GeForce GT 650M SLI vs Radeon HD 4830
If you are going to buy a new graphics card and are choosing between GeForce GT 650M SLI and Radeon HD 4830, there are a couple of things to consider. Cards with more VRAM in general perform better and allow you to play on higher graphics settings. Size also makes a difference. A model with a large heatsink can occupy up to three expansion slots on a motherboard. Be sure you have enough room in your PC case. When comparing GPUs with different architectures, more processing cores and even higher TFLOPS will not always translate to better performance. To help you decide which GPU you need, we have measured frame rates in a number of popular games. For more on how the GeForce GT 650M SLI stacks up against Radeon HD 4830, check out specs charts below.
Radeon HD 4830
![](/static/img/graphics-card.jpg)
GeForce GT 650M SLI is a Laptop Graphics Card
Note: GeForce GT 650M SLI is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GT 650M SLI here:
Main Specs
GeForce GT 650M SLI | Radeon HD 4830 | |
Power consumption (TDP) | 95 Watt | |
Interface | PCIe 2.0 x16 | |
Supplementary power connectors | 1x 6-pin | |
Memory type | GDDR5 | GDDR3 |
Maximum RAM amount | 2x2 GB | 512 MB |
Display Connectors | 2x DVI, 1x S-Video | |
Check Price |
- Radeon HD 4830 has 510 GB more memory, than GeForce GT 650M SLI.
- GeForce GT 650M SLI is used in Laptops, and Radeon HD 4830 - in Desktops.
- GeForce GT 650M SLI is build with Kepler architecture, and Radeon HD 4830 - with TeraScale.
- Core clock speed of GeForce GT 650M SLI is 215 MHz higher, than Radeon HD 4830.
- GeForce GT 650M SLI is manufactured by 28 nm process technology, and Radeon HD 4830 - by 55 nm process technology.
- Memory clock speed of GeForce GT 650M SLI is 2200 MHz higher, than Radeon HD 4830.
Game benchmarks
high / 1080p | 12−14 | 0−1 |
ultra / 1080p | 7−8 | 0−1 |
QHD / 1440p | 2−3 | 0−1 |
low / 720p | 24−27 | 10−12 |
medium / 1080p | 14−16 | 2−3 |
The average gaming FPS of GeForce GT 650M SLI in Assassin's Creed Odyssey is 233% more, than Radeon HD 4830. | ||
high / 1080p | 20−22 | − |
ultra / 1080p | 16−18 | 2−3 |
QHD / 1440p | 3−4 | 0−1 |
low / 720p | 40−45 | 10−12 |
medium / 1080p | 21−24 | 4−5 |
The average gaming FPS of GeForce GT 650M SLI in Battlefield 5 is 350% more, than Radeon HD 4830. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Radeon HD 4830 in Call of Duty: Warzone is 10% more, than GeForce GT 650M SLI. | ||
low / 768p | 180−190 | 110−120 |
medium / 768p | 150−160 | 80−85 |
ultra / 1080p | 80−85 | 35−40 |
QHD / 1440p | 45−50 | − |
4K / 2160p | 30−33 | 9−10 |
high / 768p | 120−130 | 55−60 |
The average gaming FPS of GeForce GT 650M SLI in Counter-Strike: Global Offensive is 91% more, than Radeon HD 4830. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 30−35 | 12−14 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GeForce GT 650M SLI in Cyberpunk 2077 is 2% more, than Radeon HD 4830. | ||
low / 768p | 100−110 | 70−75 |
medium / 768p | 80−85 | 40−45 |
ultra / 1080p | 50−55 | 16−18 |
The average gaming FPS of GeForce GT 650M SLI in Dota 2 is 81% more, than Radeon HD 4830. | ||
high / 1080p | 14−16 | 1−2 |
ultra / 1080p | 12−14 | − |
4K / 2160p | 5−6 | 0−1 |
low / 720p | 30−35 | 9−10 |
medium / 1080p | 14−16 | 2−3 |
The average gaming FPS of GeForce GT 650M SLI in Far Cry 5 is 400% more, than Radeon HD 4830. | ||
high / 1080p | 21−24 | − |
ultra / 1080p | 16−18 | 5−6 |
QHD / 1440p | − | 1−2 |
low / 720p | 85−90 | 45−50 |
medium / 1080p | 40−45 | 6−7 |
The average gaming FPS of GeForce GT 650M SLI in Fortnite is 157% more, than Radeon HD 4830. | ||
high / 1080p | 21−24 | 2−3 |
ultra / 1080p | 16−18 | − |
QHD / 1440p | 6−7 | 0−1 |
low / 720p | 40−45 | 14−16 |
medium / 1080p | 21−24 | 5−6 |
The average gaming FPS of GeForce GT 650M SLI in Forza Horizon 4 is 314% more, than Radeon HD 4830. | ||
low / 768p | 75−80 | 40−45 |
medium / 768p | 65−70 | − |
high / 1080p | 21−24 | 2−3 |
ultra / 1080p | 10−11 | 2−3 |
QHD / 1440p | 1−2 | 0−1 |
medium / 720p | − | 30−35 |
The average gaming FPS of GeForce GT 650M SLI in Grand Theft Auto V is 140% more, than Radeon HD 4830. | ||
high / 1080p | 8−9 | 1−2 |
ultra / 1080p | 6−7 | 0−1 |
4K / 2160p | 2−3 | 0−1 |
low / 720p | 21−24 | 2−3 |
medium / 1080p | 10−11 | − |
The average gaming FPS of GeForce GT 650M SLI in Metro Exodus is 650% more, than Radeon HD 4830. | ||
low / 768p | 100−110 | 85−90 |
high / 1080p | − | 55−60 |
ultra / 1080p | 95−100 | − |
medium / 1080p | 100−110 | − |
The average gaming FPS of GeForce GT 650M SLI in Minecraft is 20% more, than Radeon HD 4830. | ||
high / 1080p | 20−22 | 14−16 |
ultra / 1080p | 16−18 | 12−14 |
low / 720p | 45−50 | 24−27 |
medium / 1080p | 21−24 | 14−16 |
The average gaming FPS of GeForce GT 650M SLI in PLAYERUNKNOWN'S BATTLEGROUNDS is 58% more, than Radeon HD 4830. | ||
high / 1080p | 12−14 | − |
ultra / 1080p | 9−10 | 3−4 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 21−24 | 3−4 |
medium / 1080p | 14−16 | − |
The average gaming FPS of GeForce GT 650M SLI in Red Dead Redemption 2 is 433% more, than Radeon HD 4830. | ||
low / 768p | 40−45 | 6−7 |
medium / 768p | 27−30 | 6−7 |
high / 1080p | 14−16 | 3−4 |
ultra / 1080p | 9−10 | − |
4K / 2160p | 7−8 | 0−1 |
The average gaming FPS of GeForce GT 650M SLI in The Witcher 3: Wild Hunt is 460% more, than Radeon HD 4830. | ||
low / 768p | 95−100 | 70−75 |
medium / 768p | 55−60 | 35−40 |
ultra / 1080p | 30−33 | 12−14 |
high / 768p | 45−50 | 27−30 |
The average gaming FPS of GeForce GT 650M SLI in World of Tanks is 56% more, than Radeon HD 4830. |
Full Specs
GeForce GT 650M SLI | Radeon HD 4830 | |
Architecture | Kepler | TeraScale |
Code name | N13E-GE | RV770 |
Type | Laptop | Desktop |
Release date | 22 March 2012 | 21 October 2008 |
Pipelines | 768 | 640 |
Core clock speed | 790 MHz | 575 MHz |
Boost Clock | 835 MHz | |
Transistor count | 956 million | |
Manufacturing process technology | 28 nm | 55 nm |
Texture fill rate | 18.40 | |
Floating-point performance | 736.0 gflops | |
Length | 246 mm | |
Memory bus width | 2x 128 Bit | 256 Bit |
Memory clock speed | 4000 MHz | 1800 MHz |
Memory bandwidth | 57.6 GB/s | |
Shared memory | - | |
DirectX | DirectX 11, Shader 5.0 | 10.1 (10_1) |
Shader Model | 4.1 | |
OpenGL | 3.3 | |
OpenCL | 1.1 | |
Vulkan | N/A | |
CUDA | + | |
Laptop size | medium sized | |
Optimus | + | |
Check Price |