GeForce GT 650M SLI vs Radeon HD 4770
When comparing GeForce GT 650M SLI and Radeon HD 4770, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GeForce GT 650M SLI and Radeon HD 4770 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
Radeon HD 4770
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GeForce GT 650M SLI is a Laptop Graphics Card
Note: GeForce GT 650M SLI is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GT 650M SLI here:
Main Specs
GeForce GT 650M SLI | Radeon HD 4770 | |
Power consumption (TDP) | 80 Watt | |
Interface | PCIe 2.0 x16 | |
Supplementary power connectors | 1x 6-pin | |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 2x2 GB | 512 MB |
Display Connectors | 2x DVI, 1x S-Video | |
Check Price |
- Radeon HD 4770 has 510 GB more memory, than GeForce GT 650M SLI.
- GeForce GT 650M SLI is used in Laptops, and Radeon HD 4770 - in Desktops.
- GeForce GT 650M SLI is build with Kepler architecture, and Radeon HD 4770 - with TeraScale.
- Core clock speed of GeForce GT 650M SLI is 40 MHz higher, than Radeon HD 4770.
- GeForce GT 650M SLI is manufactured by 28 nm process technology, and Radeon HD 4770 - by 40 nm process technology.
- Memory clock speed of GeForce GT 650M SLI is 800 MHz higher, than Radeon HD 4770.
Game benchmarks
high / 1080p | 12−14 | 1−2 |
ultra / 1080p | 7−8 | 0−1 |
QHD / 1440p | 2−3 | 0−1 |
low / 720p | 24−27 | 10−12 |
medium / 1080p | 14−16 | 2−3 |
The average gaming FPS of GeForce GT 650M SLI in Assassin's Creed Odyssey is 240% more, than Radeon HD 4770. | ||
high / 1080p | 20−22 | − |
ultra / 1080p | 16−18 | 3−4 |
QHD / 1440p | 3−4 | 0−1 |
low / 720p | 40−45 | 12−14 |
medium / 1080p | 21−24 | 4−5 |
The average gaming FPS of GeForce GT 650M SLI in Battlefield 5 is 285% more, than Radeon HD 4770. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Radeon HD 4770 in Call of Duty: Warzone is 10% more, than GeForce GT 650M SLI. | ||
low / 768p | 180−190 | 110−120 |
medium / 768p | 150−160 | 85−90 |
ultra / 1080p | 80−85 | 35−40 |
QHD / 1440p | 45−50 | − |
4K / 2160p | 30−33 | 10−11 |
high / 768p | 120−130 | 60−65 |
The average gaming FPS of GeForce GT 650M SLI in Counter-Strike: Global Offensive is 85% more, than Radeon HD 4770. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 30−35 | 14−16 |
medium / 1080p | 45−50 | 45−50 |
GeForce GT 650M SLI and Radeon HD 4770 have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 100−110 | 70−75 |
medium / 768p | 80−85 | 45−50 |
ultra / 1080p | 50−55 | 18−20 |
The average gaming FPS of GeForce GT 650M SLI in Dota 2 is 73% more, than Radeon HD 4770. | ||
high / 1080p | 14−16 | 2−3 |
ultra / 1080p | 12−14 | 2−3 |
4K / 2160p | 5−6 | 0−1 |
low / 720p | 30−35 | 10−11 |
medium / 1080p | 14−16 | 3−4 |
The average gaming FPS of GeForce GT 650M SLI in Far Cry 5 is 350% more, than Radeon HD 4770. | ||
high / 1080p | 21−24 | − |
ultra / 1080p | 16−18 | 5−6 |
QHD / 1440p | − | 1−2 |
low / 720p | 85−90 | 45−50 |
medium / 1080p | 40−45 | 8−9 |
The average gaming FPS of GeForce GT 650M SLI in Fortnite is 145% more, than Radeon HD 4770. | ||
high / 1080p | 21−24 | 3−4 |
ultra / 1080p | 16−18 | − |
QHD / 1440p | 6−7 | 0−1 |
low / 720p | 40−45 | 14−16 |
medium / 1080p | 21−24 | 5−6 |
The average gaming FPS of GeForce GT 650M SLI in Forza Horizon 4 is 262% more, than Radeon HD 4770. | ||
low / 768p | 75−80 | 40−45 |
medium / 768p | 65−70 | − |
high / 1080p | 21−24 | 3−4 |
ultra / 1080p | 10−11 | 2−3 |
QHD / 1440p | 1−2 | 0−1 |
medium / 720p | − | 35−40 |
The average gaming FPS of GeForce GT 650M SLI in Grand Theft Auto V is 125% more, than Radeon HD 4770. | ||
high / 1080p | 8−9 | 1−2 |
ultra / 1080p | 6−7 | 0−1 |
4K / 2160p | 2−3 | 0−1 |
low / 720p | 21−24 | 3−4 |
medium / 1080p | 10−11 | 2−3 |
The average gaming FPS of GeForce GT 650M SLI in Metro Exodus is 550% more, than Radeon HD 4770. | ||
low / 768p | 100−110 | 85−90 |
high / 1080p | − | 55−60 |
ultra / 1080p | 95−100 | − |
medium / 1080p | 100−110 | − |
The average gaming FPS of GeForce GT 650M SLI in Minecraft is 20% more, than Radeon HD 4770. | ||
high / 1080p | 20−22 | 14−16 |
ultra / 1080p | 16−18 | 12−14 |
low / 720p | 45−50 | 24−27 |
medium / 1080p | 21−24 | 14−16 |
The average gaming FPS of GeForce GT 650M SLI in PLAYERUNKNOWN'S BATTLEGROUNDS is 58% more, than Radeon HD 4770. | ||
high / 1080p | 12−14 | − |
ultra / 1080p | 9−10 | 3−4 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 21−24 | 4−5 |
medium / 1080p | 14−16 | − |
The average gaming FPS of GeForce GT 650M SLI in Red Dead Redemption 2 is 300% more, than Radeon HD 4770. | ||
low / 768p | 40−45 | 8−9 |
medium / 768p | 27−30 | 7−8 |
high / 1080p | 14−16 | 3−4 |
ultra / 1080p | 9−10 | 3−4 |
4K / 2160p | 7−8 | 0−1 |
The average gaming FPS of GeForce GT 650M SLI in The Witcher 3: Wild Hunt is 360% more, than Radeon HD 4770. | ||
low / 768p | 95−100 | 70−75 |
medium / 768p | 55−60 | 35−40 |
ultra / 1080p | 30−33 | 12−14 |
high / 768p | 45−50 | 30−33 |
The average gaming FPS of GeForce GT 650M SLI in World of Tanks is 52% more, than Radeon HD 4770. |
Full Specs
GeForce GT 650M SLI | Radeon HD 4770 | |
Architecture | Kepler | TeraScale |
Code name | N13E-GE | RV740 |
Type | Laptop | Desktop |
Release date | 22 March 2012 | 28 April 2009 |
Pipelines | 768 | 640 |
Core clock speed | 790 MHz | 750 MHz |
Boost Clock | 835 MHz | |
Transistor count | 826 million | |
Manufacturing process technology | 28 nm | 40 nm |
Texture fill rate | 24.00 | |
Floating-point performance | 960.0 gflops | |
Length | 203 mm | |
Memory bus width | 2x 128 Bit | 128 Bit |
Memory clock speed | 4000 MHz | 3200 MHz |
Memory bandwidth | 51.2 GB/s | |
Shared memory | - | |
DirectX | DirectX 11, Shader 5.0 | 10.1 (10_1) |
Shader Model | 4.1 | |
OpenGL | 3.3 | |
OpenCL | 1.1 | |
Vulkan | N/A | |
CUDA | + | |
Laptop size | medium sized | |
Optimus | + | |
Check Price |
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