIe 2.0 x16 |
Supplementary power connectors | 1x 6-pin | |
Memory type | DDR3\GDDR5 | GDDR5 |
Maximum RAM amount | 2 GB | 512 MB |
Display Connectors | No outputs | 2x DVI, 1x S-Video |
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- Radeon HD 4810 has 196% more power consumption, than GeForce GT 640M.
- GeForce GT 640M is connected by PCIe 3.0 x16, and Radeon HD 4810 uses PCIe 2.0 x16 interface.
- Radeon HD 4810 has 510 GB more memory, than GeForce GT 640M.
- GeForce GT 640M is used in Laptops, and Radeon HD 4810 - in Desktops.
- GeForce GT 640M is build with Kepler architecture, and Radeon HD 4810 - with TeraScale.
- GeForce GT 640M is manufactured by 28 nm process technology, and Radeon HD 4810 - by 55 nm process technology.
- Memory clock speed of Radeon HD 4810 is 1800 MHz higher, than GeForce GT 640M.
Game benchmarks
high / 1080p | 0−1 | 0−1 |
ultra / 1080p | 0−1 | − |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 10−12 | 1−2 |
medium / 1080p | 2−3 | 0−1 |
The average gaming FPS of GeForce GT 640M in Assassin's Creed Odyssey is 1000% more, than Radeon HD 4810. | ||
ultra / 1080p | 3−4 | − |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 12−14 | 0−1 |
medium / 1080p | 4−5 | − |
low / 768p | 50−55 | 50−55 |
high / 1080p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
GeForce GT 640M and Radeon HD 4810 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 110−120 | 60−65 |
medium / 768p | 85−90 | 27−30 |
ultra / 1080p | 35−40 | 7−8 |
4K / 2160p | 10−11 | − |
high / 768p | 55−60 | 16−18 |
The average gaming FPS of GeForce GT 640M in Counter-Strike: Global Offensive is 164% more, than Radeon HD 4810. | ||
low / 768p | 70−75 | 70−75 |
ultra / 1080p | 12−14 | 0−1 |
medium / 1080p | 45−50 | 45−50 |
GeForce GT 640M and Radeon HD 4810 have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 70−75 | 45−50 |
medium / 768p | 40−45 | 10−11 |
ultra / 1080p | 18−20 | 0−1 |
The average gaming FPS of GeForce GT 640M in Dota 2 is 96% more, than Radeon HD 4810. | ||
high / 1080p | 2−3 | − |
ultra / 1080p | 2−3 | − |
4K / 2160p | 0−1 | − |
low / 720p | 9−10 | 0−1 |
medium / 1080p | 3−4 | − |
ultra / 1080p | 5−6 | − |
QHD / 1440p | 1−2 | − |
low / 720p | 45−50 | 21−24 |
medium / 1080p | 7−8 | 0−1 |
The average gaming FPS of GeForce GT 640M in Fortnite is 113% more, than Radeon HD 4810. | ||
high / 1080p | 2−3 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 14−16 | 0−1 |
medium / 1080p | 5−6 | 0−1 |
low / 768p | 40−45 | 18−20 |
high / 1080p | 3−4 | 0−1 |
ultra / 1080p | 2−3 | − |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | 30−35 | 12−14 |
The average gaming FPS of GeForce GT 640M in Grand Theft Auto V is 131% more, than Radeon HD 4810. | ||
high / 1080p | 1−2 | − |
ultra / 1080p | 0−1 | − |
4K / 2160p | 0−1 | − |
low / 720p | 2−3 | 0−1 |
medium / 1080p | 2−3 | − |
low / 768p | 85−90 | 75−80 |
high / 1080p | 55−60 | 27−30 |
The average gaming FPS of GeForce GT 640M in Minecraft is 35% more, than Radeon HD 4810. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 12−14 | − |
low / 720p | 24−27 | 8−9 |
medium / 1080p | 14−16 | − |
The average gaming FPS of GeForce GT 640M in PLAYERUNKNOWN'S BATTLEGROUNDS is 212% more, than Radeon HD 4810. | ||
ultra / 1080p | 3−4 | − |
QHD / 1440p | 0−1 | − |
low / 720p | 3−4 | 0−1 |
low / 768p | 7−8 | 0−1 |
medium / 768p | 6−7 | − |
high / 1080p | 3−4 | − |
4K / 2160p | 0−1 | − |
low / 768p | 70−75 | 45−50 |
medium / 768p | 35−40 | 14−16 |
ultra / 1080p | 12−14 | 0−1 |
high / 768p | 27−30 | 12−14 |
The average gaming FPS of GeForce GT 640M in World of Tanks is 84% more, than Radeon HD 4810. |
Full Specs
GeForce GT 640M | Radeon HD 4810 | |
Architecture | Kepler | TeraScale |
Code name | N13P-GS | RV770 |
Type | Laptop | Desktop |
Release date | 22 March 2012 | 28 May 2009 |
Pipelines | 384 | 640 |
Core clock speed | 625 MHz | |
Boost Clock | 645 MHz | |
Transistor count | 1,270 million | 956 million |
Manufacturing process technology | 28 nm | 55 nm |
Texture fill rate | 20.00 | |
Floating-point performance | 480.0 gflops | 800.0 gflops |
Length | 246 mm | |
Memory bus width | 128bit | 128 Bit |
Memory clock speed | 1800 - 4000 MHz | 3600 MHz |
Memory bandwidth | 57.6 GB/s | |
Shared memory | - | |
DirectX | 12 API | 10.1 (10_1) |
Shader Model | 5.1 | 4.1 |
OpenGL | 4.5 | 3.3 |
OpenCL | 1.1 | 1.1 |
Vulkan | 1.1.126 | N/A |
CUDA | + | |
CUDA cores | 384 | |
Bus support | PCI Express 2.0, PCI Express 3.0 | |
HDMI | + | |
HDCP | + | |
Maximum VGA resolution | Up to 2048x1536 | |
3D Blu-Ray | + | |
Bitcoin / BTC (SHA256) | 18 Mh/s | |
Laptop size | medium sized | |
Optimus | + | |
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