GeForce GT 650M SLI vs GeForce GTX 850A
In this comparison between GeForce GT 650M SLI and GeForce GTX 850A you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce GT 650M SLI will be the best choice, for others GeForce GTX 850A will be their preference. Study the comparison tables below and make your choice.
GeForce GTX 850A
GeForce GT 650M SLI is a Laptop Graphics Card
Note: GeForce GT 650M SLI is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GT 650M SLI here:
Main Specs
GeForce GT 650M SLI | GeForce GTX 850A | |
Power consumption (TDP) | 45 Watt | |
Interface | PCIe 3.0 x16 | |
Memory type | GDDR5 | DDR3 |
Maximum RAM amount | 2x2 GB | 2 GB |
Display Connectors | No outputs | |
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- GeForce GT 650M SLI and GeForce GTX 850A have maximum RAM of 2 GB.
- GeForce GT 650M SLI is used in Laptops, and GeForce GTX 850A - in Desktops.
- GeForce GT 650M SLI is build with Kepler architecture, and GeForce GTX 850A - with Maxwell.
- Core clock speed of GeForce GTX 850A is 112 MHz higher, than GeForce GT 650M SLI.
- GeForce GT 650M SLI and GeForce GTX 850A are manufactured by 28 nm process technology.
- Memory clock speed of GeForce GT 650M SLI is 2200 MHz higher, than GeForce GTX 850A.
Game benchmarks
high / 1080p | 12−14 | 1−2 |
ultra / 1080p | 7−8 | 0−1 |
QHD / 1440p | 2−3 | 0−1 |
low / 720p | 24−27 | 12−14 |
medium / 1080p | 14−16 | 3−4 |
The average gaming FPS of GeForce GT 650M SLI in Assassin's Creed Odyssey is 183% more, than GeForce GTX 850A. | ||
high / 1080p | 20−22 | − |
ultra / 1080p | 16−18 | 4−5 |
QHD / 1440p | 3−4 | 0−1 |
low / 720p | 40−45 | 16−18 |
medium / 1080p | 21−24 | 5−6 |
The average gaming FPS of GeForce GT 650M SLI in Battlefield 5 is 200% more, than GeForce GTX 850A. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | − | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
GeForce GT 650M SLI and GeForce GTX 850A have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 180−190 | 120−130 |
medium / 768p | 150−160 | 90−95 |
ultra / 1080p | 80−85 | 40−45 |
QHD / 1440p | 45−50 | 24−27 |
4K / 2160p | 30−33 | 18−20 |
high / 768p | 120−130 | 65−70 |
The average gaming FPS of GeForce GT 650M SLI in Counter-Strike: Global Offensive is 67% more, than GeForce GTX 850A. | ||
low / 768p | 55−60 | 85−90 |
ultra / 1080p | 30−35 | 16−18 |
medium / 1080p | 45−50 | 40−45 |
The average gaming FPS of GeForce GTX 850A in Cyberpunk 2077 is 8% more, than GeForce GT 650M SLI. | ||
low / 768p | 100−110 | 75−80 |
medium / 768p | 80−85 | 50−55 |
ultra / 1080p | 50−55 | 24−27 |
The average gaming FPS of GeForce GT 650M SLI in Dota 2 is 56% more, than GeForce GTX 850A. | ||
high / 1080p | 14−16 | 2−3 |
ultra / 1080p | 12−14 | 2−3 |
4K / 2160p | 5−6 | 0−1 |
low / 720p | 30−35 | 12−14 |
medium / 1080p | 14−16 | 3−4 |
The average gaming FPS of GeForce GT 650M SLI in Far Cry 5 is 260% more, than GeForce GTX 850A. | ||
high / 1080p | 21−24 | 10−11 |
ultra / 1080p | 16−18 | 5−6 |
QHD / 1440p | − | 2−3 |
low / 720p | 85−90 | 50−55 |
medium / 1080p | 40−45 | 10−12 |
The average gaming FPS of GeForce GT 650M SLI in Fortnite is 121% more, than GeForce GTX 850A. | ||
high / 1080p | 21−24 | 4−5 |
ultra / 1080p | 16−18 | − |
QHD / 1440p | 6−7 | 0−1 |
low / 720p | 40−45 | 16−18 |
medium / 1080p | 21−24 | 7−8 |
The average gaming FPS of GeForce GT 650M SLI in Forza Horizon 4 is 222% more, than GeForce GTX 850A. | ||
low / 768p | 75−80 | 45−50 |
medium / 768p | 65−70 | − |
high / 1080p | 21−24 | 5−6 |
ultra / 1080p | 10−11 | 2−3 |
QHD / 1440p | 1−2 | 0−1 |
medium / 720p | − | 35−40 |
The average gaming FPS of GeForce GT 650M SLI in Grand Theft Auto V is 100% more, than GeForce GTX 850A. | ||
high / 1080p | 8−9 | 1−2 |
ultra / 1080p | 6−7 | 0−1 |
4K / 2160p | 2−3 | 0−1 |
low / 720p | 21−24 | 5−6 |
medium / 1080p | 10−11 | 3−4 |
The average gaming FPS of GeForce GT 650M SLI in Metro Exodus is 333% more, than GeForce GTX 850A. | ||
low / 768p | 100−110 | 90−95 |
high / 1080p | − | 85−90 |
ultra / 1080p | 95−100 | 70−75 |
medium / 1080p | 100−110 | 90−95 |
The average gaming FPS of GeForce GT 650M SLI in Minecraft is 20% more, than GeForce GTX 850A. | ||
high / 1080p | 20−22 | − |
ultra / 1080p | 16−18 | 12−14 |
low / 720p | 45−50 | 27−30 |
medium / 1080p | 21−24 | 14−16 |
The average gaming FPS of GeForce GT 650M SLI in PLAYERUNKNOWN'S BATTLEGROUNDS is 61% more, than GeForce GTX 850A. | ||
high / 1080p | 12−14 | − |
ultra / 1080p | 9−10 | 4−5 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 21−24 | 6−7 |
medium / 1080p | 14−16 | − |
The average gaming FPS of GeForce GT 650M SLI in Red Dead Redemption 2 is 220% more, than GeForce GTX 850A. | ||
low / 768p | 40−45 | 12−14 |
medium / 768p | 27−30 | 9−10 |
high / 1080p | 14−16 | 4−5 |
ultra / 1080p | 9−10 | 3−4 |
4K / 2160p | 7−8 | 0−1 |
The average gaming FPS of GeForce GT 650M SLI in The Witcher 3: Wild Hunt is 228% more, than GeForce GTX 850A. | ||
low / 768p | 95−100 | 75−80 |
medium / 768p | 55−60 | 35−40 |
ultra / 1080p | 30−33 | 16−18 |
high / 768p | 45−50 | 30−35 |
The average gaming FPS of GeForce GT 650M SLI in World of Tanks is 41% more, than GeForce GTX 850A. |
Full Specs
GeForce GT 650M SLI | GeForce GTX 850A | |
Architecture | Kepler | Maxwell |
Code name | N13E-GE | GM107 |
Type | Laptop | Desktop |
Release date | 22 March 2012 | 17 March 2014 |
Pipelines | 768 | 640 |
Core clock speed | 790 MHz | 902 MHz |
Boost Clock | 835 MHz | 936 MHz |
Transistor count | 1,870 million | |
Manufacturing process technology | 28 nm | 28 nm |
Texture fill rate | 37.44 | |
Floating-point performance | 1,198 gflops | |
Memory bus width | 2x 128 Bit | 128 Bit |
Memory clock speed | 4000 MHz | 1800 MHz |
Memory bandwidth | 28.8 GB/s | |
Shared memory | - | |
DirectX | DirectX 11, Shader 5.0 | 12 (11_0) |
Shader Model | 5.1 | |
OpenGL | 4.6 | |
OpenCL | 1.2 | |
Vulkan | 1.1.126 | |
CUDA | + | 5.0 |
Laptop size | medium sized | |
Optimus | + | |
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