GeForce GT 650M SLI vs GeForce GTX 960A
In this comparison between GeForce GT 650M SLI and GeForce GTX 960A you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce GT 650M SLI will be the best choice, for others GeForce GTX 960A will be their preference. Study the comparison tables below and make your choice.
GeForce GTX 960A
GeForce GT 650M SLI is a Laptop Graphics Card
Note: GeForce GT 650M SLI is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GT 650M SLI here:
Main Specs
GeForce GT 650M SLI | GeForce GTX 960A | |
Power consumption (TDP) | 75 Watt | |
Interface | MXM-B (3.0) | |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 2x2 GB | 2 GB |
Display Connectors | No outputs | |
Check Price |
- GeForce GT 650M SLI and GeForce GTX 960A have maximum RAM of 2 GB.
- GeForce GT 650M SLI is used in Laptops, and GeForce GTX 960A - in Desktops.
- GeForce GT 650M SLI is build with Kepler architecture, and GeForce GTX 960A - with Maxwell.
- Core clock speed of GeForce GTX 960A is 239 MHz higher, than GeForce GT 650M SLI.
- GeForce GT 650M SLI and GeForce GTX 960A are manufactured by 28 nm process technology.
- Memory clock speed of GeForce GTX 960A is 1012 MHz higher, than GeForce GT 650M SLI.
Game benchmarks
high / 1080p | 12−14 | 12−14 |
ultra / 1080p | 7−8 | 7−8 |
QHD / 1440p | 2−3 | 2−3 |
low / 720p | 24−27 | 24−27 |
medium / 1080p | 14−16 | 14−16 |
GeForce GT 650M SLI and GeForce GTX 960A have the same average FPS in Assassin's Creed Odyssey. | ||
high / 1080p | 20−22 | 20−22 |
ultra / 1080p | 16−18 | 16−18 |
QHD / 1440p | 3−4 | 3−4 |
low / 720p | 40−45 | 40−45 |
medium / 1080p | 21−24 | 21−24 |
GeForce GT 650M SLI and GeForce GTX 960A have the same average FPS in Battlefield 5. | ||
low / 768p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
GeForce GT 650M SLI and GeForce GTX 960A have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 180−190 | 180−190 |
medium / 768p | 150−160 | 150−160 |
ultra / 1080p | 80−85 | 80−85 |
QHD / 1440p | 45−50 | 45−50 |
4K / 2160p | 30−33 | 30−33 |
high / 768p | 120−130 | 120−130 |
GeForce GT 650M SLI and GeForce GTX 960A have the same average FPS in Counter-Strike: Global Offensive. | ||
low / 768p | 55−60 | 55−60 |
ultra / 1080p | 30−35 | 30−35 |
medium / 1080p | 45−50 | 45−50 |
GeForce GT 650M SLI and GeForce GTX 960A have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 100−110 | 100−110 |
medium / 768p | 80−85 | 80−85 |
ultra / 1080p | 50−55 | 50−55 |
GeForce GT 650M SLI and GeForce GTX 960A have the same average FPS in Dota 2. | ||
high / 1080p | 14−16 | 14−16 |
ultra / 1080p | 12−14 | 12−14 |
4K / 2160p | 5−6 | 5−6 |
low / 720p | 30−35 | 30−35 |
medium / 1080p | 14−16 | 14−16 |
GeForce GT 650M SLI and GeForce GTX 960A have the same average FPS in Far Cry 5. | ||
high / 1080p | 21−24 | 21−24 |
ultra / 1080p | 16−18 | 16−18 |
low / 720p | 85−90 | 85−90 |
medium / 1080p | 40−45 | 40−45 |
GeForce GT 650M SLI and GeForce GTX 960A have the same average FPS in Fortnite. | ||
high / 1080p | 21−24 | 21−24 |
ultra / 1080p | 16−18 | 16−18 |
QHD / 1440p | 6−7 | 6−7 |
low / 720p | 40−45 | 40−45 |
medium / 1080p | 21−24 | 21−24 |
GeForce GT 650M SLI and GeForce GTX 960A have the same average FPS in Forza Horizon 4. | ||
low / 768p | 75−80 | 75−80 |
medium / 768p | 65−70 | 65−70 |
high / 1080p | 21−24 | 21−24 |
ultra / 1080p | 10−11 | 10−11 |
QHD / 1440p | 1−2 | 1−2 |
GeForce GT 650M SLI and GeForce GTX 960A have the same average FPS in Grand Theft Auto V. | ||
high / 1080p | 8−9 | 8−9 |
ultra / 1080p | 6−7 | 6−7 |
4K / 2160p | 2−3 | 2−3 |
low / 720p | 21−24 | 21−24 |
medium / 1080p | 10−11 | 10−11 |
GeForce GT 650M SLI and GeForce GTX 960A have the same average FPS in Metro Exodus. | ||
low / 768p | 100−110 | 100−110 |
ultra / 1080p | 95−100 | 95−100 |
medium / 1080p | 100−110 | 100−110 |
GeForce GT 650M SLI and GeForce GTX 960A have the same average FPS in Minecraft. | ||
high / 1080p | 20−22 | 20−22 |
ultra / 1080p | 16−18 | 16−18 |
low / 720p | 45−50 | 45−50 |
medium / 1080p | 21−24 | 21−24 |
GeForce GT 650M SLI and GeForce GTX 960A have the same average FPS in PLAYERUNKNOWN'S BATTLEGROUNDS. | ||
high / 1080p | 12−14 | 12−14 |
ultra / 1080p | 9−10 | 9−10 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 21−24 | 21−24 |
medium / 1080p | 14−16 | 14−16 |
GeForce GT 650M SLI and GeForce GTX 960A have the same average FPS in Red Dead Redemption 2. | ||
low / 768p | 40−45 | 40−45 |
medium / 768p | 27−30 | 27−30 |
high / 1080p | 14−16 | 14−16 |
ultra / 1080p | 9−10 | 9−10 |
4K / 2160p | 7−8 | 7−8 |
GeForce GT 650M SLI and GeForce GTX 960A have the same average FPS in The Witcher 3: Wild Hunt. | ||
low / 768p | 95−100 | 95−100 |
medium / 768p | 55−60 | 55−60 |
ultra / 1080p | 30−33 | 30−33 |
high / 768p | 45−50 | 45−50 |
GeForce GT 650M SLI and GeForce GTX 960A have the same average FPS in World of Tanks. |
Full Specs
GeForce GT 650M SLI | GeForce GTX 960A | |
Architecture | Kepler | Maxwell |
Code name | N13E-GE | GM107 |
Type | Laptop | Desktop |
Release date | 22 March 2012 | 13 March 2015 |
Pipelines | 768 | 640 |
Core clock speed | 790 MHz | 1029 MHz |
Boost Clock | 835 MHz | 1085 MHz |
Transistor count | 1,870 million | |
Manufacturing process technology | 28 nm | 28 nm |
Texture fill rate | 43.40 | |
Floating-point performance | 1,389 gflops | |
Memory bus width | 2x 128 Bit | 128 Bit |
Memory clock speed | 4000 MHz | 5012 MHz |
Memory bandwidth | 80.19 GB/s | |
Shared memory | - | |
DirectX | DirectX 11, Shader 5.0 | 12 (11_0) |
Shader Model | 5.1 | |
OpenGL | 4.6 | |
OpenCL | 1.2 | |
Vulkan | 1.1.126 | |
CUDA | + | 5.0 |
Bitcoin / BTC (SHA256) | 180 Mh/s | |
Laptop size | medium sized | |
Optimus | + | |
Check Price |
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