GeForce GT 650M vs Quadro FX 3800
When comparing GeForce GT 650M and Quadro FX 3800, we look primarily at benchmarks and game tests. But it is not only about the numbers. Often you can find third-party models with higher clock speeds, better cooling, or a customizable RGB lighting. Not all of them will have all the features you need. Another thing to consider is the port selection. Most graphics cards have at least one DisplayPort and HDMI interface, but some monitors require DVI. Before you buy, check the TDP of the graphics card - this characteristic will help you estimate the consumption of the graphics card. You may even have to upgrade your PSU to meet its requirements. An important factor when choosing between GeForce GT 650M and Quadro FX 3800 is the price. Does the additional cost justify the performance hit? Our comparison should help you make the right decision.
Quadro FX 3800
GeForce GT 650M is a Laptop Graphics Card
Note: GeForce GT 650M is only used in laptop graphics. It has lower GPU clock speed compared to the desktop variant, which results in lower power consumption, but also 10-30% lower gaming performance. Check available laptop models with GeForce GT 650M here:
Main Specs
GeForce GT 650M | Quadro FX 3800 | |
Power consumption (TDP) | 45 Watt | 108 Watt |
Interface | PCIe 3.0 x16 | PCIe 2.0 x16 |
Supplementary power connectors | 1x 6-pin | |
Memory type | DDR3\GDDR5 | GDDR3 |
Maximum RAM amount | 2 GB | 1 GB |
Display Connectors | No outputs | 1x DVI, 2x DisplayPort |
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- Quadro FX 3800 has 140% more power consumption, than GeForce GT 650M.
- GeForce GT 650M is connected by PCIe 3.0 x16, and Quadro FX 3800 uses PCIe 2.0 x16 interface.
- GeForce GT 650M has 1 GB more memory, than Quadro FX 3800.
- GeForce GT 650M is used in Laptops, and Quadro FX 3800 - in Desktops.
- GeForce GT 650M is build with Kepler architecture, and Quadro FX 3800 - with Tesla 2.0.
- GeForce GT 650M is manufactured by 28 nm process technology, and Quadro FX 3800 - by 55 nm process technology.
- Memory clock speed of GeForce GT 650M is 200 MHz higher, than Quadro FX 3800.
Game benchmarks
high / 1080p | 3−4 | 0−1 |
ultra / 1080p | 1−2 | 0−1 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 14−16 | 10−11 |
medium / 1080p | 5−6 | 1−2 |
The average gaming FPS of GeForce GT 650M in Assassin's Creed Odyssey is 66% more, than Quadro FX 3800. | ||
ultra / 1080p | 6−7 | 2−3 |
QHD / 1440p | 0−1 | 0−1 |
low / 720p | 18−20 | 9−10 |
medium / 1080p | 7−8 | 2−3 |
The average gaming FPS of GeForce GT 650M in Battlefield 5 is 175% more, than Quadro FX 3800. | ||
low / 768p | 50−55 | 50−55 |
high / 1080p | 40−45 | 45−50 |
QHD / 1440p | 0−1 | 0−1 |
The average gaming FPS of Quadro FX 3800 in Call of Duty: Warzone is 6% more, than GeForce GT 650M. | ||
low / 768p | 120−130 | 100−110 |
medium / 768p | 95−100 | 75−80 |
ultra / 1080p | 45−50 | 30−35 |
QHD / 1440p | 24−27 | − |
4K / 2160p | 18−20 | 9−10 |
high / 768p | 70−75 | 50−55 |
The average gaming FPS of GeForce GT 650M in Counter-Strike: Global Offensive is 30% more, than Quadro FX 3800. | ||
low / 768p | 60−65 | 70−75 |
ultra / 1080p | 21−24 | 12−14 |
medium / 1080p | 40−45 | 45−50 |
The average gaming FPS of Quadro FX 3800 in Cyberpunk 2077 is 4% more, than GeForce GT 650M. | ||
low / 768p | 80−85 | 65−70 |
medium / 768p | 55−60 | 40−45 |
ultra / 1080p | 27−30 | 14−16 |
The average gaming FPS of GeForce GT 650M in Dota 2 is 36% more, than Quadro FX 3800. | ||
high / 1080p | 4−5 | 1−2 |
ultra / 1080p | 3−4 | − |
4K / 2160p | 2−3 | 0−1 |
low / 720p | 14−16 | 7−8 |
medium / 1080p | 5−6 | 2−3 |
The average gaming FPS of GeForce GT 650M in Far Cry 5 is 166% more, than Quadro FX 3800. | ||
high / 1080p | 10−12 | − |
ultra / 1080p | 6−7 | − |
QHD / 1440p | 4−5 | 0−1 |
low / 720p | 55−60 | 40−45 |
medium / 1080p | 14−16 | 4−5 |
The average gaming FPS of GeForce GT 650M in Fortnite is 56% more, than Quadro FX 3800. | ||
high / 1080p | 8−9 | 1−2 |
ultra / 1080p | 7−8 | − |
QHD / 1440p | 3−4 | 0−1 |
4K / 2160p | 3−4 | − |
low / 720p | 21−24 | 12−14 |
medium / 1080p | 10−11 | 4−5 |
The average gaming FPS of GeForce GT 650M in Forza Horizon 4 is 116% more, than Quadro FX 3800. | ||
low / 768p | 50−55 | 35−40 |
medium / 768p | 40−45 | − |
high / 1080p | 8−9 | 1−2 |
ultra / 1080p | 3−4 | − |
QHD / 1440p | 0−1 | 0−1 |
medium / 720p | − | 30−35 |
The average gaming FPS of GeForce GT 650M in Grand Theft Auto V is 57% more, than Quadro FX 3800. | ||
high / 1080p | 2−3 | 0−1 |
ultra / 1080p | 1−2 | 0−1 |
4K / 2160p | 0−1 | 0−1 |
low / 720p | 7−8 | 1−2 |
medium / 1080p | 4−5 | − |
The average gaming FPS of GeForce GT 650M in Metro Exodus is 600% more, than Quadro FX 3800. | ||
low / 768p | 90−95 | 85−90 |
high / 1080p | 85−90 | 50−55 |
ultra / 1080p | 80−85 | − |
The average gaming FPS of GeForce GT 650M in Minecraft is 28% more, than Quadro FX 3800. | ||
high / 1080p | − | 14−16 |
ultra / 1080p | 12−14 | 12−14 |
low / 720p | 27−30 | 21−24 |
medium / 1080p | 14−16 | 14−16 |
The average gaming FPS of GeForce GT 650M in PLAYERUNKNOWN'S BATTLEGROUNDS is 12% more, than Quadro FX 3800. | ||
ultra / 1080p | 6−7 | − |
QHD / 1440p | − | 0−1 |
low / 720p | 7−8 | 2−3 |
The average gaming FPS of GeForce GT 650M in Red Dead Redemption 2 is 250% more, than Quadro FX 3800. | ||
low / 768p | 16−18 | 4−5 |
medium / 768p | 12−14 | − |
high / 1080p | 6−7 | 2−3 |
ultra / 1080p | 4−5 | − |
4K / 2160p | 2−3 | 0−1 |
The average gaming FPS of GeForce GT 650M in The Witcher 3: Wild Hunt is 266% more, than Quadro FX 3800. | ||
low / 768p | 70−75 | 65−70 |
medium / 768p | 35−40 | 30−35 |
ultra / 1080p | 16−18 | 10−12 |
high / 768p | 30−35 | 27−30 |
The average gaming FPS of GeForce GT 650M in World of Tanks is 14% more, than Quadro FX 3800. |
Full Specs
GeForce GT 650M | Quadro FX 3800 | |
Architecture | Kepler | Tesla 2.0 |
Code name | N13E-GE | GT200B |
Type | Laptop | Workstation |
Release date | 22 March 2012 | 30 March 2009 |
Pipelines | 384 | 192 |
Core clock speed | 600 MHz | |
Boost Clock | 900 MHz | |
Transistor count | 1,270 million | 1,400 million |
Manufacturing process technology | 28 nm | 55 nm |
Texture fill rate | 38.40 | |
Floating-point performance | 652.8 gflops | 462.3 gflops |
Length | 198 mm | |
Memory bus width | 128bit | 256 Bit |
Memory clock speed | 1800 - 4000 MHz | 1600 MHz |
Memory bandwidth | 51.2 GB/s | |
Shared memory | - | |
DirectX | 12 API | 11.1 (10_0) |
Shader Model | 5.1 | 4.0 |
OpenGL | 4.5 | 3.3 |
OpenCL | 1.1 | 1.1 |
Vulkan | 1.1.126 | N/A |
CUDA | + | 1.3 |
CUDA cores | 384 | |
Bus support | PCI Express 2.0, PCI Express 3.0 | |
HDMI | + | |
HDCP | + | |
Maximum VGA resolution | Up to 2048x1536 | |
3D Blu-Ray | + | |
Bitcoin / BTC (SHA256) | 21 Mh/s | |
Laptop size | medium sized | |
Optimus | + | |
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