GeForce GT 650M SLI vs HD Graphics 630
In this comparison between GeForce GT 650M SLI and HD Graphics 630 you will find out which graphics card performs better in today's games. Bear in mind that third-party versions may have more efficient cooling and higher clock speeds. This will increase cards' performance, though not by much. In addition to raw power you should also take into account the dimensions. Thicker models simply will not fit into a small mini-ITX case. The resolution of your monitor also affects the choice, since 4K gameplay requires a more powerful GPU. And don't overspend on the graphics card. Other parts of your build may also need to be upgraded, save some money for the CPU or power supply. For some people GeForce GT 650M SLI will be the best choice, for others HD Graphics 630 will be their preference. Study the comparison tables below and make your choice.
HD Graphics 630
GeForce GT 650M SLI is a Laptop Graphics Card
Note: GeForce GT 650M SLI is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GT 650M SLI here:
Main Specs
GeForce GT 650M SLI | HD Graphics 630 | |
Power consumption (TDP) | 15 Watt | |
Interface | PCIe 3.0 x1 | |
Memory type | GDDR5 | DDR3L/LPDDR3/LPDDR4 |
Maximum RAM amount | 2x2 GB | 64 GB |
Display Connectors | No outputs | |
Check Price |
- HD Graphics 630 has 62 GB more memory, than GeForce GT 650M SLI.
- GeForce GT 650M SLI is used in Laptops, and HD Graphics 630 - in Desktops.
- GeForce GT 650M SLI is build with Kepler architecture, and HD Graphics 630 - with Gen. 9.5 Kaby Lake.
- Core clock speed of GeForce GT 650M SLI is 490 MHz higher, than HD Graphics 630.
- GeForce GT 650M SLI is manufactured by 28 nm process technology, and HD Graphics 630 - by 14 nm process technology.
Game benchmarks
high / 1080p | 12−14 | 3−4 |
ultra / 1080p | 7−8 | 1−2 |
QHD / 1440p | 2−3 | 0−1 |
low / 720p | 24−27 | 14−16 |
medium / 1080p | 14−16 | 5−6 |
The average gaming FPS of GeForce GT 650M SLI in Assassin's Creed Odyssey is 150% more, than HD Graphics 630. | ||
high / 1080p | 20−22 | 7−8 |
ultra / 1080p | 16−18 | 5−6 |
QHD / 1440p | 3−4 | 0−1 |
low / 720p | 40−45 | 18−20 |
medium / 1080p | 21−24 | 8−9 |
The average gaming FPS of GeForce GT 650M SLI in Battlefield 5 is 150% more, than HD Graphics 630. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | − | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
GeForce GT 650M SLI and HD Graphics 630 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 180−190 | 120−130 |
medium / 768p | 150−160 | 95−100 |
ultra / 1080p | 80−85 | 45−50 |
QHD / 1440p | 45−50 | 24−27 |
4K / 2160p | 30−33 | − |
high / 768p | 120−130 | 70−75 |
The average gaming FPS of GeForce GT 650M SLI in Counter-Strike: Global Offensive is 63% more, than HD Graphics 630. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 30−35 | 20−22 |
medium / 1080p | 45−50 | 40−45 |
GeForce GT 650M SLI and HD Graphics 630 have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 100−110 | 75−80 |
medium / 768p | 80−85 | 55−60 |
ultra / 1080p | 50−55 | 27−30 |
The average gaming FPS of GeForce GT 650M SLI in Dota 2 is 48% more, than HD Graphics 630. | ||
high / 1080p | 14−16 | 3−4 |
ultra / 1080p | 12−14 | 3−4 |
4K / 2160p | 5−6 | 0−1 |
low / 720p | 30−35 | 14−16 |
medium / 1080p | 14−16 | 5−6 |
The average gaming FPS of GeForce GT 650M SLI in Far Cry 5 is 200% more, than HD Graphics 630. | ||
high / 1080p | 21−24 | 12−14 |
ultra / 1080p | 16−18 | 7−8 |
QHD / 1440p | − | 4−5 |
low / 720p | 85−90 | 55−60 |
medium / 1080p | 40−45 | 14−16 |
The average gaming FPS of GeForce GT 650M SLI in Fortnite is 82% more, than HD Graphics 630. | ||
high / 1080p | 21−24 | 6−7 |
ultra / 1080p | 16−18 | 6−7 |
QHD / 1440p | 6−7 | 0−1 |
low / 720p | 40−45 | 20−22 |
medium / 1080p | 21−24 | 9−10 |
The average gaming FPS of GeForce GT 650M SLI in Forza Horizon 4 is 160% more, than HD Graphics 630. | ||
low / 768p | 75−80 | 45−50 |
medium / 768p | 65−70 | − |
high / 1080p | 21−24 | 8−9 |
ultra / 1080p | 10−11 | 3−4 |
QHD / 1440p | 1−2 | 0−1 |
medium / 720p | − | 40−45 |
The average gaming FPS of GeForce GT 650M SLI in Grand Theft Auto V is 89% more, than HD Graphics 630. | ||
high / 1080p | 8−9 | 2−3 |
ultra / 1080p | 6−7 | 0−1 |
4K / 2160p | 2−3 | 0−1 |
low / 720p | 21−24 | 7−8 |
medium / 1080p | 10−11 | 3−4 |
The average gaming FPS of GeForce GT 650M SLI in Metro Exodus is 225% more, than HD Graphics 630. | ||
low / 768p | 100−110 | 85−90 |
high / 1080p | − | 65−70 |
ultra / 1080p | 95−100 | − |
medium / 1080p | 100−110 | − |
The average gaming FPS of GeForce GT 650M SLI in Minecraft is 20% more, than HD Graphics 630. | ||
high / 1080p | 20−22 | − |
ultra / 1080p | 16−18 | 12−14 |
low / 720p | 45−50 | 27−30 |
medium / 1080p | 21−24 | 14−16 |
The average gaming FPS of GeForce GT 650M SLI in PLAYERUNKNOWN'S BATTLEGROUNDS is 61% more, than HD Graphics 630. | ||
high / 1080p | 12−14 | 6−7 |
ultra / 1080p | 9−10 | 4−5 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 21−24 | 7−8 |
medium / 1080p | 14−16 | − |
The average gaming FPS of GeForce GT 650M SLI in Red Dead Redemption 2 is 150% more, than HD Graphics 630. | ||
low / 768p | 40−45 | 16−18 |
medium / 768p | 27−30 | 12−14 |
high / 1080p | 14−16 | 6−7 |
ultra / 1080p | 9−10 | 4−5 |
4K / 2160p | 7−8 | 1−2 |
The average gaming FPS of GeForce GT 650M SLI in The Witcher 3: Wild Hunt is 150% more, than HD Graphics 630. | ||
low / 768p | 95−100 | 70−75 |
medium / 768p | 55−60 | 35−40 |
ultra / 1080p | 30−33 | 16−18 |
high / 768p | 45−50 | 30−35 |
The average gaming FPS of GeForce GT 650M SLI in World of Tanks is 48% more, than HD Graphics 630. |
Full Specs
GeForce GT 650M SLI | HD Graphics 630 | |
Architecture | Kepler | Gen. 9.5 Kaby Lake |
Code name | N13E-GE | Kaby-Lake-H-GT2 |
Type | Laptop | Desktop |
Release date | 22 March 2012 | 1 January 2017 |
Pipelines | 768 | 24 |
Core clock speed | 790 MHz | 300 MHz |
Boost Clock | 835 MHz | 1150 MHz |
Transistor count | 189 million | |
Manufacturing process technology | 28 nm | 14 nm |
Texture fill rate | 26.40 | |
Floating-point performance | 441.6 gflops | |
Memory bus width | 2x 128 Bit | 64/128 Bit |
Memory clock speed | 4000 MHz | |
Shared memory | - | + |
DirectX | DirectX 11, Shader 5.0 | 12 (12_1) |
Shader Model | 6.4 | |
OpenGL | 4.6 | |
OpenCL | 2.1 | |
Vulkan | 1.1.103 | |
CUDA | + | |
Laptop size | medium sized | |
Optimus | + | |
Quick Sync | + | |
Check Price |
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