GeForce GT 650M SLI vs Quadro 500M
Find out if it is worth upgrading your current GPU setup by comparing GeForce GT 650M SLI and Quadro 500M. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce GT 650M SLI and Quadro 500M. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
Quadro 500M
![](/static/img/graphics-card.jpg)
GeForce GT 650M SLI is a Laptop Graphics Card
Note: GeForce GT 650M SLI is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GT 650M SLI here:
Main Specs
GeForce GT 650M SLI | Quadro 500M | |
Power consumption (TDP) | 35 Watt | |
Interface | MXM-A (3.0) | |
Memory type | GDDR5 | DDR3 |
Maximum RAM amount | 2x2 GB | 1 GB |
Display Connectors | No outputs | |
Check Price |
- GeForce GT 650M SLI has 1 GB more memory, than Quadro 500M.
- GeForce GT 650M SLI is used in Laptops, and Quadro 500M - in Desktops.
- GeForce GT 650M SLI is build with Kepler architecture, and Quadro 500M - with Fermi.
- Core clock speed of GeForce GT 650M SLI is 90 MHz higher, than Quadro 500M.
- GeForce GT 650M SLI is manufactured by 28 nm process technology, and Quadro 500M - by 40 nm process technology.
- Memory clock speed of GeForce GT 650M SLI is 2200 MHz higher, than Quadro 500M.
Game benchmarks
high / 1080p | 12−14 | 0−1 |
ultra / 1080p | 7−8 | − |
QHD / 1440p | 2−3 | 0−1 |
low / 720p | 24−27 | 1−2 |
medium / 1080p | 14−16 | 0−1 |
The average gaming FPS of GeForce GT 650M SLI in Assassin's Creed Odyssey is 2400% more, than Quadro 500M. | ||
high / 1080p | 20−22 | − |
ultra / 1080p | 16−18 | − |
QHD / 1440p | 3−4 | 0−1 |
low / 720p | 40−45 | 0−1 |
medium / 1080p | 21−24 | − |
low / 768p | 45−50 | 50−55 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Quadro 500M in Call of Duty: Warzone is 10% more, than GeForce GT 650M SLI. | ||
low / 768p | 180−190 | 60−65 |
medium / 768p | 150−160 | 27−30 |
ultra / 1080p | 80−85 | 7−8 |
QHD / 1440p | 45−50 | − |
4K / 2160p | 30−33 | − |
high / 768p | 120−130 | 16−18 |
The average gaming FPS of GeForce GT 650M SLI in Counter-Strike: Global Offensive is 385% more, than Quadro 500M. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 30−35 | 0−1 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of Quadro 500M in Cyberpunk 2077 is 15% more, than GeForce GT 650M SLI. | ||
low / 768p | 100−110 | 45−50 |
medium / 768p | 80−85 | 10−11 |
ultra / 1080p | 50−55 | 0−1 |
The average gaming FPS of GeForce GT 650M SLI in Dota 2 is 220% more, than Quadro 500M. | ||
high / 1080p | 14−16 | − |
ultra / 1080p | 12−14 | − |
4K / 2160p | 5−6 | − |
low / 720p | 30−35 | 0−1 |
medium / 1080p | 14−16 | − |
high / 1080p | 21−24 | − |
ultra / 1080p | 16−18 | − |
low / 720p | 85−90 | 21−24 |
medium / 1080p | 40−45 | 0−1 |
The average gaming FPS of GeForce GT 650M SLI in Fortnite is 295% more, than Quadro 500M. | ||
high / 1080p | 21−24 | 0−1 |
ultra / 1080p | 16−18 | − |
QHD / 1440p | 6−7 | 0−1 |
low / 720p | 40−45 | 0−1 |
medium / 1080p | 21−24 | 0−1 |
low / 768p | 75−80 | 18−20 |
medium / 768p | 65−70 | − |
high / 1080p | 21−24 | 0−1 |
ultra / 1080p | 10−11 | − |
QHD / 1440p | 1−2 | 0−1 |
medium / 720p | − | 12−14 |
The average gaming FPS of GeForce GT 650M SLI in Grand Theft Auto V is 305% more, than Quadro 500M. | ||
high / 1080p | 8−9 | − |
ultra / 1080p | 6−7 | − |
4K / 2160p | 2−3 | − |
low / 720p | 21−24 | 0−1 |
medium / 1080p | 10−11 | − |
low / 768p | 100−110 | 75−80 |
high / 1080p | − | 27−30 |
ultra / 1080p | 95−100 | − |
medium / 1080p | 100−110 | − |
The average gaming FPS of GeForce GT 650M SLI in Minecraft is 36% more, than Quadro 500M. | ||
high / 1080p | 20−22 | − |
ultra / 1080p | 16−18 | − |
low / 720p | 45−50 | 8−9 |
medium / 1080p | 21−24 | − |
The average gaming FPS of GeForce GT 650M SLI in PLAYERUNKNOWN'S BATTLEGROUNDS is 487% more, than Quadro 500M. | ||
high / 1080p | 12−14 | − |
ultra / 1080p | 9−10 | − |
QHD / 1440p | 0−1 | − |
low / 720p | 21−24 | 0−1 |
medium / 1080p | 14−16 | − |
low / 768p | 40−45 | 0−1 |
medium / 768p | 27−30 | − |
high / 1080p | 14−16 | − |
ultra / 1080p | 9−10 | − |
4K / 2160p | 7−8 | − |
low / 768p | 95−100 | 45−50 |
medium / 768p | 55−60 | 14−16 |
ultra / 1080p | 30−33 | 0−1 |
high / 768p | 45−50 | 12−14 |
The average gaming FPS of GeForce GT 650M SLI in World of Tanks is 168% more, than Quadro 500M. |
Full Specs
GeForce GT 650M SLI | Quadro 500M | |
Architecture | Kepler | Fermi |
Code name | N13E-GE | GF108 |
Type | Laptop | Workstation |
Release date | 22 March 2012 | 22 February 2011 |
Pipelines | 768 | 96 |
Core clock speed | 790 MHz | 700 MHz |
Boost Clock | 835 MHz | |
Transistor count | 585 million | |
Manufacturing process technology | 28 nm | 40 nm |
Texture fill rate | 11.20 | |
Floating-point performance | 268.8 gflops | |
Memory bus width | 2x 128 Bit | 128 Bit |
Memory clock speed | 4000 MHz | 1800 MHz |
Memory bandwidth | 28.8 GB/s | |
Shared memory | - | |
DirectX | DirectX 11, Shader 5.0 | 12 (11_0) |
Shader Model | 5.1 | |
OpenGL | 4.6 | |
OpenCL | 1.1 | |
Vulkan | N/A | |
CUDA | + | 2.1 |
Laptop size | medium sized | |
Optimus | + | |
Check Price |