GeForce GT 650M SLI vs Radeon R7 M350
Find out if it is worth upgrading your current GPU setup by comparing GeForce GT 650M SLI and Radeon R7 M350. Here you can take a closer look at graphics cards specs, such as core clock speed, memory type and size, display connectors, etc. The price, overall benchmark and gaming performances are usually defining factors when it comes to choosing between GeForce GT 650M SLI and Radeon R7 M350. Make sure that the graphics card has compatible dimensions and will properly fit in your new or current computer case. Also these graphics cards may have different system power recommendations, so take that into consideration and upgrade your PSU if necessary.
Radeon R7 M350
GeForce GT 650M SLI is a Laptop Graphics Card
Note: GeForce GT 650M SLI is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GT 650M SLI here:
Main Specs
GeForce GT 650M SLI | Radeon R7 M350 | |
Power consumption (TDP) | 35 Watt | |
Interface | PCIe 3.0 x8 | |
Memory type | GDDR5 | DDR3 |
Maximum RAM amount | 2x2 GB | 4 GB |
Display Connectors | No outputs | |
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- Radeon R7 M350 has 2 GB more memory, than GeForce GT 650M SLI.
- GeForce GT 650M SLI is used in Laptops, and Radeon R7 M350 - in Desktops.
- GeForce GT 650M SLI is build with Kepler architecture, and Radeon R7 M350 - with GCN 1.0.
- Core clock speed of GeForce GT 650M SLI is 65 MHz higher, than Radeon R7 M350.
- GeForce GT 650M SLI and Radeon R7 M350 are manufactured by 28 nm process technology.
- Memory clock speed of GeForce GT 650M SLI is 3000 MHz higher, than Radeon R7 M350.
Game benchmarks
high / 1080p | 12−14 | 2−3 |
ultra / 1080p | 7−8 | 0−1 |
QHD / 1440p | 2−3 | 0−1 |
low / 720p | 24−27 | 12−14 |
medium / 1080p | 14−16 | 3−4 |
The average gaming FPS of GeForce GT 650M SLI in Assassin's Creed Odyssey is 183% more, than Radeon R7 M350. | ||
high / 1080p | 20−22 | − |
ultra / 1080p | 16−18 | 4−5 |
QHD / 1440p | 3−4 | 0−1 |
low / 720p | 40−45 | 16−18 |
medium / 1080p | 21−24 | 6−7 |
The average gaming FPS of GeForce GT 650M SLI in Battlefield 5 is 200% more, than Radeon R7 M350. | ||
low / 768p | 45−50 | 45−50 |
high / 1080p | − | 40−45 |
QHD / 1440p | 0−1 | 0−1 |
GeForce GT 650M SLI and Radeon R7 M350 have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 180−190 | 120−130 |
medium / 768p | 150−160 | 95−100 |
ultra / 1080p | 80−85 | 40−45 |
QHD / 1440p | 45−50 | 24−27 |
4K / 2160p | 30−33 | 18−20 |
high / 768p | 120−130 | 65−70 |
The average gaming FPS of GeForce GT 650M SLI in Counter-Strike: Global Offensive is 67% more, than Radeon R7 M350. | ||
low / 768p | 55−60 | 85−90 |
ultra / 1080p | 30−35 | 18−20 |
medium / 1080p | 45−50 | 40−45 |
The average gaming FPS of Radeon R7 M350 in Cyberpunk 2077 is 8% more, than GeForce GT 650M SLI. | ||
low / 768p | 100−110 | 75−80 |
medium / 768p | 80−85 | 50−55 |
ultra / 1080p | 50−55 | 24−27 |
The average gaming FPS of GeForce GT 650M SLI in Dota 2 is 56% more, than Radeon R7 M350. | ||
high / 1080p | 14−16 | 2−3 |
ultra / 1080p | 12−14 | 2−3 |
4K / 2160p | 5−6 | 1−2 |
low / 720p | 30−35 | 12−14 |
medium / 1080p | 14−16 | 3−4 |
The average gaming FPS of GeForce GT 650M SLI in Far Cry 5 is 300% more, than Radeon R7 M350. | ||
high / 1080p | 21−24 | 10−11 |
ultra / 1080p | 16−18 | 5−6 |
QHD / 1440p | − | 2−3 |
low / 720p | 85−90 | 50−55 |
medium / 1080p | 40−45 | 12−14 |
The average gaming FPS of GeForce GT 650M SLI in Fortnite is 110% more, than Radeon R7 M350. | ||
high / 1080p | 21−24 | 4−5 |
ultra / 1080p | 16−18 | − |
QHD / 1440p | 6−7 | 0−1 |
low / 720p | 40−45 | 18−20 |
medium / 1080p | 21−24 | 7−8 |
The average gaming FPS of GeForce GT 650M SLI in Forza Horizon 4 is 190% more, than Radeon R7 M350. | ||
low / 768p | 75−80 | 45−50 |
medium / 768p | 65−70 | − |
high / 1080p | 21−24 | 5−6 |
ultra / 1080p | 10−11 | 2−3 |
QHD / 1440p | 1−2 | 0−1 |
medium / 720p | − | 35−40 |
The average gaming FPS of GeForce GT 650M SLI in Grand Theft Auto V is 100% more, than Radeon R7 M350. | ||
high / 1080p | 8−9 | 1−2 |
ultra / 1080p | 6−7 | 0−1 |
4K / 2160p | 2−3 | 0−1 |
low / 720p | 21−24 | 5−6 |
medium / 1080p | 10−11 | 3−4 |
The average gaming FPS of GeForce GT 650M SLI in Metro Exodus is 333% more, than Radeon R7 M350. | ||
low / 768p | 100−110 | 90−95 |
high / 1080p | − | 85−90 |
ultra / 1080p | 95−100 | 70−75 |
medium / 1080p | 100−110 | 90−95 |
The average gaming FPS of GeForce GT 650M SLI in Minecraft is 20% more, than Radeon R7 M350. | ||
high / 1080p | 20−22 | − |
ultra / 1080p | 16−18 | 12−14 |
low / 720p | 45−50 | 27−30 |
medium / 1080p | 21−24 | 14−16 |
The average gaming FPS of GeForce GT 650M SLI in PLAYERUNKNOWN'S BATTLEGROUNDS is 61% more, than Radeon R7 M350. | ||
high / 1080p | 12−14 | − |
ultra / 1080p | 9−10 | 4−5 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 21−24 | 6−7 |
medium / 1080p | 14−16 | − |
The average gaming FPS of GeForce GT 650M SLI in Red Dead Redemption 2 is 220% more, than Radeon R7 M350. | ||
low / 768p | 40−45 | 12−14 |
medium / 768p | 27−30 | 9−10 |
high / 1080p | 14−16 | 4−5 |
ultra / 1080p | 9−10 | 3−4 |
4K / 2160p | 7−8 | 0−1 |
The average gaming FPS of GeForce GT 650M SLI in The Witcher 3: Wild Hunt is 228% more, than Radeon R7 M350. | ||
low / 768p | 95−100 | 75−80 |
medium / 768p | 55−60 | 35−40 |
ultra / 1080p | 30−33 | 16−18 |
high / 768p | 45−50 | 30−35 |
The average gaming FPS of GeForce GT 650M SLI in World of Tanks is 41% more, than Radeon R7 M350. |
Full Specs
GeForce GT 650M SLI | Radeon R7 M350 | |
Architecture | Kepler | GCN 1.0 |
Code name | N13E-GE | Opal |
Type | Laptop | Desktop |
Release date | 22 March 2012 | 5 May 2015 |
Pipelines | 768 | 384 |
Core clock speed | 790 MHz | 725 MHz |
Boost Clock | 835 MHz | 825 MHz |
Transistor count | 950 million | |
Manufacturing process technology | 28 nm | 28 nm |
Texture fill rate | 19.80 | |
Floating-point performance | 779.5 gflops | |
Memory bus width | 2x 128 Bit | 128 Bit |
Memory clock speed | 4000 MHz | 1000 MHz |
Memory bandwidth | 14.4 GB/s | |
Shared memory | - | |
DirectX | DirectX 11, Shader 5.0 | |
Shader Model | 5.1 | |
OpenGL | 4.4 | |
OpenCL | Not Listed | |
CUDA | + | |
FreeSync | + | |
Bus support | PCIe 3.0 | |
Laptop size | medium sized | |
Optimus | + | |
Eyefinity | + | |
HD3D | + | |
PowerTune | + | |
DualGraphics | + | |
ZeroCore | + | |
Switchable graphics | + | |
Mantle | + | |
Compute units | 6 | |
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