GeForce GT 650M SLI vs Radeon R7 A265
When choosing between GeForce GT 650M SLI and Radeon R7 A265, it is worth examining the specifications of the models in detail. Do they meet the recommended requirements of modern games and software? Storage capacity, form factor, TDP, available ports, warranty and manufacturer support are all important. For example, the size of a PC case can limit the maximum thickness and length of the card. Often, instead of the factory overclocked card and RGB backlight, it is better to choose a reference model with a more efficient GPU. And make sure that your current power supply unit has the correct connection pins (using adapters is not recommended). This GPUs compare tool is meant to help you to choose the best graphics card for your build. Let's find out the difference between GeForce GT 650M SLI and Radeon R7 A265.
Radeon R7 A265
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GeForce GT 650M SLI is a Laptop Graphics Card
Note: GeForce GT 650M SLI is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GT 650M SLI here:
Main Specs
GeForce GT 650M SLI | Radeon R7 A265 | |
Interface | PCIe 3.0 x8 | |
Memory type | GDDR5 | DDR3 |
Maximum RAM amount | 2x2 GB | 2 GB |
Display Connectors | No outputs | |
Check Price |
- GeForce GT 650M SLI and Radeon R7 A265 have maximum RAM of 2 GB.
- GeForce GT 650M SLI is used in Laptops, and Radeon R7 A265 - in Desktops.
- GeForce GT 650M SLI is build with Kepler architecture, and Radeon R7 A265 - with GCN 1.0.
- Core clock speed of GeForce GT 650M SLI is 65 MHz higher, than Radeon R7 A265.
- GeForce GT 650M SLI and Radeon R7 A265 are manufactured by 28 nm process technology.
- Memory clock speed of GeForce GT 650M SLI is 2200 MHz higher, than Radeon R7 A265.
Game benchmarks
high / 1080p | 12−14 | 1−2 |
ultra / 1080p | 7−8 | 0−1 |
QHD / 1440p | 2−3 | 0−1 |
low / 720p | 24−27 | 12−14 |
medium / 1080p | 14−16 | 3−4 |
The average gaming FPS of GeForce GT 650M SLI in Assassin's Creed Odyssey is 183% more, than Radeon R7 A265. | ||
high / 1080p | 20−22 | − |
ultra / 1080p | 16−18 | 3−4 |
QHD / 1440p | 3−4 | 0−1 |
low / 720p | 40−45 | 12−14 |
medium / 1080p | 21−24 | 4−5 |
The average gaming FPS of GeForce GT 650M SLI in Battlefield 5 is 285% more, than Radeon R7 A265. | ||
low / 768p | 45−50 | 50−55 |
high / 1080p | − | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Radeon R7 A265 in Call of Duty: Warzone is 10% more, than GeForce GT 650M SLI. | ||
low / 768p | 180−190 | 110−120 |
medium / 768p | 150−160 | 85−90 |
ultra / 1080p | 80−85 | 35−40 |
QHD / 1440p | 45−50 | − |
4K / 2160p | 30−33 | 10−11 |
high / 768p | 120−130 | 60−65 |
The average gaming FPS of GeForce GT 650M SLI in Counter-Strike: Global Offensive is 85% more, than Radeon R7 A265. | ||
low / 768p | 55−60 | 70−75 |
ultra / 1080p | 30−35 | 14−16 |
medium / 1080p | 45−50 | 45−50 |
GeForce GT 650M SLI and Radeon R7 A265 have the same average FPS in Cyberpunk 2077. | ||
low / 768p | 100−110 | 70−75 |
medium / 768p | 80−85 | 45−50 |
ultra / 1080p | 50−55 | 18−20 |
The average gaming FPS of GeForce GT 650M SLI in Dota 2 is 73% more, than Radeon R7 A265. | ||
high / 1080p | 14−16 | 2−3 |
ultra / 1080p | 12−14 | 2−3 |
4K / 2160p | 5−6 | 0−1 |
low / 720p | 30−35 | 10−11 |
medium / 1080p | 14−16 | 3−4 |
The average gaming FPS of GeForce GT 650M SLI in Far Cry 5 is 350% more, than Radeon R7 A265. | ||
high / 1080p | 21−24 | − |
ultra / 1080p | 16−18 | 5−6 |
QHD / 1440p | − | 1−2 |
low / 720p | 85−90 | 45−50 |
medium / 1080p | 40−45 | 8−9 |
The average gaming FPS of GeForce GT 650M SLI in Fortnite is 145% more, than Radeon R7 A265. | ||
high / 1080p | 21−24 | 3−4 |
ultra / 1080p | 16−18 | − |
QHD / 1440p | 6−7 | 0−1 |
low / 720p | 40−45 | 14−16 |
medium / 1080p | 21−24 | 6−7 |
The average gaming FPS of GeForce GT 650M SLI in Forza Horizon 4 is 262% more, than Radeon R7 A265. | ||
low / 768p | 75−80 | 40−45 |
medium / 768p | 65−70 | − |
high / 1080p | 21−24 | 3−4 |
ultra / 1080p | 10−11 | 2−3 |
QHD / 1440p | 1−2 | 0−1 |
medium / 720p | − | 35−40 |
The average gaming FPS of GeForce GT 650M SLI in Grand Theft Auto V is 125% more, than Radeon R7 A265. | ||
high / 1080p | 8−9 | 1−2 |
ultra / 1080p | 6−7 | 0−1 |
4K / 2160p | 2−3 | 0−1 |
low / 720p | 21−24 | 3−4 |
medium / 1080p | 10−11 | 2−3 |
The average gaming FPS of GeForce GT 650M SLI in Metro Exodus is 550% more, than Radeon R7 A265. | ||
low / 768p | 100−110 | 85−90 |
high / 1080p | − | 55−60 |
ultra / 1080p | 95−100 | − |
medium / 1080p | 100−110 | − |
The average gaming FPS of GeForce GT 650M SLI in Minecraft is 20% more, than Radeon R7 A265. | ||
high / 1080p | 20−22 | 14−16 |
ultra / 1080p | 16−18 | 12−14 |
low / 720p | 45−50 | 24−27 |
medium / 1080p | 21−24 | 14−16 |
The average gaming FPS of GeForce GT 650M SLI in PLAYERUNKNOWN'S BATTLEGROUNDS is 58% more, than Radeon R7 A265. | ||
high / 1080p | 12−14 | − |
ultra / 1080p | 9−10 | 3−4 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 21−24 | 4−5 |
medium / 1080p | 14−16 | − |
The average gaming FPS of GeForce GT 650M SLI in Red Dead Redemption 2 is 300% more, than Radeon R7 A265. | ||
low / 768p | 40−45 | 8−9 |
medium / 768p | 27−30 | 7−8 |
high / 1080p | 14−16 | 3−4 |
ultra / 1080p | 9−10 | 3−4 |
4K / 2160p | 7−8 | 0−1 |
The average gaming FPS of GeForce GT 650M SLI in The Witcher 3: Wild Hunt is 360% more, than Radeon R7 A265. | ||
low / 768p | 95−100 | 70−75 |
medium / 768p | 55−60 | 35−40 |
ultra / 1080p | 30−33 | 12−14 |
high / 768p | 45−50 | 30−33 |
The average gaming FPS of GeForce GT 650M SLI in World of Tanks is 52% more, than Radeon R7 A265. |
Full Specs
GeForce GT 650M SLI | Radeon R7 A265 | |
Architecture | Kepler | GCN 1.0 |
Code name | N13E-GE | Opal |
Type | Laptop | Desktop |
Release date | 22 March 2012 | 9 January 2014 |
Pipelines | 768 | 384 |
Core clock speed | 790 MHz | 725 MHz |
Boost Clock | 835 MHz | 825 MHz |
Transistor count | 950 million | |
Manufacturing process technology | 28 nm | 28 nm |
Texture fill rate | 19.80 | |
Floating-point performance | 633.6 gflops | |
Memory bus width | 2x 128 Bit | 128 Bit |
Memory clock speed | 4000 MHz | 1800 MHz |
Memory bandwidth | 28.8 GB/s | |
Shared memory | - | |
DirectX | DirectX 11, Shader 5.0 | 12 (11_1) |
Shader Model | 5.1 | |
OpenGL | 4.6 | |
OpenCL | 1.2 | |
Vulkan | 1.2.131 | |
CUDA | + | |
Laptop size | medium sized | |
Optimus | + | |
Check Price |
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