GeForce GT 650M SLI vs Radeon RX 550X
When comparing GeForce GT 650M SLI and Radeon RX 550X, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GeForce GT 650M SLI and Radeon RX 550X is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
Radeon RX 550X
GeForce GT 650M SLI is a Laptop Graphics Card
Note: GeForce GT 650M SLI is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GT 650M SLI here:
Main Specs
GeForce GT 650M SLI | Radeon RX 550X | |
Power consumption (TDP) | 50 Watt | |
Interface | PCIe 3.0 x8 | |
Supplementary power connectors | None | |
Memory type | GDDR5 | GDDR5 |
Maximum RAM amount | 2x2 GB | 4 GB |
Display Connectors | 1x DVI, 1x HDMI, 1x DisplayPort | |
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- Radeon RX 550X has 2 GB more memory, than GeForce GT 650M SLI.
- GeForce GT 650M SLI is used in Laptops, and Radeon RX 550X - in Desktops.
- GeForce GT 650M SLI is build with Kepler architecture, and Radeon RX 550X - with GCN 4.0.
- Core clock speed of Radeon RX 550X is 310 MHz higher, than GeForce GT 650M SLI.
- GeForce GT 650M SLI is manufactured by 28 nm process technology, and Radeon RX 550X - by 14 nm process technology.
- Memory clock speed of Radeon RX 550X is 2000 MHz higher, than GeForce GT 650M SLI.
Game benchmarks
high / 1080p | 12−14 | 10−11 |
ultra / 1080p | 7−8 | 6−7 |
QHD / 1440p | 2−3 | 0−1 |
low / 720p | 24−27 | 21−24 |
medium / 1080p | 14−16 | 12−14 |
The average gaming FPS of GeForce GT 650M SLI in Assassin's Creed Odyssey is 15% more, than Radeon RX 550X. | ||
high / 1080p | 20−22 | 16−18 |
ultra / 1080p | 16−18 | 14−16 |
QHD / 1440p | 3−4 | 0−1 |
low / 720p | 40−45 | 35−40 |
medium / 1080p | 21−24 | 18−20 |
The average gaming FPS of GeForce GT 650M SLI in Battlefield 5 is 13% more, than Radeon RX 550X. | ||
low / 768p | 45−50 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
GeForce GT 650M SLI and Radeon RX 550X have the same average FPS in Call of Duty: Warzone. | ||
low / 768p | 180−190 | 170−180 |
medium / 768p | 150−160 | 140−150 |
ultra / 1080p | 80−85 | 70−75 |
QHD / 1440p | 45−50 | 40−45 |
4K / 2160p | 30−33 | 30−33 |
high / 768p | 120−130 | 100−110 |
The average gaming FPS of GeForce GT 650M SLI in Counter-Strike: Global Offensive is 9% more, than Radeon RX 550X. | ||
low / 768p | 55−60 | 55−60 |
ultra / 1080p | 30−35 | 27−30 |
medium / 1080p | 45−50 | 45−50 |
The average gaming FPS of GeForce GT 650M SLI in Cyberpunk 2077 is 2% more, than Radeon RX 550X. | ||
low / 768p | 100−110 | 90−95 |
medium / 768p | 80−85 | 75−80 |
ultra / 1080p | 50−55 | 45−50 |
The average gaming FPS of GeForce GT 650M SLI in Dota 2 is 11% more, than Radeon RX 550X. | ||
high / 1080p | 14−16 | 12−14 |
ultra / 1080p | 12−14 | 10−12 |
4K / 2160p | 5−6 | 4−5 |
low / 720p | 30−35 | 27−30 |
medium / 1080p | 14−16 | 12−14 |
The average gaming FPS of GeForce GT 650M SLI in Far Cry 5 is 14% more, than Radeon RX 550X. | ||
high / 1080p | 21−24 | 18−20 |
ultra / 1080p | 16−18 | 14−16 |
low / 720p | 85−90 | 75−80 |
medium / 1080p | 40−45 | 35−40 |
The average gaming FPS of GeForce GT 650M SLI in Fortnite is 13% more, than Radeon RX 550X. | ||
high / 1080p | 21−24 | 16−18 |
ultra / 1080p | 16−18 | 14−16 |
QHD / 1440p | 6−7 | 4−5 |
low / 720p | 40−45 | 35−40 |
medium / 1080p | 21−24 | 20−22 |
The average gaming FPS of GeForce GT 650M SLI in Forza Horizon 4 is 15% more, than Radeon RX 550X. | ||
low / 768p | 75−80 | 65−70 |
medium / 768p | 65−70 | 55−60 |
high / 1080p | 21−24 | 18−20 |
ultra / 1080p | 10−11 | 8−9 |
QHD / 1440p | 1−2 | 0−1 |
The average gaming FPS of GeForce GT 650M SLI in Grand Theft Auto V is 15% more, than Radeon RX 550X. | ||
high / 1080p | 8−9 | 6−7 |
ultra / 1080p | 6−7 | 5−6 |
4K / 2160p | 2−3 | 1−2 |
low / 720p | 21−24 | 18−20 |
medium / 1080p | 10−11 | 9−10 |
The average gaming FPS of GeForce GT 650M SLI in Metro Exodus is 25% more, than Radeon RX 550X. | ||
low / 768p | 100−110 | 100−110 |
ultra / 1080p | 95−100 | 90−95 |
medium / 1080p | 100−110 | 95−100 |
The average gaming FPS of GeForce GT 650M SLI in Minecraft is 4% more, than Radeon RX 550X. | ||
high / 1080p | 20−22 | 18−20 |
ultra / 1080p | 16−18 | 14−16 |
low / 720p | 45−50 | 40−45 |
medium / 1080p | 21−24 | 20−22 |
The average gaming FPS of GeForce GT 650M SLI in PLAYERUNKNOWN'S BATTLEGROUNDS is 12% more, than Radeon RX 550X. | ||
high / 1080p | 12−14 | 12−14 |
ultra / 1080p | 9−10 | 8−9 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 21−24 | 18−20 |
medium / 1080p | 14−16 | 12−14 |
The average gaming FPS of GeForce GT 650M SLI in Red Dead Redemption 2 is 15% more, than Radeon RX 550X. | ||
low / 768p | 40−45 | 35−40 |
medium / 768p | 27−30 | 21−24 |
high / 1080p | 14−16 | 12−14 |
ultra / 1080p | 9−10 | 8−9 |
4K / 2160p | 7−8 | 7−8 |
The average gaming FPS of GeForce GT 650M SLI in The Witcher 3: Wild Hunt is 17% more, than Radeon RX 550X. | ||
low / 768p | 95−100 | 90−95 |
medium / 768p | 55−60 | 50−55 |
ultra / 1080p | 30−33 | 24−27 |
high / 768p | 45−50 | 45−50 |
The average gaming FPS of GeForce GT 650M SLI in World of Tanks is 7% more, than Radeon RX 550X. |
Full Specs
GeForce GT 650M SLI | Radeon RX 550X | |
Architecture | Kepler | GCN 4.0 |
Code name | N13E-GE | Lexa |
Type | Laptop | Desktop |
Release date | 22 March 2012 | 16 December 2018 |
Pipelines | 768 | 512 |
Core clock speed | 790 MHz | 1100 MHz |
Boost Clock | 835 MHz | 1183 MHz |
Transistor count | 2,200 million | |
Manufacturing process technology | 28 nm | 14 nm |
Texture fill rate | 37.86 | |
Floating-point performance | 1,211 gflops | |
Length | 145 mm | |
Memory bus width | 2x 128 Bit | 128 Bit |
Memory clock speed | 4000 MHz | 6000 MHz |
Memory bandwidth | 96 GB/s | |
Shared memory | - | |
DirectX | DirectX 11, Shader 5.0 | 12 (12_0) |
Shader Model | 6.4 | |
OpenGL | 4.6 | |
OpenCL | 2.0 | |
Vulkan | 1.2.131 | |
CUDA | + | |
Laptop size | medium sized | |
Optimus | + | |
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